I know I haven't posted in a while, but that's mainly because when I have been doing it I've mainly been doing the apartment block ceilings on each floor, which means collecting lots of wool from the sheep in the back-yard. As the title suggests - that is a bit of a grind and a lot of wool! I've also been moving the old bathroom stuff out of the former bathrooms (Becoming the lobbies to the bedroom/bathroom area) and putting them in their new location and also removing the beds & their furnishings from the living rooms to the new bedroom areas in the apartment block.
I may also change the stairwell floors/stairs to dark oak rather than jungle.
So there hasn't been much to see.
I also did a quick re-do of the stairs up to the apartment block, again getting rid of another big bank of straight stairs to convert to ones "In the terrain" itself.
Long shot - before:
After:
(Opti-fine zoom):
After creating somemore glass for the apartment block (Stained) I also did the chicken containers as well. It started out as just having a clear out of the hoppers from the eggs (And the above ground chests) and moving them down to the storage below the chicken pen; when I thought to myself it was about time I got rif of the default (And slightly damaged and patched up) default glass.
Before - broken glass replaced with temporary blocks:
after:
The baby chicken got out during the works and as I was chucking eggs in, to replace it, the baby snuck back in un-noticed just as I was sealing the thing up with the new chicken inside! Hence I had two baby chickens trapped in one space! Now grown up as you can tell.
XP: update Well, it's been very up and down. I got some more diamonds , so after essential repairs on my enchanted tools/weapons that took a good chunk of it down obviously. I also got me a silk touch pick again and died after falling down a shaft to a new mine.
I was wandering the plains behind the apartment block and there was a break in the ground with a patch of stone. In which there was a single block of sand, so I dug and followed it down! That's how I got the new glass made. I must of got 30 - 40/50 levels down when I stopped breaking the golden rule of digging straight down and went a block back as well on my descent - just to be safe! But yeah at one point whilst putting ladders up I fell and lost my xp so I have been building it back up again.
On the plus side, with the diamonds left and the new ones I found I currently have 20+ diamonds spare at home!
Church
I haven't posted about this in a long while either! Mainly because I haven't really been doing much to it. However, I did begin creating all the stained glass and experimenting with it when installing. That silk touch pick comes in handy. (Also now needs fixing after knocking out default glass in the apartment block for stained glass, something else I've begun). As well as finally starting to add the church windows, I also experimented with a bit more detail for the top of the columns on the exterior and found something satisfactory
In other work I realized I'd forgot to add the exterior columns round the back of the church and did that, but realized something else when I was round there. The church roof round the back needs an extra row at the bottom so it "hangs over" the columns of the church like the front! I only just found this mistake! More red sandstone for stairs to get!
Also after my obsessive compulsive habit of chucking the eggs back at the chickens in the garden of the apartment block, I killed all said chickens. The constant noise from 50 (approx guess) chickens was unbearable! It took my stack of arrows up from about 5 & half to almost 8 now along with my stored flint over the years.
This also caused me to change the Enderchest in my storage (Containing my bow collection) to a regular chest. This was so I could have the enderchest to store all the stacks of arrows. I made a new enderchest to carry with me at all times, now I have the silk touch again. It keeps my inventory clear (Also safe!) by only carrying one stack - or part of a stack)' and have the other several stacks back home that I can access at any time.
Submit your stuff for some contest in places like Planet Minecraft. I bet you might win something
I don't know about that, I'm an okay builder but nothing special - but thanks!
Few little updates. Another long bank of stairs - this time the first set leading up to the jungle/spruce tree farm. Like the second set it connects to, it now goes "In the terrain" as well, instead of one straight bank of stairs.
Speaking of the upper tree farms - for the past 3/4 days I've been thinking about not keeping the jungle & spruce farms together. Hot climate trees and colder ones together? It's starting to bug me. Of course that means finding somewhere else for the spruce farm as I want the jungle far, to stay where it is, it's a good place (Due to the tree heights) and the tree-house is there too.
