I'm thinking of doing something very radical. I was playing around on my creative copy of the world this morning to get ideas and.... something happened..
I was trying to redesign the stairs into the back entrance of the mountain as seen here:
Over time I have come to hate - hate, single sloped banks of stairs and try to avoid them outside unless I absolutely have no choice. I just think they look unsightly. I prefer them to twist like above picture these days. Although the above isn't terrible, it is functional I guess, although it could be seen as a bit of a carbuncle. So initially, I was trying to re-design them whilst retaining the path around and not interfering with it too much. Eventually removing them completely to try and re-think them. No matter what I did however - because of the angle they wouldn't match up to meet the top by the door or would result in the original style slope I got rid of many years ago.
Those trouble some stairs over the years:
It stayed this way until 2012, throughout 2012 and beyond until Feb 2013:
Until 20th August 2014:
So with a big bare patch where the stairs were and struggling to think of how to do this I came up with a completely radical idea:
To remove the back entrance entirely.Or at least relocate it.
Going back to how it is currently:
The idea I've had is - knocking down the stairs and the porch area, right back to the flat of the wall. Then, to the left of the waterfall - removing that column of the fort wall and have stairs going into the mountain to the left of said waterfall. Actually into the mountain. Essentially you would enter through the "Rear viewing room" with the water window. In place of the old back entrance would be the same matching spruce pitched room and snow walls with stone-brick border trim, to match the right of the existing build. (Exterior of living room extension) Originally I thought "Window" where the door was but it expanded to having a door in the flat of the wall surrounded by light grey stained glass around it leading onto a new balcony looking over!
It doesn't stop there however.
Part of me was really torn as I'd be ripping into that water-windowed room, one of the very first ideas I had of building a room under neath the waterfall back in Alpha. So I've toyed with opening up some of the walls in the corridor, and matching the brown and red decor. Essentially it would still be a functioning area with a water window but become a big lobby, that not only is open to the corridor but would also open up into the wall by the dinning room entrance for new access.
Here's where I'm torn however, it'd still be a functioning area with a water-window and I'd retain the framed (item frame) fish and fishing rod for a fishy feel, it would just lose the white and blue as it currently is. Currently I can't expand that room one way or I'll be in the private garden outside and the corridor limits the other way, and I can only extend the back until I hit the living room walls/dinning room lobby. I could extend the room slightly back and keep the look and the currently functional stairs outside as it is.
If I do this new idea, it'll be a big change - like leveling the mountain for a tennis court and pool, the church expansion big, it could essentially revolutionize the back area and the back of the mountain inside.
That's quite a dilemma considering that you are specialized in aesthetic architecture. I can't remember how spacious that water-windowed room is in your previous updates though, so I can't imagine too well the difficulty in rennovating that part.
If I was in your position, I'd rather build myself an overhanging bridge/pass/walkway/overpass connecting that door to the fort's retaining wall. Then I'd place a stairway landing into that sidewalk or install an elevator into the retaining wall. Actually, I might do both so that I would have more paths in there. The elevator thing would be cool if you want another entrance to your swimming pool.
This is the water-windowed room as it currently stands:
Facing the corridor entrance:
The wall on the far right picture, if it went back further it'd hit the outside "Private Garden", the walls behind me can only go so far back before hitting the living room walls and the diining room lobby wall.
It's always been a small little room with no much to work with.
Well, I've tried (On said Creative Copy) to build a stone-brick walkway above the pond from the fort walls, with iron railings at the side intersected with stone-brick blocks at selected intervals. It didn't look pretty. I changed it to glass then - a glass walkway with glass pane sides for safety so that it was almost invisible to the eye, but that just didn't do it for me either. One of the cool things that did come out of it was how to enter to the walkway, the fort walls are 3-wide, the inside being hollow. so to get to the walkway it was a secret walk inside of a fort wall to get to it!
Ultimately it never looked right however.
I've even considered an elevator up in the water-window room, mirroring that across the corridor in the other room, and turning the old one into one that goes down, instead of up - coming out onto an area (at the back of the library) by the path outside to the right of where the current stairs are outside. This too however was in-practical.
I'll try my way on the legit survival world, I can always reverse it. I have started prepping the old rear lounge, with the water window already:
It would, however at... I think it was 1.7, the stats. and achievements became per world, causing them to reset.
