Howdy y'all. long time lurker,first time posting, just wanted to say 'hi' before I begin...
Also, before I go any further, a note to the Survival purists and idealists: you may consider this thread to be in the wrong section, and if you feel that strongly about it, please have this thread moved to the right place. Though this is my survival world, and always will remain as such, it will be obvious that I used Creative for some parts of this build. Please rest assured that such cheating was minimal, and probably accounts for less than 10% of the total build. I used Creative mainly for some of the decorative and aesthetic aspects, and did every thing else in Survival. All the demolition and water removal, all the glass I placed, and all the platforms and bases, and so much more, all built in Survival. I put more than 1000 real time hours into this, so if you have a problem with my cheating (in a sandbox game) then please do what you must to make yourself feel better. I just wanted to share this with the people who are interested...
Sorry about that. I don't mean to offend anybody. Anyway, here goes...
I present to you the Overworld Supermarket and Department Store, my mob farm/EXP Grinder. I am building it in front of my new base.
- a Regular Hostile mob farm/grinder (set up to exclude Spiders and Endermen)
- an entirely seperate regular Hostile mob farm/grinder set up to include spiders (I realized when I was almost finished with the whole project that I had no way to grind for string, so I built another grinder for that purpose. It also grinds regualr hostiles)
- an Overworld Enderman farm/grinder with fake blimp cover (I didn't know what to hide it with)
- an Overworld Gold farm/grinder
- a Guardian farm/grinder
- a Witch spawner in the basement (see *Note further on)
- huge automatic sorter to sort the drops from all mobs above (except string, which is sorted separately)
- a Slime farm
- every (I think) farmable plant/vegatable in many plots throughout the facility, some manual, some semi-automatic
- 2 farms for each animal type; cow, pig, chicken, rabbit, and sheep (with room for more, my computer couldn't handle the lag from having too many animals)[NO Mooshrooms yet though]
- numerous trees to be cut
- a Squid ink farm
- an Iron farm
- a small automatic cactus farm
- a Snow maker
- 2 Beacon clusters with Strength II (for One-Hit kills w/ Looting sword[my method of choice]), and Resistance/Regeneration (for grinding Guardians w/Looting)
- Notable exceptions : a cobblestone/smoothstone generator. I like to mine and find such devices pointless. (I did try an Obsidian generator, but I guess it's been patched)
- a very intricate and well built Supermarket and Department store to cover and hide the main hostile mob generators (with stocked shelves and displays unlike some of the ones on YouTube) All completely useless decoration, but it looks pretty cool and I'm proud of it
Basically everything that I might want to farm from the Overworld, plus gold and Ender pearls, all in one spot. All hostile mob farms (except Endermen and Slimes) can be run in either automatic kill mode or EXP grinder mode. All hostile mob farms except the gold farm have an off switch, so I can choose to grind what I want,when I want. Almost all caves and most of the surface world have been lit up, providing ample spawn rates (I did cheat and use gamemode 3 and creative.) And, the whole thing is built underwater, limiting available spawning spaces somewhat.
I know that Overworld Gold and Endermen farms are nowhere near as efficient as their otherworldly counterparts, but top efficiency was not my goal in this build. I wanted a place where I could get everything possible in one place. While grinding for gunpowder, I can get Enderpearls. While grinding for bones, I can get Sealantern makings. All the while, gold slowly piles up. Iron too. Or if I need food I can let the machine grind away, working on Dark Prismarine components. While grinding Witches for Glowstone I can harvest vines and Netherwart. All in one place, at one time, right in front of my base.
Just like going to the supermarket (hence the name).
