He means if you have lets say 64x4 wooden planks in the crafting area and you right click on the workbench it will make 64 workbenches in one click
Wait...I can't get this to work for the life of me, and really want it.
Been trying it with sandstone. Place 4 stacks of sand in the crafting area, right click on the resulting sandstone, and all I get is 1 unit. Anyone have any idea what I'm doing wrong?
As in 64 times? I fail to see how this is a feature :smile.gif:
Left, right, left, right, alternate between them. Lets you pick things up WAY faster.
Yes, but again, this is not a feature, this is just a method of clicking really fast to produce multiple items.
The other posters seemed to be implying that if you right click *once* on the crafting output, it would produce as many items as possible with *one* click.
I've run an extensive search for this "feature" and I suspect it was a trolling attempt. Nothing like this seems to exist in-game, and only appears in some mods.
About beds, this appears to be what is supposed to be the rule:
1. There is always a chance that you'll be okay, even if you're in an unsafe place.
2. Any kind of hole in the room can result in a mob 'getting in' - lighting does not affect this at all! When I created a house with a irrigation drain I kept getting attacked by zombies at night. When I closed up the holes the trouble went away.
3. If a mob could 'touch' you as perhaps through a small hole in the wall if the bed is against the wall it might also be considering that 'unsafe' and therefore waking you with a visitor.
What seems to happen is the following:
1. When you sleep it does a check to see if you are 'safe' - can a mob get to you from somewhere where it could spawn? It seems like 1x1 holes may be regarded as 'mob unsafe' even if no mob could really get in. Lighting around the bed seems to be immaterial.
2. The game sees if you actually got a visitor if the bed was 'unsafe'. There may be percentages or something too, but I haven't 'haxored' the code so I dunno.
3. If you get a visitor, you wake with the visitor spawned next to the bed.
Seems like it beats mob spawners and hunting for early game... if you're willing to sleep with nothing but a stone sword in a special hut, that is.
anyone have tips on getting flint? ive been digging through gravel filling up my inventory but ive only got 5 pieces of flint to show for all that digging. kinda wish you could smelt gravel to turn in to flint....
Honsetly, your best luck is to gather a bunch of Gravel, make some shovels... Place them, destroy them, rinse repeat.
It will take hours to get through a stack though : \
anyone have tips on getting flint? ive been digging through gravel filling up my inventory but ive only got 5 pieces of flint to show for all that digging. kinda wish you could smelt gravel to turn in to flint....
Honsetly, your best luck is to gather a bunch of Gravel, make some shovels... Place them, destroy them, rinse repeat.
It will take hours to get through a stack though : \
Make a tower of gravel on top of 2 blocks of something else (dirt). Break the Bottom block of dirt, and put a torch on the ground beneaht it, and break the other dirt block, letting the gravel fall on the torch, it will break. repeat with whatever gravel didnt give you flint the first time... saves tons of shovels.
About beds, this appears to be what is supposed to be the rule:
1. There is always a chance that you'll be okay, even if you're in an unsafe place.
2. Any kind of hole in the room can result in a mob 'getting in' - lighting does not affect this at all! When I created a house with a irrigation drain I kept getting attacked by zombies at night. When I closed up the holes the trouble went away.
3. If a mob could 'touch' you as perhaps through a small hole in the wall if the bed is against the wall it might also be considering that 'unsafe' and therefore waking you with a visitor.
What seems to happen is the following:
1. When you sleep it does a check to see if you are 'safe' - can a mob get to you from somewhere where it could spawn? It seems like 1x1 holes may be regarded as 'mob unsafe' even if no mob could really get in. Lighting around the bed seems to be immaterial.
2. The game sees if you actually got a visitor if the bed was 'unsafe'. There may be percentages or something too, but I haven't 'haxored' the code so I dunno.
3. If you get a visitor, you wake with the visitor spawned next to the bed.
Seems like it beats mob spawners and hunting for early game... if you're willing to sleep with nothing but a stone sword in a special hut, that is.
I have a question on this theory.
