I'm trying to make a cave spider grinder to collect string on a SMP server. I have an abandoned mine shaft under my base with plenty of spider spawners. I'm having a lot of trouble making an effective trap, though, and I can't find any up to date tutorials or videos. Since the AI has changed with the updates, and spiders gained the ability to climb at some point in the past, a lot of the traps out there don't work in today's Minecraft.
I tried to make a water current that will pull them to an underwater area and drown them, but they just climb up the walls and rarely, if ever, drown. There is also the problem of creating a hole in the room with a current to bring me the loot: I have to make sure the spiders are dead before they can get to the hole, since spiders can fit through a 1x1 hole. Also, when I enclose the trap, they sometimes even clip out of the walls and attack me!
Does anyone have a design for a cave spider grinder that works in 1.2.3, or at least some tips?
Don't sheep despawn when you leave the area? Or has that changed?
I think a spider trap would still be more efficient, since the spiders spawn much more quickly than sheep grow back their wool.
Don't sheep despawn when you leave the area? Or has that changed?
I think a spider trap would still be more efficient, since the spiders spawn much more quickly than sheep grow back their wool.
If you have about 10-12 sheep, they'll keep respawning wool as fast as you can shear it.
Thanks for the information about the sheep. I will try that, although it I've found it difficult to find sheep on my server. I'd still like help with the spider trap, too, if anyone can.
What about just digging a really deep hole underneath the spawner so the spiders fall to their doom, then running in there to collect the drops? Is there any reason this wouldn't work? It seems too easy. You would have to make the room pretty wide so they can't get to the walls, and you could make a piston-powered retractable ceiling to separate the spawner from the floor so you could run in there without spiders dropping on you. Alternatively, you could devise a machine to flood the floor and push all the items out of a hole (you couldn't just leave it flooded all the time, or the spiders wouldn't die when they hit the water).
Thoughts on this? Any reason it wouldn't work? How far would they have to fall? I'm at work now (just thinking about Minecraft though, obviously), but I'll try this out when I get home.
What about just digging a really deep hole underneath the spawner so the spiders fall to their doom, then running in there to collect the drops? Is there any reason this wouldn't work? It seems too easy. You would have to make the room pretty wide so they can't get to the walls, and you could make a piston-powered retractable ceiling to separate the spawner from the floor so you could run in there without spiders dropping on you. Alternatively, you could devise a machine to flood the floor and push all the items out of a hole (you couldn't just leave it flooded all the time, or the spiders wouldn't die when they hit the water).
Thoughts on this? Any reason it wouldn't work? How far would they have to fall? I'm at work now (just thinking about Minecraft though, obviously), but I'll try this out when I get home.
Not intentionally self promoting but I do go over the basics in this video.
I need to do some reworking however, I need to lower my floor by about 10 blocks so they are 16+ blocks from my standing point and will get pushed correctly by the currents.
It's not exactly a tutorial but until I finish reworking my LP spawners I probably wont be creating any tutorials.
I tried to make a water current that will pull them to an underwater area and drown them, but they just climb up the walls and rarely, if ever, drown. There is also the problem of creating a hole in the room with a current to bring me the loot: I have to make sure the spiders are dead before they can get to the hole, since spiders can fit through a 1x1 hole. Also, when I enclose the trap, they sometimes even clip out of the walls and attack me!
Does anyone have a design for a cave spider grinder that works in 1.2.3, or at least some tips?
What do you need string for anyway?
Since (i beleive 1.0) sheep can be bread so you can have a pen with tons of them. Als they eat grass and regenerate wool.
Lure them to you with wheat to start off.
Heres my Sheep farm.
I think a spider trap would still be more efficient, since the spiders spawn much more quickly than sheep grow back their wool.
If you have about 10-12 sheep, they'll keep respawning wool as fast as you can shear it.
Thoughts on this? Any reason it wouldn't work? How far would they have to fall? I'm at work now (just thinking about Minecraft though, obviously), but I'll try this out when I get home.
Not intentionally self promoting but I do go over the basics in this video.
I need to do some reworking however, I need to lower my floor by about 10 blocks so they are 16+ blocks from my standing point and will get pushed correctly by the currents.
It's not exactly a tutorial but until I finish reworking my LP spawners I probably wont be creating any tutorials.