I did consider this space behind the neighboring mountain:
In that big, square, flat space at ground level where the old snow factory used to be back in the day. (Before it moved inside my home down the shaft to the portal/mob area.) Only trouble is it's further to go to get spruce wood.
In the end I decided just to flatten out a bit of ground at the top of the mountain towards the side/back of the jungle far, after cutting all the spruce trees down.
Instead of the flat wall with an arch for the dog kennel entrance I've made it a bit more interesting:
Just inside it, to the right, there's now a new entrance door so I can access the library/portal/snow factory & mob area (All the lower, lower areas) from the outside now.
Back at the apartment block, despite being outside and me being inside, a creeper decided to randomly explode:
I had begun changing the floor as well from white wool/stone slab pattern. It was going to be all black but I haven't enough of that new stone. Will begin changing the jungle stairwell corridors/stairs from jungle to Dark Oak soon.
So as of Thursday just gone, all the ceilings of the apartment block extension have now been finished! That was a lot of wool! All the sheep have been released into the wild, all the next generation of chickens in the backyard; (Not as many as the first time) - have been humanely killed for arrow production. I also collected a shed load of sand on consecutive nights (Too much) to finish the interior walls of the sandstone levels of said apartment block. Work can now focus on the interior bathrooms, bedrooms and kitchens in the interior re-furb.
Elsewhere as the title suggests I have been bug-hunting or rather anomaly hunting. Fixing little things that needed fixing or annoy me. For example when the lobby between the lounge and the dinning room changed from sand walls and log trim to orange hardened clay walls, I used spruce log trim borders along the border. At some point however I changed the spruce around the big glass dining hall entrance to Dark Oak. Forever it has remained half spruce trim on one side and Dark oak on the other - but no more. Now it's all Dark Oak logs, it's all matching!
After flattening the landing lobby between the bunny area and the enchantment room, (On the way down from storage) from spruce slabs to an even spruce plank floor I noticed another anomaly. In the walls, two hidden snow blocks that are supposed to be light gray stained clay were uncovered. When I removed them however I realized why. Below the bunny are is the library - with snow block walls. It was so it matched that side, but was previously hidden with the slabs. If I changed it to light grey stained to match the lobby, it would show on the library wall side. So a decision was made.
That decision was to have it match the light grey stained clay wall. This meant that in the library however, I had to move the upper walkway over one block to bring the library wall forward and hide the grey stained clay showing through.
The part of the walkway is the back of the picture that hugs the wall:
Although it won't be noticeable to anyone else I notice. Instead of a 2-block gap between the walkway and the edge of the painting it's now only one block. I am in the process of changing that cobble to white wool also, as well as making bookcases for those visible cobble sections in the floor where they'll go.
I also got another villager! It was very annoyingly at the wrong time when I was outside, and I had to get it all the way to storage to nip in the lab get my potion of weakness and the gold for the golden apple, then get it to follow me all the way down to the library.
I've also stopped being lazy and added the brewing stands back to the re-furnished science lab, although I need more blaze rods to complete the room.
Speaking of storage, my anvil broke again (I think I'm on the 4th one now), but when I put a new one back - I really didn't like how close it was to being in front of the science lab reception door. (Another anomaly.) At first I made a 3-block line in the wall, pushing the orange hardened clay block back in the line so the anvil was indented in the wall space. That did not look good however. So I created a curve in the wall, knowing I had room to dig back. It didn't stop there however the floor looked out of line, so I moved the entire lava incinerator and infinite water source area around as well!
BEFORE: (Dull!)
WORKS:
There's a nice curve in the wall behind the anvil now, and I like how there the lava incinerator/water source area looks neater and there's a column support - so the whole area isn't just flat walls and boring.
At the church, last time I was over there I made a new side entrance near the font.
Of course light grey stained glass has since replaced the gravel, still needs some work though as it looks like a big hole with glass and doors in it. Need to add some detail me thinks.
