I was just getting back from my mine. It was night outside, and there was a Spider staring me down through the window in my partially underground base. I shrugged it off and went to get some sleep, but instead of dozing off, a message appeared saying, "You can't sleep yet. There are monsters nearby." I've never seen this before, and was wondering what in the world it means. I know it means monsters are too close to the bed, but how far away does it have to be exactly in order to get some shut-eye?
Personally, I thing this "You can't sleep yet, there are monsters nearby" thing is dumb. Generally, people would place their beds in a safe place were they can't get attacked.... and if they don't, well, maybe they SHOULD be attacked...
I think it should only be in normal/hard....i mean (dunno, just guessing, i always play on hard/normal :3) on easy, thats really for people just getting out of peacefull and trying to get used to combat
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Yeah, before. Now people are use to it and don't want it to change. People seems to complain about changes a lot. :dry.gif:
Well, stupid changes... Who cares if there are monsters outside your house? They can't get to you so you're safe. Like I said earlier, if you build your bed in the middle of an open field where you can be attacked, oh well. I guess forget about ever being able to speed through the night by sleeping. It is virtually impossible to not have a monster 'nearby'.
A good solution is to make your bed/house underground.
That's how I solve the problem.
I can't speak for anyone else, but mine IS, with levels ranging from just below the surface to about level 36. The problem is at the surface, you have to worry about the monsters that spawn on the surface, and down in the lower levels, you have to worry about the INSANE endless maze of 'abandoned tunnels' that monsters spawn in.
Perhaps it is simply because a mob is targeting you, not that one is within x meters of you?
I have found through experience that that is not true. I tried to go to sleep on my floating island base and I got the message that there were monsters nearby. Killed a zombie with a bow and arrow at over 16 in range from my bed on an adjacent floating island and I was able to sleep. 16 meters is the range of monster sight BTW.
Because it was on a floating island I was fairly certain that there were no other monsters nearby that could have stopped me from sleeping.
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When no one was looking, the Endermen took forty blocks.
They took 40 blocks. That’s as many as four tens. And that’s horrible.
I think it's a bit arbitrary - it should be based on whether the monsters actually have any chance to reach you. If I want to imprison mobs in glass columns in my bedroom, so I can laugh at them as I go to sleep, that should be my prerogative. :tongue.gif:
And more generally, not being able to sleep in a fully fortified house because there is a zombie outside it is pretty ridiculous.
I know that's it's difficult/impossible to judge reachability with 100% accuracy, but the old method was pretty decent (except for the double-door glitch). If they just used that same method but applied it the way they do now, I'd be happy with it.