Bug name: Memory Leak/Faulty Allocation Details: Memory use starts at 400mb. If a game is started, it starts climbing to about 1gb, then randomly crashes declaring it has run out of memory. On a 4gb system with about 1gb in use other than minecraft.
Takes only 1 or 2 minutes on my system to in crash this manner. System: Windows 7 64bit, 4gb mem, E6600 @ 3ghz, geforce 8800gt, soundblaster xifi, random gigabyte motherboard.
Additional info: when i first started playing this new version, i was told about a 64 bit option, but this doesn't pop up again and i cant find a 64 bit exe on minecraft.net
Would this help the problem and where can i find it?
Details: when i exited the game my four tamed wolves were sitting. When i logged back in I couldn't right click them to stand up. when trying to feed them i accidentally hit one and it immediately started attacking me but was still in the sitting position.
System: Macbook Pro os-X 4Gb Ram running it in 32 bit mode.
Additional info:when i led it to water it switched back in to walking mode as it needed to swim then when it was back on land it could walk again but everytime i hit it it would switch to sitting or standing
sorry no pics, as i don't want to lose another one.
p.s. when i log out and back in, the wolf stopped attacking my but was still stuck in sitting position
Bug name: Lighting bug
Details: I had the same problem in 1.8.1 where my player's arm would all of a sudden turn black when I turned. Other than this I've encountered no other bugs
Bug name: Graphics glitch
Description: Sometimes there are brief flashes of odd graphics while walking...usually they just appear for a second or two but I managed to screencap this one...when I continue moving the area in the lower left reverts to the normal grass area.
Bug name: Graphics glitch
Description: Sometimes there are brief flashes of odd graphics while walking...usually they just appear for a second or two but I managed to screencap this one...when I continue moving the area in the lower left reverts to the normal grass area.
Bug name: "Bad Image" Message
Details: When starting Minecraft, after the Mojang splash screen, an Error Message appears (where "<%APPDATA%>" represents the Windows Variable to the Application Data directory)
The application or DLL <%APPDATA%>\.minecraft\bin\natives\OpenAL64.dll is not a valid Windows image. Please check this against your installation diskette.
The game loads properly after this message is dismissed.
System: Windows XP Home SP3 32-bit
Image:
Bug name: Sounds not initializing
Details: Occasionally, when loading Minecraft, no sounds will be played. Fix involves restarting the client repeatedly until they do play. (All sounds are at maximum volume in the Options menu)
System: Windows XP Home SP3 32-bit
Bug Description: Recently in singleplayer I've had Endermen warping around during the day, not on fire at all, taunting me by staying out of range. even if I look at them, they wont stay put. They'll do this all the way til the next nightfall if i keep within range of them to keep them spawned.
Details: From time to time when playing the game you will be pressing down a key to move and it will continue to move into that direction even after the key has been depressed. Pressing the key again and letting go stops the auto movement. This bug has been present in Minecraft from the first time I played (Halloween Update) and was previously fixed by updating LWJGL libraries to newer versions. (See my forum post on past fix) However I have reports of this no longer resolving the issue with current versions of MC
System: (This should be required to post bugs) This occurs only on Linux platform with updated kernel 3.0+. Tested on computer with 4GB ram AMD Athlon Black Edition Quad Core with normal SATA Drives running java 6. Upgrading to Java 7 on this platform causes major bugs to occur including getting stuck in the menu screen as soon as world loads making it unable to play.
Image: Cannot provide image of this problem as its a control issue.
Bug name: Multiplayer Bug
Details: It says "the server responded with an invalid server key"
Many people had this bug i heard. my friends server is NOT outdated and it loses connection every few minutes
Details: when i exited the game my four tamed wolves were sitting. When i logged back in I couldn't right click them to stand up. when trying to feed them i accidentally hit one and it immediately started attacking me but was still in the sitting position.
*cut*
That happened to me, too, back in 1.7.3 but I heard that it has to do with leaving the dogs in a sitting position while leaving the game. The way to solve it is apparently having them stand up before leaving, but this means you can't tell one from another... :tongue.gif:
Bug name: Stuck keys in Linux
Details: From time to time when playing the game you will be pressing down a key to move and it will continue to move into that direction even after the key has been depressed. Pressing the key again and letting go stops the auto
*cut*
That's sticky keys. Not the windows sticky keys thing, but something in the game itself. I run Windows XP and it happens to me too... I don't think there is currently a fix. It's kinda funny when you see yourself just walking into a wall with no key pressed though... xD
Details:
If you play without Monsters (spawn-monsters=false but with an Difficulty (difficulty=1) in Survival (gamemode=0) Monsterspawners will spawn monsters (Spiders, Cave-Spiders, Zombies and Skeleton where seen). They won't hurt you, but it's very annoying to be a little knock backed while every hit.
Gameversion: 1.0.0
Server version: 1.0.0
Map Version: 1.8.1 beta - yep, I don't like snow ^^
Sys configs:
OS: Windows 7 64 bit
CPU: AMD Phenom II 1090T (X6)
Ram: 4GB
Java: 64 bit latest (updated yesterday)
Server:
OS: Debian 3 with all Updates
CPU: AMD 3200+ x64
Ram: 2 GB DDR 400
Java: newest Java 64 bit is installed
Images:
The ironic in this "bug" is that Monsters are deactivated, but the "peaceful" players want also the possibility to eat the farmed food.