I also said I'd work on the alter end as it was quite bare down that end, so here's that so far:
Big bit of floor to do obviously.
Outside the church was another big anomaly. Another big bank of stairs - two of them!
Before:
(Stock picture - winter 2014)
These pair of stairs came about a long time ago after I developed the underwater tunnel beneath the bridge, on either side on the stairs that lead down to the tunnel. Since then of course the old cobblestone bridge got re-developed long after and these stairs have stayed since. They bug me however - another set of steep, straight stairs that look ugly.
I decided on one dedicated set of steps that connect in-line from the bridge path (At the bottom the of the bridge steps from the church), and eliminate two sets with one!
There's a couple of new birch tree placements after removing one, and the whole thing generally looks much better IMO.
Another thing that's bothered me since I did the underwater tunnel beneath the bridge a long time ago, is all the gravel on the shore-line of the church area.
Possibly a left over from when things changed over to gravel beaches. Slowly but surely I'm using sand from the bank on the other side of the bridge and dirt from the sea bed to convert it back and try and restore the beauty.
I've already done the shore on the other side of the bridge. It'll be a long haul, but worth it.
Creeper damage around and about my home:
I was very lucky with the last one that I jump away enough that it only did very minimal damage with a bit of glass pane and some railings.
I need to go adventuring for resources again. I need blaze rods for brewing stands, more andesite/diorite for the better apartment block lobby floor, and for the rest of the church floor to finish it. I need more hardened clay - so I need to go back to mining off that chunk wall of it to make it look bettter and give me lots of hardened clay - both plain and colored.
I've also pondered for a while about making the first (very) old watch tower on the beach (The most prominent one) a lighthouse..
Thanks - it's a combination of exploring, renovating (Knowing I can do better than my Alpha/Beta days), sometimes knocking down really old stuff and re-building and expanding. The more Minecraft updates, the more I like adapting and incorporating the new things - science labs, stables for horses, hardened clay and the new stone types etc etc.
I don't know if anyone will be interested in this but I'll Just throw it out there.
Throwback Thursday
As I have now updated optifine, my main world has now finally gone from 1.8.1 to 1.8.3 and I got to thinking. How were things back in Beta 1.7.3? SO here is a look back to that date. The date would be around July 8, 2011, I'll lay out the pictures like on page #1 they will be around this time either just before or just after.
Texture pack is still painterly as it is today.
Overview:
Outside:
[back view - night picture only]
Kennel - no pics.
Living Area
Living room extension - Didn't exist. Was still a separate room you could only acess off the rear corridor and served as a very dark indoor mushroom farm.
Down to Storage - off the living room:
Where the bunny room is now, was the former emergency minecart exit.
Storage:
The glassed off area in storage is where the science lab is now. Back then it was still a big giant cave and therefore pretty much a mob area. The trap-doors and redstone basement entrance led down to a glassed off water are the mobs would fall in and drown with trap doors to stop [spiders] getting out and the drops to flow out.
Dinning room & kitchen
Bedroom:
En-Suite bathroom upstairs, just off the bedroom (Now the spare bedroom):
V.I.P. room over looking the tennis court & pool:
Rear lounge (Formerly the current new upstairs bathroom):
Back downstairs and the rear room in the back corridor with the water-window:
This is in the corner of the rear corridor off the living room, facing the rear exit, back then there was this boxed in area making for a very winding corridor behind this area. Behind the log seperation in the floor, are the steps down, the other door to the right goes to upstairs.
Art Gallery (Now Library)
One a cave that went back around itself in a circle.
Other areas.
Observation deck
Private Garden:
Pub/Tavern (Now the Horse barn) - See: outside picture overlooking pool, that little sandstone building before it was knocked down and re-built.
Views:
Half-way House (1 month after update)
Back Home.
Across the bridge.
Church
Mount DOOOOoooom:
Behind that place and across the ocean, is a shrine to the first ever house I built on the first ever Minecraft sever I joined, where it cannot be harmed. It still looks n00bish because I was back then and it's meant to be a replica, not a modernized version of it.
There weren't many other outside shots ta the time.
So remember when I was looking for a new place for the spruce tree farm?
I was considering that big blank area in the ground, behind the neighboring mountain that has a maze on top of it. (Old snow factory used to be here) Well this morning, I awoke with a new idea to use that area and the area ahead of it buy the very old gravel path, (Since removed) and turn it into a big public park. Unfortunately I never even got that far! On the way moved the steps up to the Oak tree farm over by one block as they didn't link up nice enough to the path and step I had just come from and it bugged me.
Anyway, I always have to be careful around here as the rest of the food farms are underneath. The down side of those farms, are that there's visible dirt blocks down there to hold up the gravel path due to gravity. (Of gravel). When I went down to the farms to collect some fallen blocks I realized - it was time to move the farm. It's been down there for a couple of years, but the question was - where to move it? After struggling to think of anywhere for the first 30 seconds I looked at the way I came in and realized the opposite blank, flat wall to my left was the answer! I could mirror it on the other side!
Works:
I made a bit of a mess! The current farms were 15 blocks long, these ones are only 12 blocks long. I soon found as I dug back, that I came out into the corridor to the emergency Minecart exit at the back of the science lab/science lab storage.
Ignore the temporary infinite water source in the floor, but this is the work so far in the new location:
The redstone was a pain to get right again. (This is why I limit myself with it.) I still have the carrot side to do yet and all it's redstone.
The old area? Closed off:
*All cobblestone walls anywhere, are temporary.
Quite a big area now, the columns on the back wall to the right of the picture, are the ones holding up the gravel path. I guess this could be the new cactus farm area since the old one has been overtaken by the new farm area that's completed - impeding into that area.
Either that of a food storage area?
I will get to that park area though, but I definitely got distracted,! This was never what I woke up and planned on doing this morning!
Not too much, I try and keep it pretty compact. Admittedly I have got better at hiding Redstone over the last couple of years. In the past when I had an exterior dog kennel, I had redstone at the sides of trapdoors to stop the dogs going down the shaft to the portal/mob area. Over time, (Before the kennel moved); this turned into a whole wall several blocks high coming in and out by pistons.
I'm still not great with redstone - but I'm getting better.
Thanks! I've literally spent the last half an hour doing the carrot farm side and have finished the farms. The redstone surprising took a lot less time with this side, I think I was over-thinking it on the previous one. I also have to work with no resource pack when dealing with redstone and I still forgot to put it back on when I took the picture:
Still needs cosmetic changes, more glowstonebut all that can come later.
If I get really engrossed in a job I can spend a couple of hours or more a day, if it's something really tedious (Like clearing the area for the new park) then I can only do an hour at a time before I'm lke "Right, I'm bored of that now.."
It's hard to see what's actually activated and what's not. It's just much easier to do it in default.
I'm also seriously considering the future of the horse barn out the back, it's okay (Based on a building from the kingdoms mod) but it could be so much, much better. Either a re-furnish or a knock down and relocation are being considered. Possibly to the location of the new park with a new access tunnel through the mountain..
Thanks.
Monday 27th March 2015
THE GRIND
I know I haven't posted in a while, but that's mainly because when I have been doing it I've mainly been doing the apartment block ceilings on each floor, which means collecting lots of wool from the sheep in the back-yard. As the title suggests - that is a bit of a grind and a lot of wool! I've also been moving the old bathroom stuff out of the former bathrooms (Becoming the lobbies to the bedroom/bathroom area) and putting them in their new location and also removing the beds & their furnishings from the living rooms to the new bedroom areas in the apartment block.
I may also change the stairwell floors/stairs to dark oak rather than jungle.
So there hasn't been much to see.