While it may be cheaper and more efficient (when you exclude travel costs) to buy real world goods from the manufacturer or wholesaler, or in large bulk quantities, most of us prefer to use the more expensive and less efficient method of going to the grocery store or supermarket and buying smaller amounts of what we need all in one place. I don't go to the dairy farm for my milk, the corn farmer for my corn, the sawmill for my wood, etc. No, I go Walmart or MR z's (a local chain store). Now I can do that in Minecraft. I don't have to travel the 4000+ blocks to my End portal. I don't have to go the Nether, and I built it all within range of an Ocean Monument. My superstore.
Now the *Note about the Witch spawner.
Most of my builds are living things in that I do not have a static plan and design that I follow step by step as I build. Instead I start with a set of goals and an idea of what the end should be and let the build develope and progress on it's own, growing to be what it will. This whole project is just another living thing, still changing and growing. The Witch Spawner was a gift from the game that I found while lighting up caves [I picked the area because I thought there were few caves. Stupid me] While lighting up caves I found and marked several dungeon Spawners. Then I found a skeleton dungeon right in the middle of my two main farms in an Abandoned Mineshaft. After much consideration, I decided to keep it, and the Mineshaft, creating a miner's camp to go with the Abandoned Mineshaft (I also extended the theme into my temporary strip mine) and converting the Skeleton Spawner into a Witch Spawner. Now I can grind Glowstone and Sealanterns at the same time. A cheat I know, but the Spawner itself was generated by the game and was completely useless as a Skeleton Spawner, so I decided to cheat a little.
Well, that's my spiel. I apologize for the massive post. There's a lot to explain.
I am sorry, but I will not be putting this on YouTube. I don't think my old laptop will handle running Minecraft and some other program. And I have no interest in being a YouTuber. I have provided the world for a download though. I don't know how world downloads work (never downloaded one) so I set the spawn point to the platform in front of the Supermarket. I don't know if it will work right (someone let me know please). I put a chest on that platform, right in front of the Supermarket, with armor, tools, weapons, food, etc. to make things easier. I put up signs marking what I could think of, and guiding the way to the main killing room and further. If you check it out, remember, the Supermarket and Department store are just a cover. The real thing is downstairs and under the water in between the two stores. The Iron farm is across from the department store.
And, if you grind Guardians for EXP... some tips:
1. take off your armor
2. watch your hunger level
3. watch your health
4. use the lever above the kill zone(?) to make the Guardians stop jumping around so much
5. Do Not Die
There is also a chest by the main EXP grinder with splash potions and a brewing stand and supplies in the main chamber.
Check it out. It's unique (I think).
The Department Store
The Main Facility, Underwater and in between the stores
Dang! I wish I was half as creative with my builds. That is really something.
As far as having to justify the little bit you did in creative, don't feel at all bad. The beauty of Minecraft is that it is a true sandbox game. There are no "rules", only the goals you set for yourself. I think you'll find the community here to be helpful and supportive. A lot more so than a lot of other forums I belong to anyway. Building it 90 / 10 survival / creative is exactly right because that's what worked for you.
I don't know about others here, but I personally couldn't pull off a build like that even if I did it in 100 percent creative.
Thank you, but I only added the decorative parts like the supermarket and department store because I was thinking of posting the build on the forum. My original idea was to put a pyramid on one and an animal farm (or something else simple and boring). What I wanted to do was prove to someone else like myself (if there is anyone, most people seem to want to rush through the game. I take my time. I build my Overworld rail lines first, then complete the Nether side, for example). When I first had the idea to combine mob grinders I searched online for such things. I found nothing. So I somewhat reluctantly built my first combination spawner, combining a regular hostile mob spawner with a Skeleton Dungeon Spawner. It works great (it is also in this world). Then I did the same with my gold farm, eventually adding Endermen. But I did not know if it would work in the beginning. Now if someone searches for the same sort of thing, they may find that it IS doable and that it can be pushed to extremes.
Here's something to think about. What if you could add Nether mobs (I'm Thinking of Withers of course, maybe Blazes too) I've never tried sending Nether mobs to the Overworld. Added to a design like this it would create a system with almost everything. Now that's one stop shopping.