I was intrigued by your suggestion by the title, so I read your suggestion. Then you called it a "passenger" pigeon farther on?!?! Don't you mean cargo pigeon, lol? I think a passenger pigeon would be too much like having an airplane in Minecraft. No support for that, sorry. But if you limit it to being just a cargo pigeon, then support :-)
I was intrigued by your suggestion by the title, so I read your suggestion. Then you called it a "passenger" pigeon farther on?!?! Don't you mean cargo pigeon, lol? I think a passenger pigeon would be too much like having an airplane in Minecraft. No support for that, sorry. But if you limit it to being just a cargo pigeon, then support :-)
That is because somehow I got into my head that the pigeons that delivered messages, were called passenger pigeons, when it is actually an extinct kind of bird. I'll fix the op.
Can't people just kill it?When its flying can someone get a bow and shoot it?
Yes you could do that. If a pigeon with a message flies over your base and doesn't stop, then feel free to shoot it and get whatever was being sent! But you would have to get a lucky shot.
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That is because somehow I got into my head that the pigeons that delivered messages, were called passenger pigeons, when it is actually an extinct kind of bird. I'll fix the op.
Yes, you're right! I did some googling around and the birds were indeed called "passenger pigeons." But they are actually a type of dove. They went extinct somewhere between 1900 and 1930. There's some talk that they were used in the olden days to deliver messages, but that may be an urban legend.
Geez, I feel like I just did a homework assignment, lol
Isn't it hard walking over 1000 blocks just to deliver a single item? Yes you can make rail systems to send large amounts of items, but I find a simpler way is necessary. My answer: Delivery Pigeons.
Pigeons spawn in forest-like biomes and are as common as endermen. They can be tamed with 2-5 pumpkin seeds. They will then follow you around until you are ready to send a message. The pigeon would look like this:
It would be able to fly (follow), or stand (sit), until you are ready. When you want to send something, right click the tame pigeon, and this GUI will come up.
The 6 slots are for the items that you want to send, the send button sends the items, the cancel button exits the menu without sending, and the black box is for the players name. I decided on 6 slots, so that clever rail systems are not obsolete.
When you send a pigeon to a user, it will teleport to their bed, with a delay depending on distance between the 2 objects, the blocks:minutes ratio would be about 500:1. If the distance is shorter than 500 blocks, It will just fly the distance. This is so that on small map PVP servers, and UHC's you can have fun shooting down enemy pigeons.
Once it arrives, it will be sitting on the bed. Once the player has found it, and taken the items, it becomes that players pigeon. Only the owners of pigeons can use there inventories.
I'm sure you can see how this can help in multiplayer, but what about the people who are strictly singleplayer? I've sorted this too.
Imagine that you are in the middle of nowhere, and lost. You have been wandering for hours, because you have your diamond armour, sword, and pick with you. You see a pigeon flying around, but ignore it. Then you see pumpkins. You grab them, and turn them into seeds, and tame the pigeon. Next thing you know, your armour, and tools are flying home. You then find a ravine...
Thank you for reading my suggestion. If you don't like it, don't just say: "No support" Give me a reason like:
"I don't like the trees, No Support." So that I can improve the suggestion.
for the chunk proplem every one is having could be fixed easily instead only allow the pigeon to fly so many chucks say 25 chucks and that would not casue a ton of lag but i think this idea works better on mc360 with the world only being 854 by 854 it would be better flying it across the map to your friends base
so minecraft pc no support
minecraft 360 support
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"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
for the chunk proplem every one is having could be fixed easily instead only allow the pigeon to fly so many chucks say 25 chucks and that would not casue a ton of lag but i think this idea works better on mc360 with the world only being 854 by 854 it would be better flying it across the map to your friends base
so minecraft pc no support
minecraft 360 support
Um... It doesn't load chunks anymore.
Also, never actually quote the op, unless it is very short.
On the topic of the pigeon flying to other players:
How about the pigeon 'dissapears' when it leaves the field of sight (depending on render distance) of the player that sent it? I don't think that'd require minecraft to load any chunks that aren't loaded already.
Also, how would the pigeon end up on the bed of a player that lives on Y: 10 (like me).
I really like the idea, but I don't own a single house that has an entrance a small bird could possibly enter.
why do you not make entrance for small bird to enter?