I also did a quick re-do of the stairs up to the apartment block, again getting rid of another big bank of straight stairs to convert to ones "In the terrain" itself.
Long shot - before:
After:
(Opti-fine zoom):
After creating somemore glass for the apartment block (Stained) I also did the chicken containers as well. It started out as just having a clear out of the hoppers from the eggs (And the above ground chests) and moving them down to the storage below the chicken pen; when I thought to myself it was about time I got rif of the default (And slightly damaged and patched up) default glass.
after:
The baby chicken got out during the works and as I was chucking eggs in, to replace it, the baby snuck back in un-noticed just as I was sealing the thing up with the new chicken inside! Hence I had two baby chickens trapped in one space! Now grown up as you can tell.
XP: update Well, it's been very up and down. I got some more diamonds , so after essential repairs on my enchanted tools/weapons that took a good chunk of it down obviously. I also got me a silk touch pick again and died after falling down a shaft to a new mine.
I was wandering the plains behind the apartment block and there was a break in the ground with a patch of stone. In which there was a single block of sand, so I dug and followed it down! That's how I got the new glass made. I must of got 30 - 40/50 levels down when I stopped breaking the golden rule of digging straight down and went a block back as well on my descent - just to be safe! But yeah at one point whilst putting ladders up I fell and lost my xp so I have been building it back up again.
On the plus side, with the diamonds left and the new ones I found I currently have 20+ diamonds spare at home!
Church
I haven't posted about this in a long while either! Mainly because I haven't really been doing much to it. However, I did begin creating all the stained glass and experimenting with it when installing. That silk touch pick comes in handy. (Also now needs fixing after knocking out default glass in the apartment block for stained glass, something else I've begun). As well as finally starting to add the church windows, I also experimented with a bit more detail for the top of the columns on the exterior and found something satisfactory
In other work I realized I'd forgot to add the exterior columns round the back of the church and did that, but realized something else when I was round there. The church roof round the back needs an extra row at the bottom so it "hangs over" the columns of the church like the front! I only just found this mistake! More red sandstone for stairs to get!
Also after my obsessive compulsive habit of chucking the eggs back at the chickens in the garden of the apartment block, I killed all said chickens. The constant noise from 50 (approx guess) chickens was unbearable! It took my stack of arrows up from about 5 & half to almost 8 now along with my stored flint over the years.
This also caused me to change the Enderchest in my storage (Containing my bow collection) to a regular chest. This was so I could have the enderchest to store all the stacks of arrows. I made a new enderchest to carry with me at all times, now I have the silk touch again. It keeps my inventory clear (Also safe!) by only carrying one stack - or part of a stack)' and have the other several stacks back home that I can access at any time.
Closed old thread
16yrs+ only
I see this is making a lot of progress! keep the
goodawesome work!That's a cool church!
So basically, I'm stupid.
Submit your stuff for some contest in places like Planet Minecraft. I bet you might win something
Thanks!
Ta, I might start work on the altar soon, down at the far end of the church, it's a bit bare down there at the moment.
I don't know about that, I'm an okay builder but nothing special - but thanks!
Few little updates. Another long bank of stairs - this time the first set leading up to the jungle/spruce tree farm. Like the second set it connects to, it now goes "In the terrain" as well, instead of one straight bank of stairs.
Speaking of the upper tree farms - for the past 3/4 days I've been thinking about not keeping the jungle & spruce farms together. Hot climate trees and colder ones together? It's starting to bug me. Of course that means finding somewhere else for the spruce farm as I want the jungle far, to stay where it is, it's a good place (Due to the tree heights) and the tree-house is there too.
I did consider this space behind the neighboring mountain:
In that big, square, flat space at ground level where the old snow factory used to be back in the day. (Before it moved inside my home down the shaft to the portal/mob area.) Only trouble is it's further to go to get spruce wood.
In the end I decided just to flatten out a bit of ground at the top of the mountain towards the side/back of the jungle far, after cutting all the spruce trees down.
Instead of the flat wall with an arch for the dog kennel entrance I've made it a bit more interesting:
Just inside it, to the right, there's now a new entrance door so I can access the library/portal/snow factory & mob area (All the lower, lower areas) from the outside now.
Back at the apartment block, despite being outside and me being inside, a creeper decided to randomly explode:
I had begun changing the floor as well from white wool/stone slab pattern. It was going to be all black but I haven't enough of that new stone. Will begin changing the jungle stairwell corridors/stairs from jungle to Dark Oak soon.
Closed old thread
16yrs+ only
Saturday 04th April 2015
Anomaly Hunt
So as of Thursday just gone, all the ceilings of the apartment block extension have now been finished! That was a lot of wool! All the sheep have been released into the wild, all the next generation of chickens in the backyard; (Not as many as the first time) - have been humanely killed for arrow production. I also collected a shed load of sand on consecutive nights (Too much) to finish the interior walls of the sandstone levels of said apartment block. Work can now focus on the interior bathrooms, bedrooms and kitchens in the interior re-furb.
Elsewhere as the title suggests I have been bug-hunting or rather anomaly hunting. Fixing little things that needed fixing or annoy me. For example when the lobby between the lounge and the dinning room changed from sand walls and log trim to orange hardened clay walls, I used spruce log trim borders along the border. At some point however I changed the spruce around the big glass dining hall entrance to Dark Oak. Forever it has remained half spruce trim on one side and Dark oak on the other - but no more. Now it's all Dark Oak logs, it's all matching!
After flattening the landing lobby between the bunny area and the enchantment room, (On the way down from storage) from spruce slabs to an even spruce plank floor I noticed another anomaly. In the walls, two hidden snow blocks that are supposed to be light gray stained clay were uncovered. When I removed them however I realized why. Below the bunny are is the library - with snow block walls. It was so it matched that side, but was previously hidden with the slabs. If I changed it to light grey stained to match the lobby, it would show on the library wall side. So a decision was made.
That decision was to have it match the light grey stained clay wall. This meant that in the library however, I had to move the upper walkway over one block to bring the library wall forward and hide the grey stained clay showing through.
The part of the walkway is the back of the picture that hugs the wall:
Although it won't be noticeable to anyone else I notice. Instead of a 2-block gap between the walkway and the edge of the painting it's now only one block. I am in the process of changing that cobble to white wool also, as well as making bookcases for those visible cobble sections in the floor where they'll go.
I also got another villager! It was very annoyingly at the wrong time when I was outside, and I had to get it all the way to storage to nip in the lab get my potion of weakness and the gold for the golden apple, then get it to follow me all the way down to the library.
I've also stopped being lazy and added the brewing stands back to the re-furnished science lab, although I need more blaze rods to complete the room.
Speaking of storage, my anvil broke again (I think I'm on the 4th one now), but when I put a new one back - I really didn't like how close it was to being in front of the science lab reception door. (Another anomaly.) At first I made a 3-block line in the wall, pushing the orange hardened clay block back in the line so the anvil was indented in the wall space. That did not look good however. So I created a curve in the wall, knowing I had room to dig back. It didn't stop there however the floor looked out of line, so I moved the entire lava incinerator and infinite water source area around as well!
BEFORE: (Dull!)
WORKS:
There's a nice curve in the wall behind the anvil now, and I like how there the lava incinerator/water source area looks neater and there's a column support - so the whole area isn't just flat walls and boring.
At the church, last time I was over there I made a new side entrance near the font.
Of course light grey stained glass has since replaced the gravel, still needs some work though as it looks like a big hole with glass and doors in it. Need to add some detail me thinks.
I also said I'd work on the alter end as it was quite bare down that end, so here's that so far:
Big bit of floor to do obviously.

Outside the church was another big anomaly. Another big bank of stairs - two of them!
Before:
(Stock picture - winter 2014)
These pair of stairs came about a long time ago after I developed the underwater tunnel beneath the bridge, on either side on the stairs that lead down to the tunnel. Since then of course the old cobblestone bridge got re-developed long after and these stairs have stayed since. They bug me however - another set of steep, straight stairs that look ugly.
I decided on one dedicated set of steps that connect in-line from the bridge path (At the bottom the of the bridge steps from the church), and eliminate two sets with one!
There's a couple of new birch tree placements after removing one, and the whole thing generally looks much better IMO.
Another thing that's bothered me since I did the underwater tunnel beneath the bridge a long time ago, is all the gravel on the shore-line of the church area.
Possibly a left over from when things changed over to gravel beaches. Slowly but surely I'm using sand from the bank on the other side of the bridge and dirt from the sea bed to convert it back and try and restore the beauty.
I've already done the shore on the other side of the bridge. It'll be a long haul, but worth it.
Creeper damage around and about my home:
I was very lucky with the last one that I jump away enough that it only did very minimal damage with a bit of glass pane and some railings.
I need to go adventuring for resources again. I need blaze rods for brewing stands, more andesite/diorite for the better apartment block lobby floor, and for the rest of the church floor to finish it. I need more hardened clay - so I need to go back to mining off that chunk wall of it to make it look bettter and give me lots of hardened clay - both plain and colored.
I've also pondered for a while about making the first (very) old watch tower on the beach (The most prominent one) a lighthouse..
Closed old thread
16yrs+ only
Thanks - it's a combination of exploring, renovating (Knowing I can do better than my Alpha/Beta days), sometimes knocking down really old stuff and re-building and expanding. The more Minecraft updates, the more I like adapting and incorporating the new things - science labs, stables for horses, hardened clay and the new stone types etc etc.
Closed old thread
16yrs+ only
I don't know if anyone will be interested in this but I'll Just throw it out there.
Throwback Thursday
As I have now updated optifine, my main world has now finally gone from 1.8.1 to 1.8.3 and I got to thinking. How were things back in Beta 1.7.3? SO here is a look back to that date. The date would be around July 8, 2011, I'll lay out the pictures like on page #1 they will be around this time either just before or just after.
Texture pack is still painterly as it is today.
Overview:
Outside:
[back view - night picture only]
Kennel - no pics.
Living Area
Living room extension - Didn't exist. Was still a separate room you could only acess off the rear corridor and served as a very dark indoor mushroom farm.
Down to Storage - off the living room:
Where the bunny room is now, was the former emergency minecart exit.
Storage:
The glassed off area in storage is where the science lab is now. Back then it was still a big giant cave and therefore pretty much a mob area. The trap-doors and redstone basement entrance led down to a glassed off water are the mobs would fall in and drown with trap doors to stop [spiders] getting out and the drops to flow out.
Dinning room & kitchen
Bedroom:
En-Suite bathroom upstairs, just off the bedroom (Now the spare bedroom):
V.I.P. room over looking the tennis court & pool:
Rear lounge (Formerly the current new upstairs bathroom):
Back downstairs and the rear room in the back corridor with the water-window:
Library (Now art gallery)
URL=http://s214.photobucket.com/user/leangreen76/media/2011-08-04_163246.png.html]
This is in the corner of the rear corridor off the living room, facing the rear exit, back then there was this boxed in area making for a very winding corridor behind this area. Behind the log seperation in the floor, are the steps down, the other door to the right goes to upstairs.
Art Gallery (Now Library)
One a cave that went back around itself in a circle.
Other areas.
Observation deck
Private Garden:
Pub/Tavern (Now the Horse barn) - See: outside picture overlooking pool, that little sandstone building before it was knocked down and re-built.
Views:
Half-way House (1 month after update)
Back Home.
Across the bridge.
