Sometimes, in the middle of some biomes, there will be a river. I like the idea of rivers with the sugarcane, and an easy access to water. But my problem with rivers is the ugly ring of bluish grass around them. I think that river biomes should be removed.
Instead, each biome should have its own type of river. A plains river would be similar to our current rivers. A Jungle or Desert river is surrounded by bright green grass and bushes. A Snow Plains river is frozen. A mountain river is littered with blocks of stone and gravel. The point is that every biome would have its own river, instead of our ugly one-size-fits-all.
In the case of a river dividing multiple biomes, each side would have its respective river. Here's a list of river types:
Snowy Biomes: Top layer frozen, blueish-green grass
Extreme Hills (+, m, m+): Littered with stones and ice above y95, blueish-green grass
Taiga: Occasional ice blocks, blueish-green grass
Mega Taiga: Edge and bottom have occasional mossy cobblestone, blueish-green grass
Plains and Savannah: Double-Tall grass and plains-colored grass
Forest: Smaller, bushes and flowers at edge with forest grass
Swamp: Lily pads and trees in the river, high concentration of flowers at edge, dark green grass.
Jungle and Desert: Jungle bushes and small trees at edge, jungle grass
Birch Forest: Tall grass and birch grass
Roofed Forest: Dark water, higher concentration of flowers and grass at edge. Roofed forest grass
Mesa: Turquoise water, red sand
I feel that these changes would make exploring much more unique and interesting.
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A hunter who chases two rabbits will catch neither
Sometimes, in the middle of some biomes, there will be a river. I like the idea of rivers with the sugarcane, and an easy access to water. But my problem with rivers is the ugly ring of bluish grass around them. I think that river biomes should be removed.
Instead, each biome should have its own type of river. A plains river would be similar to our current rivers. A Jungle or Desert river is surrounded by bright green grass and bushes. A Snow Plains river is frozen. A mountain river is littered with blocks of stone and gravel. The point is that every biome would have its own river, instead of our ugly one-size-fits-all.
In the case of a river dividing multiple biomes, each side would have its respective river. Here's a list of river types:
Snowy Biomes: Top layer frozen, blueish-green grass
Extreme Hills (+, m, m+): Littered with stones and ice above y95, blueish-green grass
Taiga: Occasional ice blocks, blueish-green grass
Mega Taiga: Edge and bottom have occasional mossy cobblestone, blueish-green grass
Plains and Savannah: Double-Tall grass and plains-colored grass
Forest: Smaller, bushes and flowers at edge with forest grass
Swamp: Lily pads and trees in the river, high concentration of flowers at edge, dark green grass.
Jungle and Desert: Jungle bushes and small trees at edge, jungle grass
Birch Forest: Tall grass and birch grass
Roofed Forest: Dark water, higher concentration of flowers and grass at edge. Roofed forest grass
Mesa: Turquoise water, red sand
I feel that these changes would make exploring much more unique and interesting.
By any chance do you have screenshots? I do support all except for the Desert, Jungles sound super weird near a Desert.
And what would happen when such a river crosses from one biome to another? It would suddenly change color and vegetation! No support.
Theriver biome stands out since it IS different from its surroundings. It's suppossed to look different.
And what would happen when such a river crosses from one biome to another? It would suddenly change color and vegetation! No support.
Theriver biome stands out since it IS different from its surroundings. It's suppossed to look different.
So you want a boring eyesore instead of interesting and unique rivers?
Also, yes, it would change. I don't see the issue.
By any chance do you have screenshots? I do support all except for the Desert, Jungles sound super weird near a Desert.
It wouldn't really be a jungle, just a small ring of grass and bushes. I just think this could be a bit of a remedy to the issue of rare jungles, and this is probably fairly accurate.
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A hunter who chases two rabbits will catch neither
You talk about some pretty drastic changes in rivers from different biomes, as far as different water colors. What I mean is that rivers often flow through several biomes, and that that would mean that the water would drastically change from biome to biome. I just don't see a clean way of implementing this.
I don't see it being that much stranger than how biomes currently shift.
I think it's a nice idea. I always love things that make the biomes seem more natural.
No need. All they have to do is revert to the beta terrain generation, and we won't have any of these problems. They had the terrain generation totally figured out but decided to completely scrap it for the release, which was the stupidest decision in Minecraft history.
Basically all they need to do is remove the "biome" status from rivers and make them just a generated structure.
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Instead, each biome should have its own type of river. A plains river would be similar to our current rivers. A Jungle or Desert river is surrounded by bright green grass and bushes. A Snow Plains river is frozen. A mountain river is littered with blocks of stone and gravel. The point is that every biome would have its own river, instead of our ugly one-size-fits-all.
In the case of a river dividing multiple biomes, each side would have its respective river. Here's a list of river types:
Snowy Biomes: Top layer frozen, blueish-green grass
Extreme Hills (+, m, m+): Littered with stones and ice above y95, blueish-green grass
Taiga: Occasional ice blocks, blueish-green grass
Mega Taiga: Edge and bottom have occasional mossy cobblestone, blueish-green grass
Plains and Savannah: Double-Tall grass and plains-colored grass
Forest: Smaller, bushes and flowers at edge with forest grass
Swamp: Lily pads and trees in the river, high concentration of flowers at edge, dark green grass.
Jungle and Desert: Jungle bushes and small trees at edge, jungle grass
Birch Forest: Tall grass and birch grass
Roofed Forest: Dark water, higher concentration of flowers and grass at edge. Roofed forest grass
Mesa: Turquoise water, red sand
I feel that these changes would make exploring much more unique and interesting.
By any chance do you have screenshots? I do support all except for the Desert, Jungles sound super weird near a Desert.
"Wake me, when you need me."
I forgot to mention this...
"Wake me, when you need me."
So you want a boring eyesore instead of interesting and unique rivers?
Also, yes, it would change. I don't see the issue.
It wouldn't really be a jungle, just a small ring of grass and bushes. I just think this could be a bit of a remedy to the issue of rare jungles, and this is probably fairly accurate.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
It makes more sense than it seems. Fertile areas around rivers in deserts are rather common.
Here's a picture of the Nile.
There's a decent amount of vegetation around it before it gives way to sand.
I don't see it being that much stranger than how biomes currently shift.
I think it's a nice idea. I always love things that make the biomes seem more natural.
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