Naturally people would say "Oh, this is a fantastic idea"
But think I can give 6 reasons why this won't and/or should not happen
1. Pigeons would be hard to code, from the AI to its sounds to its animation it wouldn't be easy too code
2.Spawning lag, Pigeons are common in the real world, so Mojang would probably wan't them to be common, therefore lag for people that already lag with the mass spawn rates of squids and zombies
3.Loading chucks, If pigeons were to load chunks, it would take a while to make it so that un-tamed pigeons don't load chunks, therefore investing more time in one thing that other things in said update
4. The whole messaging thing is confusing, would it land near the player or would it just fly around said player's head like a experience orb (believe me I'v had enough of that)
5. There could be so many more things for Mojang too add why add 1 thing that will only have an effect on multiplayer
6. A player that the message was for could take out a bow and shoot it down taking the items ment for a different player which is kind of stealing
Naturally people would say "Oh, this is a fantastic idea" But think I can give 6 reasons why this won't and/or should not happen 1. Pigeons would be hard to code, from the AI to its sounds to its animation it wouldn't be easy too code 2.Spawning lag, Pigeons are common in the real world, so Mojang would probably wan't them to be common, therefore lag for people that already lag with the mass spawn rates of squids and zombies 3.Loading chucks, If pigeons were to load chunks, it would take a while to make it so that un-tamed pigeons don't load chunks, therefore investing more time in one thing that other things in said update 4. The whole messaging thing is confusing, would it land near the player or would it just fly around said player's head like a experience orb (believe me I'v had enough of that) 5. There could be so many more things for Mojang too add why add 1 thing that will only have an effect on multiplayer 6. A player that the message was for could take out a bow and shoot it down taking the items ment for a different player which is kind of stealing Still a likeable idea though
1.D you know how to code? And why would it's sounds be hard?
2.Um... Are pigs, and chickens that common in real life? I don't think so.
3. It only loads small amounts of chunks.
4. It would follow you like a wolf, and only fly when it moves. It goes to a players bed, not the player it's self. 5. Did you read how it could be useful on singleplayer? Why is minecraft adding map maker changes, when not many people play maps?
6. Yes they could. Because of these last 2 questions, I doubt you read much of the OP.
On the topic of the pigeon flying to other players: How about the pigeon 'dissapears' when it leaves the field of sight (depending on render distance) of the player that sent it? I don't think that'd require minecraft to load any chunks that aren't loaded already. Also, how would the pigeon end up on the bed of a player that lives on Y: 10 (like me). I really like the idea, but I don't own a single house that has an entrance a small bird could possibly enter.
I did not think of the part that pigeons couldn't get to beds, but I have a workaround. I don't see how the pigeon teleporting is bad.
Naturally people would say "Oh, this is a fantastic idea"
But think I can give 6 reasons why this won't and/or should not happen
1. Pigeons would be hard to code, from the AI to its sounds to its animation it wouldn't be easy too code
2.Spawning lag, Pigeons are common in the real world, so Mojang would probably wan't them to be common, therefore lag for people that already lag with the mass spawn rates of squids and zombies
3.Loading chucks, If pigeons were to load chunks, it would take a while to make it so that un-tamed pigeons don't load chunks, therefore investing more time in one thing that other things in said update
4. The whole messaging thing is confusing, would it land near the player or would it just fly around said player's head like a experience orb (believe me I'v had enough of that)
5. There could be so many more things for Mojang too add why add 1 thing that will only have an effect on multiplayer
6. A player that the message was for could take out a bow and shoot it down taking the items ment for a different player which is kind of stealing
Still a likeable idea though
Not really. Their animation isn't much more complex than any other mob, just the flapping of wings, which can be modified from the Bat. They can also use the Bat's idle and perch AI (although they wouldn't hang upside down) and the follow AI from Wolves to follow their master when not on a job or told to stay in one place.
Just because they are common in the real world does not mean they need to be common here. Realism is not a necessary reason to include or modify anything.
The loading chunks is already solved. So not an issue. And if it WAS an issue, that is a simple NBT tag. If OnDelivery = 1 then they load chunks, and if not then they don't. Easy.
It says in the OP that they go to the bed of a player. I do think this needs some changing as not everyone will have a bed and someone might have several which could cause some issues. But this has also been discussed. I'd say if the player is in the Overworld and in direct sunlight, the player will appear and make a special sound (perhaps a special cooing noise) to alert the player they have an item. If the player is logged out, it will appear when they log in.
Also has uses in SMP, MUSHROOMSOCK addressed that in the OP and in his response to you.
So is breaking anything a player owns and taking it, or killing a player. What is the difference? If it is a no griefing server, an anti griefing plugin will protect them.
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It says in the OP that they go to the bed of a player. I do think this needs some changing as not everyone will have a bed and someone might have several which could cause some issues. But this has also been discussed. I'd say if the player is in the Overworld and in direct sunlight, the player will appear and make a special sound (perhaps a special cooing noise) to alert the player they have an item. If the player is logged out, it will appear when they log in.
I'm still working on what happens If you don't have a bed, but I have done an addition to the OP to fix an issue. Also you can only have 1 bed.
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I'm still working on what happens If you don't have a bed, but I have done an addition to the OP to fix an issue. Also you can only have 1 bed.
True that you can have one active bed but that bed changes whenever you lie in it. So if you had multiple beds on a server and had slept in one bed the Pigeon would go to that bed, but you could be a long ways away from that bed. Also, what if a pigeon goes to your current bed and then you change beds by using a new one? Would it go to the new one instead?
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True that you can have one active bed but that bed changes whenever you lie in it. So if you had multiple beds on a server and had slept in one bed the Pigeon would go to that bed, but you could be a long ways away from that bed. Also, what if a pigeon goes to your current bed and then you change beds by using a new one? Would it go to the new one instead?
If the pigeon is no longer at your bed then it will continue going to your bed.
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I have a new account called "Mushroomsock" now, so please do not send me PMs.
I was going to support this idea, but then I kept thinking how this would actually be used in an everyday situation. From what I see here, it's primary use is multiplayer, when you and your friend are far apart. Then your friend would need a specific item, which you can send with the pigeon to his bed so you don't have to walk back to his house.
Sounds easy enough, but the problem is you can only do such a thing once. If your friend got his items but requires something more, he can't send your pigeon back to you because you're nowhere near your bed. Perhaps the pigeon would just return to his original owner instead of switching owners all the time?
You just send more pigeons. I forgot to directly mention that they spawn, and despawn, so you can send more than just one of them. If that doesn't relate to what you are saying, I don't get what your point is.
I have done some modifications to the post, so I decided to make a changelog:
Added a poll about how pigeons should spawn.
Added a banner, and a title.
Added more information on how pigeons get from point A to point B
Added detail on pigeon spawning.
Got all pigeon poo jokes out of the way so I don't make any more later
Shortened the amount of blocks a tame pigeon can fly when delivering a message.
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I have a new account called "Mushroomsock" now, so please do not send me PMs.
Support!
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Just did a search, and I saw a few, but I'm talking on reddit, and other places to. (That rhymes!)
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Yes, you're right! I did some googling around and the birds were indeed called "passenger pigeons." But they are actually a type of dove. They went extinct somewhere between 1900 and 1930. There's some talk that they were used in the olden days to deliver messages, but that may be an urban legend.
Geez, I feel like I just did a homework assignment, lol
so minecraft pc no support
minecraft 360 support
"good night, good luck" -dying light
i think we should all use common sense and logic when we answer and ask a question but always stay open minded
just cause science fails to explain something does not mean its real (afterlife,big foot, ghosts etc..) does not mean its fake try to stay opened mined instead of closed
Um... It doesn't load chunks anymore.
Also, never actually quote the op, unless it is very short.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Hey there.
That what i talk about.
why do you not make entrance for small bird to enter?
Why Would You Want To Kill It?
But think I can give 6 reasons why this won't and/or should not happen
1. Pigeons would be hard to code, from the AI to its sounds to its animation it wouldn't be easy too code
2.Spawning lag, Pigeons are common in the real world, so Mojang would probably wan't them to be common, therefore lag for people that already lag with the mass spawn rates of squids and zombies
3.Loading chucks, If pigeons were to load chunks, it would take a while to make it so that un-tamed pigeons don't load chunks, therefore investing more time in one thing that other things in said update
4. The whole messaging thing is confusing, would it land near the player or would it just fly around said player's head like a experience orb (believe me I'v had enough of that)
5. There could be so many more things for Mojang too add why add 1 thing that will only have an effect on multiplayer
6. A player that the message was for could take out a bow and shoot it down taking the items ment for a different player which is kind of stealing
Still a likeable idea though
(That means full support.)
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2.Um... Are pigs, and chickens that common in real life? I don't think so.
3. It only loads small amounts of chunks.
4. It would follow you like a wolf, and only fly when it moves. It goes to a players bed, not the player it's self. 5. Did you read how it could be useful on singleplayer? Why is minecraft adding map maker changes, when not many people play maps?
6. Yes they could. Because of these last 2 questions, I doubt you read much of the OP.
I did not think of the part that pigeons couldn't get to beds, but I have a workaround. I don't see how the pigeon teleporting is bad.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
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I'm still working on what happens If you don't have a bed, but I have done an addition to the OP to fix an issue. Also you can only have 1 bed.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
True that you can have one active bed but that bed changes whenever you lie in it. So if you had multiple beds on a server and had slept in one bed the Pigeon would go to that bed, but you could be a long ways away from that bed. Also, what if a pigeon goes to your current bed and then you change beds by using a new one? Would it go to the new one instead?
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
If the pigeon is no longer at your bed then it will continue going to your bed.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
You just send more pigeons. I forgot to directly mention that they spawn, and despawn, so you can send more than just one of them. If that doesn't relate to what you are saying, I don't get what your point is.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Added a poll about how pigeons should spawn.
Added a banner, and a title.
Added more information on how pigeons get from point A to point B
Added detail on pigeon spawning.
Got all pigeon poo jokes out of the way so I don't make any more later
Shortened the amount of blocks a tame pigeon can fly when delivering a message.
I have a new account called "Mushroomsock" now, so please do not send me PMs.