Church
Mount DOOOOoooom:
Behind that place and across the ocean, is a shrine to the first ever house I built on the first ever Minecraft sever I joined, where it cannot be harmed. It still looks n00bish because I was back then and it's meant to be a replica, not a modernized version of it.
There weren't many other outside shots ta the time.
Closed old thread
16yrs+ only
Wow, a lot has changed. I have no idea what else to say :/
So basically, I'm stupid.
Thanks, I'm not sure what's changed the most though - maybe the storage room?
Closed old thread
16yrs+ only
I'm getting distracted..
So remember when I was looking for a new place for the spruce tree farm?
I was considering that big blank area in the ground, behind the neighboring mountain that has a maze on top of it. (Old snow factory used to be here) Well this morning, I awoke with a new idea to use that area and the area ahead of it buy the very old gravel path, (Since removed) and turn it into a big public park. Unfortunately I never even got that far! On the way moved the steps up to the Oak tree farm over by one block as they didn't link up nice enough to the path and step I had just come from and it bugged me.
Anyway, I always have to be careful around here as the rest of the food farms are underneath. The down side of those farms, are that there's visible dirt blocks down there to hold up the gravel path due to gravity. (Of gravel). When I went down to the farms to collect some fallen blocks I realized - it was time to move the farm. It's been down there for a couple of years, but the question was - where to move it? After struggling to think of anywhere for the first 30 seconds I looked at the way I came in and realized the opposite blank, flat wall to my left was the answer! I could mirror it on the other side!
Works:
I made a bit of a mess! The current farms were 15 blocks long, these ones are only 12 blocks long. I soon found as I dug back, that I came out into the corridor to the emergency Minecart exit at the back of the science lab/science lab storage.
Ignore the temporary infinite water source in the floor, but this is the work so far in the new location:
The redstone was a pain to get right again. (This is why I limit myself with it.) I still have the carrot side to do yet and all it's redstone.
The old area? Closed off:
*All cobblestone walls anywhere, are temporary.
Quite a big area now, the columns on the back wall to the right of the picture, are the ones holding up the gravel path. I guess this could be the new cactus farm area since the old one has been overtaken by the new farm area that's completed - impeding into that area.
Either that of a food storage area?
I will get to that park area though, but I definitely got distracted,! This was never what I woke up and planned on doing this morning!
Closed old thread
16yrs+ only
awesome!! How much redstone did you use?
Not too much, I try and keep it pretty compact. Admittedly I have got better at hiding Redstone over the last couple of years. In the past when I had an exterior dog kennel, I had redstone at the sides of trapdoors to stop the dogs going down the shaft to the portal/mob area. Over time, (Before the kennel moved); this turned into a whole wall several blocks high coming in and out by pistons.
I'm still not great with redstone - but I'm getting better.
Closed old thread
16yrs+ only
That looks freaking beautiful! Keep it up!
Thanks! I've literally spent the last half an hour doing the carrot farm side and have finished the farms. The redstone surprising took a lot less time with this side, I think I was over-thinking it on the previous one. I also have to work with no resource pack when dealing with redstone and I still forgot to put it back on when I took the picture:
Still needs cosmetic changes, more glowstonebut all that can come later.
Closed old thread
16yrs+ only
On average, how much time do you spend playing/working/improving your world?
Depends on what the job is to be honest.
If I get really engrossed in a job I can spend a couple of hours or more a day, if it's something really tedious (Like clearing the area for the new park) then I can only do an hour at a time before I'm lke "Right, I'm bored of that now.."
Closed old thread
16yrs+ only
Why don't you use your texture pack when redstoning, exactly?
So basically, I'm stupid.
It's hard to see what's actually activated and what's not. It's just much easier to do it in default.
I'm also seriously considering the future of the horse barn out the back, it's okay (Based on a building from the kingdoms mod) but it could be so much, much better. Either a re-furnish or a knock down and relocation are being considered. Possibly to the location of the new park with a new access tunnel through the mountain..
Closed old thread
16yrs+ only