Hello everyone, could any of you help me out with making some kind of filtering system to separate the baby animals from the parents after the breeding.
I have seen a few videos of slaughterhouses using railtracks, hovering rails and all that stuff, but I'm looking for something a bit simpler.
What I really want is to make a pasture where I can breed animals, then later on flow some of the animals of to the slaughterhouse without risking slaughtering all my animals.
For this to work property I need to make sure that no less then two adults are kept back in the pasture for further breeding while the others become food.
I'm thinking that the best way would be if I could filter out the baby animals. That way I can have one corral with adults for breeding and have the baby animals moved to a different location with the adults staying behind. Then all I need to do is waiting for the babies to become adults and then slaughter them.
So far I have not had any luck filtering them out. The babies looks to me smaller, but I haven't found any good way to make an opening that the babies can escape out of, but no the adults.
You can make one like this
where sticks equal fences, and you can make this pattern larger, but you need to have water underneath carrying the babies away. Helpful?sorry, that got kinda messed up
here- :grass:STUPID THING!!
how do you put air in?
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continue this down and cut it off with fences, make sure there's water underneath so that the babies will flow somewhere else.
Make the logs 2 high, replace the center one with a fence gate, and you should be goodhelpful?
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the only problem would be the chickens, maybe just get eggs?
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I would probably breed in batches, then wait for the babies to grow to adults, then have a piston activated water flow that flushes the breeding area to a lever activated door, wait until most of the animals walk through then close the door and turn off the water. Slaughter the ones that got flushed out and start breeding again.
I still have no luck getting this to work properly, but I have two ideas that I want to explore.
The first idea is to use pressure plates. I can have two pressure plates with some distance between them. Then having some kind of flushing system to flush all mobs not standing on pressure plates to the slaughterhouse. This should ensure that at least two mobs will stay in the corral.
The other idea is much simpler. just drop water in the middle of the corral, the water should then push half the mobs to one side where they will be safe, and the other half to the slaughterhouse. The problem with this is that I might end up with none or only one mob if I'm unlucky.
I don't really want to be careful when slaughtering as I'm planing to kill them with fire to get cooked meat out of them.
Yeah, someone already said it, but MineCarts are your best bet. If you control when they go, you can make sure to stop it before it gets all of the mobs.
Baby cows are more than 1 block tall, so pretty much anything you do will affect both.
There are 2 main methods I can think of for separating adults from children that work in practice:
1. Confined separated adults where the child is born between them in a separate space. A lot of the automated slaughterhouses use this method.
This system works well and allows a lot of automation, but has a fair bit of setup required.
2. Ranch style, use wheat to get adults to follow you. Babies and parents won't follow you when you hold out wheat, but non-parent adults will.
Number 2 only works if you are only breeding some of the adults and slaughtering the others.
The way to make this system work best is to have X adult cows, and then breed 2/3rds of them, this will produce an extra 1/3rd as babies, and then you use wheat to get the remaining 1/3rd adults (who didn't breed) to follow you with wheat to be slaughtered.
This system maintains a constant population, but operates at 2/3rds efficiency (since only 2/3rd of viable adults will be breeding). But it does allow fairly simple separation of the babies from the adults to be slaughtered.
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Evidence suggests that many people quote posts without reading them in their entirety.
Still no infinite strongholds D:
Baby cows are more than 1 block tall, so pretty much anything you do will affect both.
Hmm, I looked up the size of a cow and they are ~1.7m tall but there was no detail how detail how tall the babies are. In pictures they look to be less though. It still may be possible to separate the baby's according to height as long as the babyies are less than 1.5m. Through the use of any block and a half tall block (such as a wooden slab) you could create a 1.5m gap. Then you could use animals attraction to light, and further more natural light, to encourage the babies to walk through the gap. On the other side there could be water which would wash the mobs to another area, or just let them wander in that area. I have noticed that animals avoid rain so that may cause a problem when it rains. You might be able to over come this with different levels of light in either side of the pen, but it could lead to aggressive mobs spawning.
I have seen a few videos of slaughterhouses using railtracks, hovering rails and all that stuff, but I'm looking for something a bit simpler.
What I really want is to make a pasture where I can breed animals, then later on flow some of the animals of to the slaughterhouse without risking slaughtering all my animals.
For this to work property I need to make sure that no less then two adults are kept back in the pasture for further breeding while the others become food.
I'm thinking that the best way would be if I could filter out the baby animals. That way I can have one corral with adults for breeding and have the baby animals moved to a different location with the adults staying behind. Then all I need to do is waiting for the babies to become adults and then slaughter them.
So far I have not had any luck filtering them out. The babies looks to me smaller, but I haven't found any good way to make an opening that the babies can escape out of, but no the adults.
Does any of you have any idea how I can do this?
where sticks equal fences, and you can make this pattern larger, but you need to have water underneath carrying the babies away. Helpful?sorry, that got kinda messed up
here-
how do you put air in?
continue this down and cut it off with fences, make sure there's water underneath so that the babies will flow somewhere else.
Make the logs 2 high, replace the center one with a fence gate, and you should be goodhelpful?
by c0yote
I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..
The first idea is to use pressure plates. I can have two pressure plates with some distance between them. Then having some kind of flushing system to flush all mobs not standing on pressure plates to the slaughterhouse. This should ensure that at least two mobs will stay in the corral.
The other idea is much simpler. just drop water in the middle of the corral, the water should then push half the mobs to one side where they will be safe, and the other half to the slaughterhouse. The problem with this is that I might end up with none or only one mob if I'm unlucky.
I don't really want to be careful when slaughtering as I'm planing to kill them with fire to get cooked meat out of them.
PLEASEN CLICK-I click yours!
http://dragcave.net/user/Exarch
There are 2 main methods I can think of for separating adults from children that work in practice:
1. Confined separated adults where the child is born between them in a separate space. A lot of the automated slaughterhouses use this method.
This system works well and allows a lot of automation, but has a fair bit of setup required.
2. Ranch style, use wheat to get adults to follow you. Babies and parents won't follow you when you hold out wheat, but non-parent adults will.
Number 2 only works if you are only breeding some of the adults and slaughtering the others.
The way to make this system work best is to have X adult cows, and then breed 2/3rds of them, this will produce an extra 1/3rd as babies, and then you use wheat to get the remaining 1/3rd adults (who didn't breed) to follow you with wheat to be slaughtered.
This system maintains a constant population, but operates at 2/3rds efficiency (since only 2/3rd of viable adults will be breeding). But it does allow fairly simple separation of the babies from the adults to be slaughtered.
Still no infinite strongholds D:
Hmm, I looked up the size of a cow and they are ~1.7m tall but there was no detail how detail how tall the babies are. In pictures they look to be less though. It still may be possible to separate the baby's according to height as long as the babyies are less than 1.5m. Through the use of any block and a half tall block (such as a wooden slab) you could create a 1.5m gap. Then you could use animals attraction to light, and further more natural light, to encourage the babies to walk through the gap. On the other side there could be water which would wash the mobs to another area, or just let them wander in that area. I have noticed that animals avoid rain so that may cause a problem when it rains. You might be able to over come this with different levels of light in either side of the pen, but it could lead to aggressive mobs spawning.