When 1.8 finally comes...
I will shed a manly tear.
The NPC villages, new terrain, ruins, etc...
In order to see those features, I will have to say goodbye to my long lived world.
I will promise my self not to cry... but I know I will.
Mojang, if I have to get rid of my world, make it a good one...
1. Go to the Nether.
2. Walk very, very far away. (Maybe 10 minutes straight. 1 game day worth.)
3. Portal back.
4. You are now 8x that distance away. You would have to walk for over a game week to get back, and you have a handy Nether portal back to your original area. Bonus points if you create a road, or minecart track between portals in the Nether.
5. Enjoy the newly created chunks.
You do know you can just walk until you generate new chunks, right?
Or MCedit your buildings to a new map?
The update is going to be complex enough that many aspects will not be able to load in new chunks. New ores or mobs or terrain, definitely. But there is going to be an actual structure and "gameplay direction" of the game that will not work in old worlds at all. So he/she will have to restart for that.
I greatly support your second suggestion though. MCEditing a building or a few chests of rare supplies is a GREAT way to "carry over" your progress.
This is why i'm glad i'm starting a new world (So far it's small) that I already McEdited my old castle + Pokemon stadium into it away from current chunks, so the world would spawn around it. (Which it didn't, but... Hey. I fixed that right fast.)
So...
1) Follow Bondos advice.
2) Follow Nanophreaks advice.
3) Follow mine and say my idea was original. Please?
When 1.8 finally comes...
I will shed a manly tear.
The NPC villages, new terrain, ruins, etc...
In order to see those features, I will have to say goodbye to my long lived world.
I will promise my self not to cry... but I know I will.
Mojang, if I have to get rid of my world, make it a good one...
Nice home!
And I don't plan on leaving my home, but rather just explore and explore, and eventually come back. Home is home, forever!
I know how you feel, my world is from 1.1.2_01 Alpha and is 48 mb. The trees at my spawn have multicolored leaves because of the biome update. I don't wanna lose my awesome cliffs from the alpha generator. So, I make a new world to test out the update and if I like the stuff I go on to my old world and explore wayy out to generate new chunks.
Why delete the world? Just put it in an archive or something.
What I do is, I keep old 'play worlds' (Worlds I play survival in, as opposed to worlds I just build in) in a folder called Archive, along with some creative worlds. I only have 3 worlds in my saves folder right now (Two creative worlds, and the first world I ever made).
I'm waiting until 1.8 to start a new survival world, but I might make a temporary one until then (It's not coming out until late August/early September anyways. ;_:wink.gif:
I will shed a manly tear.
The NPC villages, new terrain, ruins, etc...
In order to see those features, I will have to say goodbye to my long lived world.
I will promise my self not to cry... but I know I will.
Mojang, if I have to get rid of my world, make it a good one...
Or MCedit your buildings to a new map?
I've explored so many chunks, probably would have to travel 3 straight days to see something new.
however my old ass world got dlted in a fire so i dont give a **** no more
HAHA SUCKER ---
1. Go to the Nether.
2. Walk very, very far away. (Maybe 10 minutes straight. 1 game day worth.)
3. Portal back.
4. You are now 8x that distance away. You would have to walk for over a game week to get back, and you have a handy Nether portal back to your original area. Bonus points if you create a road, or minecart track between portals in the Nether.
5. Enjoy the newly created chunks.
The update is going to be complex enough that many aspects will not be able to load in new chunks. New ores or mobs or terrain, definitely. But there is going to be an actual structure and "gameplay direction" of the game that will not work in old worlds at all. So he/she will have to restart for that.
I greatly support your second suggestion though. MCEditing a building or a few chests of rare supplies is a GREAT way to "carry over" your progress.
So...
1) Follow Bondos advice.
2) Follow Nanophreaks advice.
3) Follow mine and say my idea was original. Please?
Nice home!
And I don't plan on leaving my home, but rather just explore and explore, and eventually come back. Home is home, forever!
It's Good Morning Craft.
it's joilcraft
its jolicraft, i use it.
edit: FFFFFFFFFFFFF ninja'd
What I do is, I keep old 'play worlds' (Worlds I play survival in, as opposed to worlds I just build in) in a folder called Archive, along with some creative worlds. I only have 3 worlds in my saves folder right now (Two creative worlds, and the first world I ever made).
I'm waiting until 1.8 to start a new survival world, but I might make a temporary one until then (It's not coming out until late August/early September anyways. ;_:wink.gif: