I own a canoe, which I paddle on lakes and rivers on a regular basis. I've owned and/or used canoes, kayaks, and rowboats of various sizes, and even briefly piloted a DUKW (which, admittedly, couldn't go at high speed if it tried). I've run low-end whitewater (class II) in a canoe. I've observed many other boats, including human-powered, sailing, and motor-propelled, made of materials ranging from birchbark to high-strength modern composites, under conditions from calm ponds to whitewater, oceans, etc. And one thing I have noticed about all of them: none of these real-life boats are as fragile as Minecraft boats. In fact, children's pool toys are not as fragile as our "boats".
If you make a sudden sharp turn at high speed in a real boat ... you stay in it. There is a reason why out lakes are not littered with people who were dumped out of their boats, and that reason is that people rarely fall out of boats -- you have to put some work into it. (mind you, people do manage this, and sometimes even drown themselves in the process, but as a percentage of boaters, they're a very small minority) There are two further reasons why the idea that the Minecraft "exploding boat" is equivalent to falling out of a boat is faulty.
One, these are not motorboats; they're essentially canoes. They can't go any faster than you can paddle them. So they're not making sharp turns (or any other kind of turn) at high speed, because they can't reach high speeds. There are ways to damage a canoe, and I've even done a few of them, but turning too hard isn't one of them.
Two, you can leap out of a boat in Minecraft. People do it all the time. When you do so, you're swimming in the water, and the boat is floating around somewhere near you. Therefore, going from the boat to the water does not make the boat disintegrate. Since jumping out does not make a boat disintegrate, why does falling out?
Consider the classic birchbark canoe. Some people still make them, by the way, just to keep the tradition alive. Far from exploding when it touches a lilypad (or turns sharply), a birchbark canoe is routinely dragged up on shore when not in use. And that is perhaps the frailest of our historical models. Minecraft boats are more like wood-and-canvas canoes, which you can (and I have) run over submerged beaver dams and whatnot, or perhaps wooden rowboats, which people crash into rocks on a regular basis. For that matter, the raft I built out of firewood when camping at about age 7, while it had some serious flotation issues, still didn't disintegrate when it touched the shore. (given the flotation issues, or more accurately lack-of-flotation issues, it did that a lot) Again, even a child's pool toy is more durable than a Minecraft boat.
There are two basic factors that can be used to justify a given mechanic in a game: 1, it is realistic, or 2, it makes the game more fun. Minecraft's exploding boats are in no way realistic; even an inflatable toy is more durable than they are, not to mention a firewood raft built by a 7-year-old. And their habit of coming apart is merely annoying, not challenging. This leaves us with no good reason for this behavior except "that's the way it's always been."
Okay...You have more Advanced Boating Experience that I have.
Those boats you have been are have been in; except for the canoes, are more stable than the boats that I have been in.
The Boats and Canoes that I have been in were 12-Ft, or less; and, with, or without, an Overboard Motor (like a 5 HP Mercury).
The Family's Row Boat with an Overboard Motor, was probably overloaded with 1 or 2 Adults & 2 Children & Fishing Boxes & Fishing Poles.
One time the family was in our boat on a lake that was at least 100 Feet deep. Our boat almost got swamped because, some idiot with a Large Bass Boat Rig W/Internal Engine was running along side us; and, my family's boat was getting flooded by the Idiot Boater's Wake.
I have been on a 1-Man Sailboat; and, I was its sole occupant. My mother is an overweight person; and, overturned her 1-Man Sailboat; because, she didn't like moving back-and-forth between the sides for balance. Since that day 30 years ago, I have been wanting to own my own Real Life 1-Man Sailboat.
Minecraft Boats looks like a Row Boat; and, not like a Canoe. The Maximum Speed of Minecraft's Basic Boat is unrealistic for a Rowboat; but, reasonable for a Motorboat or a Sailboat; even though, Graphically there is no Sail, or Motor, on the Small Boat.
The fragility of the Minecraft Small Boat is ridiculous; but, Real Life Small Row Boats are prone to overturning if one isn't careful; and moreso with Canoes than with Row Boats; because, Canoes are narrower than Rowboats.
Alot of people don't have Boating Experience; and, most Real Life Boaters don't engage in the Sharp Turns that Minecraft Boaters frequently, or almost always, engage when when Changing The Boat's Direction.
If Real Life Boaters did engage in the same amount of Sharp Turning as Minecraft Boaters do engage in; then, there would be alot more Real Life people getting thrown from Real Life Rowboats; whether or not, the Real Life Boats do Overturn.
And, more often than not, Real Life Rowboats don't overturn as the result of Sharp Turns; but, overturn because of Real Life people are falling overboard during a Sharp Turn.
As far as "Abandoning Ship" is concerned, in Real Life, it takes Practice & Skill to jump from a Rowboat without Rocking The Boat; or, causing the real Life boat to float away when the Real Life boat isn't anchored.
In Real Life, the safest way to "Abandon Ship" in an Unanchored Boat is to Climb Overboard; which, Minecraft's Steve doesn't do. Minecraft s Steve jumps from the Minecraft Small Boat.
Even so, Climbing Overboard also takes Practice & Skill from overturning the Real Life boat.