I'm like to kill Monsters, but my co players don't ^^
But we all want to eat.
Details: Memory use starts at 400mb. If a game is started, it starts climbing to about 1gb, then randomly crashes declaring it has run out of memory. On a 4gb system with about 1gb in use other than minecraft.
Takes only 1 or 2 minutes on my system to in crash this manner.
System: Windows 7 64bit, 4gb mem, E6600 @ 3ghz, geforce 8800gt, soundblaster xifi, random gigabyte motherboard.
Additional info: when i first started playing this new version, i was told about a 64 bit option, but this doesn't pop up again and i cant find a 64 bit exe on minecraft.net
Would this help the problem and where can i find it?
Details: when i exited the game my four tamed wolves were sitting. When i logged back in I couldn't right click them to stand up. when trying to feed them i accidentally hit one and it immediately started attacking me but was still in the sitting position.
System: Macbook Pro os-X 4Gb Ram running it in 32 bit mode.
Additional info:when i led it to water it switched back in to walking mode as it needed to swim then when it was back on land it could walk again but everytime i hit it it would switch to sitting or standing
sorry no pics, as i don't want to lose another one.
p.s. when i log out and back in, the wolf stopped attacking my but was still stuck in sitting position
Details: I had the same problem in 1.8.1 where my player's arm would all of a sudden turn black when I turned. Other than this I've encountered no other bugs
You don't need arrows to shoot a bow and arrow. You can shoot arrows until your bow runs out of health and get 60 arrows free.
Description: Sometimes there are brief flashes of odd graphics while walking...usually they just appear for a second or two but I managed to screencap this one...when I continue moving the area in the lower left reverts to the normal grass area.
System: Windows 7, Minecraft 1.0
there's no picture
Really? Odd...it appears when I look at the post. How does one normally insert images?
Here's the link to where I uploaded it: http://postimage.org/image/wh4hy431t/
Edit: Trying again to embed--
Sorry for the multi-post
Minecart Glitch:
When I ride a minecart into a block, it gets stuck inside of it.
System:Windows 7 Ultimate, 2G ram, Dual Core
Details:Enderdragons follow the player if the player is holding an ender eye
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
I was on single player. Is it common there too? I don't recall it happening that much when I was on 1.8.1, but maybe I'm misremembering.
Details: When starting Minecraft, after the Mojang splash screen, an Error Message appears (where "<%APPDATA%>" represents the Windows Variable to the Application Data directory)
The game loads properly after this message is dismissed.
System: Windows XP Home SP3 32-bit
Image:
Bug name: Sounds not initializing
Details: Occasionally, when loading Minecraft, no sounds will be played. Fix involves restarting the client repeatedly until they do play. (All sounds are at maximum volume in the Options menu)
System: Windows XP Home SP3 32-bit
Bug Description: Recently in singleplayer I've had Endermen warping around during the day, not on fire at all, taunting me by staying out of range. even if I look at them, they wont stay put. They'll do this all the way til the next nightfall if i keep within range of them to keep them spawned.
Every Game has bugs :tongue.gif:
See theres the problem... You have Linux. lol
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Curse PremiumTime flies, but so does my pig.
Details: It says "the server responded with an invalid server key"
Many people had this bug i heard. my friends server is NOT outdated and it loses connection every few minutes
That happened to me, too, back in 1.7.3 but I heard that it has to do with leaving the dogs in a sitting position while leaving the game. The way to solve it is apparently having them stand up before leaving, but this means you can't tell one from another... :tongue.gif:
That's sticky keys. Not the windows sticky keys thing, but something in the game itself. I run Windows XP and it happens to me too... I don't think there is currently a fix. It's kinda funny when you see yourself just walking into a wall with no key pressed though... xD
Serverconfig read error?
Details:
If you play without Monsters (spawn-monsters=false but with an Difficulty (difficulty=1) in Survival (gamemode=0) Monsterspawners will spawn monsters (Spiders, Cave-Spiders, Zombies and Skeleton where seen). They won't hurt you, but it's very annoying to be a little knock backed while every hit.
Gameversion: 1.0.0
Server version: 1.0.0
Map Version: 1.8.1 beta - yep, I don't like snow ^^
Sys configs:
OS: Windows 7 64 bit
CPU: AMD Phenom II 1090T (X6)
Ram: 4GB
Java: 64 bit latest (updated yesterday)
Server:
OS: Debian 3 with all Updates
CPU: AMD 3200+ x64
Ram: 2 GB DDR 400
Java: newest Java 64 bit is installed
Images:
The ironic in this "bug" is that Monsters are deactivated, but the "peaceful" players want also the possibility to eat the farmed food.
I'm like to kill Monsters, but my co players don't ^^
But we all want to eat.
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Retired StaffDetails: Since 1.8, arrows fired at mobs stick, but now they do not.
System: Windows XP