Rollback Post to RevisionRollBack
────────────────────────────────────██────────────────────────────── Well, that's just my two-cents on the matter..──────────██──────────────────────────────
Wow! This is very cool! I'm surprised theres no snow in the world cause that happened to most worlds. anyway good job
Thanks, the nearest snow to me is actually on the shore-line towards the half-way house. There never used to be but some time in (Beta possibly) the biome changed and that side of the ocean froze over. I have taken show from there in the past - afterwards, and it's not come back so I think the biome may have changed again at one point. There's also a huge amount of snow by the minecart halfway station as there always has been, though I haven't lifted any to see if it is still a snow biome.
I've been having a break - not just from this world but from Minecraft for a little while, then I went on holiday for a week and in the two weeks since I've slowly been getting back into it. (Also upgrading to windows 10 and trying out that version.)
I was working on a small extension to the back of the church before my holiday, a - vestry? I'm not religious so I don't know the names of every part of a church I'm afraid.A separate triangular roof will be added eventually, separate from the existing roof. So far the walls are getting very high and are almost at complete height:
I also had a strange zombie encounter. Back then, whenever I came out the church, I kept hearing zombies but couldn't work out where the groaning was coming from. I checked a cave system just along from the church and despite only being partially lit, couldn't see any zombies! In this next pic there was a huge amount of dirt here that I cleared because I thought zombies might be behind it:
In the end, I just started digging down and sure enough - there they were.
I was hoping it was an ancient spawner in a dungeon that I had not found in years, but alas it was just a number of zombies that had build up over time in the darkness. I also dug a new section in the flat of the wall in the art museum. When I built the new Trading area in that area, two ore blocks on stands (Coal and diamond I think) were in the way of the view. So I said wen I got my silk touch pick back I would move them. Sure enough I have into this new dug out area.
Te area is finished, I just havent got round to taking a picture yet.
Fast Forward to after my holiday, and this happened:
Keep an eye on the ares marked wit a red circle.
The wooden extension that covers around the stairs down to the library, art museum with Trading area and aquarium, snow factory, mob area and nether portal is gone! This area could also be accessed via a door to the right, just inside the do kennel, this too as been blocked off! The area as been reverted back to nature, but this also however meant I had to find an alternative way down to those areas. Te answer came quite simply. This empty passage way from the do kennel:
By putting a door at the end of this passage it actually gives this area more of a use now, perhaps I should at last start adding furnishing details.. The actual stairs go down by only a couple to a landing, then back down on themselves in the other direction exactly like its former location. In fact they run parallel to the other side of the wall to were they used to be!
Result, includin outside:
Also on the outside the old brick work was changed to white hardened clay with stone-brick trim, a uniform look that I noticed has been happening around the back of the mountain. Nether brick stair roofs have changed to stone-brick stairs, including upper high window with the old vines removed. If your wondering why the red circle on the birch tree - or more specifically the brick wall and mountain dirt wall behind it theres a reason.
Te old entrance to what I just knocked down could be accessed via a Dark Oak door in the lounge extension, before that, it was to the left of the TV via secret pistons. During the piston era the brick wall was extended along - purely to hide redstone. Similarly with the dirt part of the wall outside, trying to make it look like part of the mountain. When the secret entrance was removed inside however to the Dark Oak door in the lounge extension, I never removed the redstone and pistons. With this big demolition of the wooden facade around the steps, there was also no need for the built up brick wall and dirt wall anymore once I removed the old pistons and redstone. That is the story of why it looked the way it did.
Also before my holiday, I finally bean the office by the armor room, all there was up until then was the empty dug out room.
Yesterday, the living room floor randomly caught fire:
It had been fine with the lava since forever before hand.
I also did start continuing the kitchen and bathroom renovation in the apartment block before my holiday, but part of me is tempted to knock it down and re-build it in a much more modern design - but Im not sure. I have a design in mind but it would be a big job knocking it down as i will need to re-use resources. I also might ave a much more modern designer look bedroom - another idea.
Please feel free to give me ideas, suggestions and your thoughts if you want me to continue this journal, then I will. I do have some 1.9 plans also to spice things up, but that wont be announced until late October when the world officially turns 5 years old.