?Have you ever owned a Small Boat (12 Feet long), or ridden in a Small Boat (12 Feet long), in Real Life?
Going at a High Speed, then making a Sudden Sharp Turn, will result in you and/or passangers being thrown overboard; and/or, the Real Life Boat overturning.
"Minecraft =/= Real Life" is no excuse for improper Boat Handling Practices in a Minecraft Game World.
I sailed on a small boat and I'm sure it would have survived a 10 km/h crash with a grassy coast with no damage. In Minecraft, not only does it breaks the boat but it also doesn't even give the boat back which is completely stupid. Changing only that would be fine but making the boat not break so easily would be better.
Thinking about it, I have noticed that my Small Boats are Breaking Up more frequently than in Versions 1.5.2 & 1.6.2 & 1.7.2; and, currently, I am being more meticulous about how I am handling my Small Boats than I was in Versions 1.5.2 & 1.6.2.
I experience Lag with my Small Boats when they are about to Break Up; while, I don't experience Lag while moving about on the Ground. Thus, I am getting an Excessive Amount of In-Game Boat Handling Lag; which, typically results in my Small Boats breaking up while I am moving along the Shorelines.
I don't do a lot of Cross-The-Ocean Boat Trips between my Base Sites in Minecraft; thus, my Small Boats rarely Break Up in Open Ocean Water; even, in those Game Worlds where I have a number of Base Sites scattered across an Ocean like in my "Isthmus Home Base" Game World where "The Western Ocean" Shoreline is completely mapped and "The Eastern Ocean" Shoreline is only mapped near my Isthmus Home Base Site and my Underwater Observatory Site.
I need to make a Screen Shot of that.
IMAGE #1: THE WESTERN OCEAN
The Maps aren't properly aligned with each other; but, one still gets the general idea of what The Western Ocean Shorelines look like.
IMAGE #2: THE ISTHMUS BETWEEN THE WESTERN OCEAN AND EASTERN OCEAN
The Underwater Observatory can be seen and located in relation to my Home Base Site; which, isn't highlighted on the Map.
IMAGE #3: LOCATION OF THE SWAMP BASE
The Swamp Base is in a Swamp that borders the Southern Shoreline of The Western Ocean; and, is nearly Beeline South of my Home Base.
IMAGE #4: THE LOCATION OF THE SOUTHWESTERN BASE
The Southwestern Base is in an Oceanic Body Of Water that is Southwest of The Western Ocean; and connected to The Western Ocean by a narrow strip of Water Blocks.
IMAGE #5: MY HOME BASE SITE MAP
My Home Base is located on an Island in The Western Ocean next to the Isthmus.
IMAGE #1: THE WESTERN OCEAN
I wasted at least 12 Maps, and lost about 6 Maps, trying to make this Mega-Map.
I never had that kind of problem with Map Coordination in my other Minecraft Worlds; except, when I first started In-Game Mapping and didn't understand how the Map Coordinate System worked.
The difficulty difference is probably because my other Game Worrlds' In-Game Maps were Land-Based Maps; and, The Western Ocean is an Open Water-Based Map.
With the V1.8 New Mapping Coordination System; maybe, I can finally get a properly coordinated Mega-Map of The Western Ocean.
I probably busted over 20 Minecraft Small Boats trying to map The Western Ocean.
The Swamp on the Southern Shoreline, where my Swamp Base Site is located, has eaten around 5 of my Minecraft Small Boats.
IMAGE #1: THE SOUTHWESTERN BASE SITE FROM COMBAT ISLAND VANTAGE POINT
IMAGE #2: COMBAT ISLAND (THE SAND ISLAND) & THE MOUNTAIN THAT I AM MINING
I lost about 12 Minecraft Small Boats just traveling between The Southwestern Base Site and The Mountain That I am Mining. And I wasn't engaging in High Speed Sharp Turns; or, crashing my Small Boat into a Shoreline. However, sometimes the "Abandon Ship" Action does result in the Minecraft Small Boat crashing into the Shoreline; or, cause the Minecraft Small Boat to engage in a High Speed Sharp Turn Maneuver to Drift away from my Avatar for a great distance.
Having a Damage Meter for Small Boats would be Helpful.
At least then, we would know when to Craft a New Small Boat so that we wouldn't be Swimming in Water due to an unexpected Boat Crack-Up.
The Western Ocean has a number of Small Boats floating about due to my Avatar being killed during Exploration Expeditions.
I also keep a Small Boat near my Currently Active Base Site in The Western Ocean in case I want to go somewhere else; or, my Avatar gets killed elsewhere and Respawns at my Last Currently Active Base Site.
For me, the "End Boat Breaking" Issue isn't about having Unbreakable Boats for plowing at Maximum Speed through Lilly Pads; or, for Endless Rammings of Mobiles with Minecraft Small Boats.
For me, the "End Boat Breaking" Issue isn't about having Fragile Boats that break every time a Mobile, or a Lilly Pad, is Rammed.
I just lost a New Boat from an Accidental Ramming of a Squid at High Speed in Deep Oceanic Water. My Avatar Drowned; and, everything is permanently lost; because, I don't have Cheat Codes for the Game World; and, my Avatar can't make Potions at this time.
I was in the process of mapping The Western Ocean within my Isthmus Home Base Game World.