I hadn't seen this idea yet, so I made quick video demonstrating it.
The idea is that if you just run over the pressure pad, you will be locked in, but if you wait on it, you will be let through.
Video:
It was simple enough to make, just have the pressure pad go through a delay (I used ), and if they are still on the pressure pad when the delay comes back, then open the second door (I used a rs nor latch for this).
This is just a poc, I would add a falling floor trap on it if I were to build it for use, among other things.
And there is a problem with my circuit :/ If you jump on the pad, off, and back on again before the delay comes back; the circuit thinks you were on the pressure pad the entire time. If anyone finds a fix to this, please share :wink.gif:
The idea is that if you just run over the pressure pad, you will be locked in, but if you wait on it, you will be let through.
Video:
It was simple enough to make, just have the pressure pad go through a delay (I used ), and if they are still on the pressure pad when the delay comes back, then open the second door (I used a rs nor latch for this).
This is just a poc, I would add a falling floor trap on it if I were to build it for use, among other things.
Update:
Here is a link to the Redstone schematic: http://dl.dropbox.com/u/2685917/sim.schematic
And there is a problem with my circuit :/ If you jump on the pad, off, and back on again before the delay comes back; the circuit thinks you were on the pressure pad the entire time. If anyone finds a fix to this, please share :wink.gif: