I've tried several different designs for infinite villager breeders in my single player survival world, It seems they all suffer from a common problem however. They start off great, but eventually the breeding slows to a crawl and then stops all together, despite it being an "infinite" breeder. I have Googled extensively and this is a very common problem. Unfortunately, no one knows exactly what causes it or how to fix it.
After much frustration with those designs, I decided to go with this one:
I know it's not infinite, (the title says that it is, but that's only if you transport the villagers out and away from the farm) but it is fairly expandable and I've had great success with it. The design in the video will produce 12 villagers total (enough for a small iron farm), since villager cap is is equal to the number of doors X .35, rounded down. So 36 (9 doors a side) X .35 = 12.6
Knowing that, it's fairly easy to work in reverse. Say you needed 40 villagers for some project. 40 / .35 = 114 doors. So just expand the structure, placing 29 doors on a side for a total of 116 doors. Then just till and place your water sources accordingly. Drop in 2 starter villagers and given enough time, they will breed up to 40.
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Yes that helps I have tried that exact one And had it working great, I think I am asking too much to find something as easy to make and useful as the glass breeder, The simplicity of it is what drew me to it and after leaving my 5 villagers to do their thing all day today I came home to 35 more villagers and with some of them being farmers it speeds up the breeding significantly
I've done some google and youtube searching myself today and found that I am not going to find a simpler solution It's not the fastest but once it get's going it's great!
I generally use something similar to what you describe. The "Village" can go either above or below the breeder farm. I usually put mine above the breeder farm as this lets me drop the newly bred villagers down and transport them away without interfering with breeding.
The Meaning of Life, the Universe, and Everything.
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Wakefield, West Yorkshire, UK.
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206
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West Yorkshire, UK, Earth
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T1Cybernetic
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T1Cybernetic
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T1Cybernetic
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T1Cybernetic
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Yes, That's pretty much it, I placed some water below the villagers and when they drop they get carried away Much simpler that rails and carts I've probably got over 100 in my little village now, I lost count but trading with them is excellent as they have everything I need
Although I must remember to build some shop /villager huts and separate them all so I can find the good traders easier because chasing them around is getting old fast !
With villagers needing food /trading to breed I wondered if anyone had a good and very simple way to breed villagers in single player survival.
I've been using the glass breeder station from chunkbase which works perfectly But I do wonder if there is anything else I could use.
Attached is the one I setup, Mine is inside a 21x21 fence with a farm+farmer villager dishing out food But it's the same door setup as the picture.
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I've tried several different designs for infinite villager breeders in my single player survival world, It seems they all suffer from a common problem however. They start off great, but eventually the breeding slows to a crawl and then stops all together, despite it being an "infinite" breeder. I have Googled extensively and this is a very common problem. Unfortunately, no one knows exactly what causes it or how to fix it.
After much frustration with those designs, I decided to go with this one:
I know it's not infinite, (the title says that it is, but that's only if you transport the villagers out and away from the farm) but it is fairly expandable and I've had great success with it. The design in the video will produce 12 villagers total (enough for a small iron farm), since villager cap is is equal to the number of doors X .35, rounded down. So 36 (9 doors a side) X .35 = 12.6
Knowing that, it's fairly easy to work in reverse. Say you needed 40 villagers for some project. 40 / .35 = 114 doors. So just expand the structure, placing 29 doors on a side for a total of 116 doors. Then just till and place your water sources accordingly. Drop in 2 starter villagers and given enough time, they will breed up to 40.
Hope this helps.
Yes that helps I have tried that exact one And had it working great, I think I am asking too much to find something as easy to make and useful as the glass breeder, The simplicity of it is what drew me to it and after leaving my 5 villagers to do their thing all day today I came home to 35 more villagers and with some of them being farmers it speeds up the breeding significantly
I've done some google and youtube searching myself today and found that I am not going to find a simpler solution It's not the fastest but once it get's going it's great!
Signature removed by popular demand.
I generally use something similar to what you describe. The "Village" can go either above or below the breeder farm. I usually put mine above the breeder farm as this lets me drop the newly bred villagers down and transport them away without interfering with breeding.
Yes, That's pretty much it, I placed some water below the villagers and when they drop they get carried away Much simpler that rails and carts I've probably got over 100 in my little village now, I lost count but trading with them is excellent as they have everything I need
Although I must remember to build some shop /villager huts and separate them all so I can find the good traders easier because chasing them around is getting old fast !
Signature removed by popular demand.