Brilliant. I must make this soon. must find a way to make it automated. Also as a point of interest, and to make it more lethal, if there is a pool 2 deep of lava below the collapsing sand pit will the signs burn up before destruction?
Also anyone know of ways to make it automated, so when it is triggered it drops the player into my theoretical pool of lava?
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Look it's big red text!
Now that being said. Ponies.
Brilliant. I must make this soon. must find a way to make it automated. Also as a point of interest, and to make it more lethal, if there is a pool 2 deep of lava below the collapsing sand pit will the signs burn up before destruction?
Also anyone know of ways to make it automated, so when it is triggered it drops the player into my theoretical pool of lava?
I've currently found a way to do this using reeds water and redstone, but it's hard to make that Reed switch compact.
Brilliant. I must make this soon. must find a way to make it automated. Also as a point of interest, and to make it more lethal, if there is a pool 2 deep of lava below the collapsing sand pit will the signs burn up before destruction?
Also anyone know of ways to make it automated, so when it is triggered it drops the player into my theoretical pool of lava?
Yea, I figured it out for my traps :tongue.gif:
Put a layer of half blocks on the bottom, and then put lava over that :smile.gif:
This is a tutorial that gives people a look into the Sign Block exploit and it's use in making collapsible flooring.
I'm quite the shady customer.
Also anyone know of ways to make it automated, so when it is triggered it drops the player into my theoretical pool of lava?
Now that being said. Ponies.
I've currently found a way to do this using reeds water and redstone, but it's hard to make that Reed switch compact.
Yea, I figured it out for my traps :tongue.gif:
Put a layer of half blocks on the bottom, and then put lava over that :smile.gif:
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Thank you.