Let's assume you've blocked off the way to your bed completely, BUT left a hole 2 blocks away on the floor for a chicken to get through. Would the chicken wake you up if it got to you, assuming it was otherwise safe?
Rollback Post to RevisionRollBack
Konami Code on Minecraft... wouldn't that just kill Creepers on the spot? [SSSS]
Also, images are gone, but I didn't have to worry much... none were on my sig. Others have different opinions...
anyone have tips on getting flint? ive been digging through gravel filling up my inventory but ive only got 5 pieces of flint to show for all that digging. kinda wish you could smelt gravel to turn in to flint....
Honsetly, your best luck is to gather a bunch of Gravel, make some shovels... Place them, destroy them, rinse repeat.
It will take hours to get through a stack though : \
Make a tower of gravel on top of 2 blocks of something else (dirt). Break the Bottom block of dirt, and put a torch on the ground beneaht it, and break the other dirt block, letting the gravel fall on the torch, it will break. repeat with whatever gravel didnt give you flint the first time... saves tons of shovels.
Whenever I've done this, gravel broken by the torch will ONLY ever give back gravel. You get 0 flint. Whereas a 60~ pile straight up and then dug back down will give around 2-3 flint on average.
Probably been posted in here 1000 times, but zombies can only hurt you if they are jumping. If they walk up and touch you they just push you around like non-aggressive mobs.
Rollback Post to RevisionRollBack
"Follow your dreams, no matter how crazy or against the law it is, except for Sasquatch. If you're Sasquatch, the rules are different." -Meatwad
Probably been posted in here 1000 times, but zombies can only hurt you if they are jumping. If they walk up and touch you they just push you around like non-aggressive mobs.
Yes, but this is a bug. And unless 5 zombies start jumping on a bed (One fell off and ripped his skull off), I would think they'd be "safe" until the bug was fixed.
Rollback Post to RevisionRollBack
Konami Code on Minecraft... wouldn't that just kill Creepers on the spot? [SSSS]
Also, images are gone, but I didn't have to worry much... none were on my sig. Others have different opinions...
anyone have tips on getting flint? ive been digging through gravel filling up my inventory but ive only got 5 pieces of flint to show for all that digging. kinda wish you could smelt gravel to turn in to flint....
Honsetly, your best luck is to gather a bunch of Gravel, make some shovels... Place them, destroy them, rinse repeat.
It will take hours to get through a stack though : \
Make a tower of gravel on top of 2 blocks of something else (dirt). Break the Bottom block of dirt, and put a torch on the ground beneaht it, and break the other dirt block, letting the gravel fall on the torch, it will break. repeat with whatever gravel didnt give you flint the first time... saves tons of shovels.
You actually can not get flint back from this, it is coded to only give back gravel when gravel is destroyed in this method.
Quote from Minecrraft Wiki »
If a gravel block falls onto a torch from any height, it will break, but has no chance of creating flint, this does not happen on ladders or any other items
I guess I have yet to realize how hard it is to get flint from gravel...I played the game on Peaceful setting for the first couple months, and amassed quite the stash of flint just by picking it up while mining for various ores. I have nearly two double-chests full'a dat sh1t. I've been finding some huge gravel quarries while exploring lately. In just ten minutes of mining one, I had 24 pieces of flint. I probably mined around 100 blocks to get that many pieces of flint. I don't see how I could be acquiring this item at a seemingly faster rate than a lot of the posters on here...
when ever i try to use my bed it says you can only sleep at night... even with its completely dark outside. and the whole purpose of skipping night is to avoid mobs spawning so whats the point if i cant go to bed until its half way through the night and mobs are everywhere
It repeats the redstone signal for another 15 blocks, without have to use the double NOT gate that we used previously. It also functions as a delay. Depending on how you've set the toggle torch in the repeater, a delay will be introduced into the line. This is helpful in many situations where timing is important. The most basic example would be with an Edge Trigger. An edge trigger takes a signal of arbitrary length and turns it into a short pulse. The delayer makes this possible in fewer blocks than previously needed.
when ever i try to use my bed it says you can only sleep at night... even with its completely dark outside. and the whole purpose of skipping night is to avoid mobs spawning so whats the point if i cant go to bed until its half way through the night and mobs are everywhere
I had the same thing when trying to sleep near my mob grinder. I wonder if it's reporting the wrong thing, that maybe you can't sleep when a mob is nearby, but it's saying the thing about night.
In peaceful mode, or away from my grinder, I could sleep fine.
Spam left and right click really fast.
Problem?
As in 64 times? I fail to see how this is a feature :smile.gif:
Left, right, left, right, alternate between them. Lets you pick things up WAY faster.
Problem?
Yes, but again, this is not a feature, this is just a method of clicking really fast to produce multiple items.
The other posters seemed to be implying that if you right click *once* on the crafting output, it would produce as many items as possible with *one* click.
I've run an extensive search for this "feature" and I suspect it was a trolling attempt. Nothing like this seems to exist in-game, and only appears in some mods.
1. There is always a chance that you'll be okay, even if you're in an unsafe place.
2. Any kind of hole in the room can result in a mob 'getting in' - lighting does not affect this at all! When I created a house with a irrigation drain I kept getting attacked by zombies at night. When I closed up the holes the trouble went away.
3. If a mob could 'touch' you as perhaps through a small hole in the wall if the bed is against the wall it might also be considering that 'unsafe' and therefore waking you with a visitor.
What seems to happen is the following:
1. When you sleep it does a check to see if you are 'safe' - can a mob get to you from somewhere where it could spawn? It seems like 1x1 holes may be regarded as 'mob unsafe' even if no mob could really get in. Lighting around the bed seems to be immaterial.
2. The game sees if you actually got a visitor if the bed was 'unsafe'. There may be percentages or something too, but I haven't 'haxored' the code so I dunno.
3. If you get a visitor, you wake with the visitor spawned next to the bed.
Seems like it beats mob spawners and hunting for early game... if you're willing to sleep with nothing but a stone sword in a special hut, that is.
Honsetly, your best luck is to gather a bunch of Gravel, make some shovels... Place them, destroy them, rinse repeat.
It will take hours to get through a stack though : \
Make a tower of gravel on top of 2 blocks of something else (dirt). Break the Bottom block of dirt, and put a torch on the ground beneaht it, and break the other dirt block, letting the gravel fall on the torch, it will break. repeat with whatever gravel didnt give you flint the first time... saves tons of shovels.
I have a question on this theory.
Let's assume you've blocked off the way to your bed completely, BUT left a hole 2 blocks away on the floor for a chicken to get through. Would the chicken wake you up if it got to you, assuming it was otherwise safe?
Also, images are gone, but I didn't have to worry much... none were on my sig. Others have different opinions...
Whenever I've done this, gravel broken by the torch will ONLY ever give back gravel. You get 0 flint. Whereas a 60~ pile straight up and then dug back down will give around 2-3 flint on average.
Yes, but this is a bug. And unless 5 zombies start jumping on a bed (One fell off and ripped his skull off), I would think they'd be "safe" until the bug was fixed.
Also, images are gone, but I didn't have to worry much... none were on my sig. Others have different opinions...
You actually can not get flint back from this, it is coded to only give back gravel when gravel is destroyed in this method.
"Look at me still talking when there's science to do. When I look out there it makes me glad I'm not you."
They can spawn in any light level, but they do need a certain amount of space to be able to spawn, depending on the Slimes size.
It repeats the redstone signal for another 15 blocks, without have to use the double NOT gate that we used previously. It also functions as a delay. Depending on how you've set the toggle torch in the repeater, a delay will be introduced into the line. This is helpful in many situations where timing is important. The most basic example would be with an Edge Trigger. An edge trigger takes a signal of arbitrary length and turns it into a short pulse. The delayer makes this possible in fewer blocks than previously needed.
I had the same thing when trying to sleep near my mob grinder. I wonder if it's reporting the wrong thing, that maybe you can't sleep when a mob is nearby, but it's saying the thing about night.
In peaceful mode, or away from my grinder, I could sleep fine.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/