I suggest creating a new type of sign that is invisible except for its text. When placed on the side of a block it would appear as though text were carved into whatever block it is on.
The text color would vary depending on which block it is on, so it appears like a real carving. For example on stone, clay, or glass the text would be dark gray, on wood it would be dark brown.
To place a carving you would need a new tool, the chisel, which can be crafted out of one stick and one iron ingot. Right clicking on a block with a chisel opens up a GUI to leave a carving. However this wears away the chisel, only allowing one use. A carving can be broken just like signs, but drops nothing, as though you were smoothing out the block it was on. So carvings are rather expensive, an iron ingot each, but well worth it considering the versatility and decorative use.
This was suggested around a year ago, it was also very detailed.
Could please provide a link to the original suggestion? I would greatly appreciate it.
Rollback Post to RevisionRollBack
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
This is a very good idea. I would suggest, however, that you cannot carve just everything; no transparent blocks obviously, but "soft" blocks like dirt, sand and gravel should also be excluded, I feel.
I do not like the fact you need one chisel for every block. Because all tools take up one item slot per tool, this would be very unhandy. Just give it a durability; A lower one, to keep it expensive, could still be bolstered by the unbreaking enchantment.
The other thing I disagree with is how you erase carvings. I feel they should not have hitboxes at all: You instead target he block on which it is on. Otherwise they don't feel like they are part of the block, but feel they are something attached to it. To erase a carving you could either break the block or put another block over it.
Something interesting could also be the ability to carve pictures; A possibility if painting is also added.
All in all, support, though it could use a little improvement.
This is a very good idea. I would suggest, however, that you cannot carve just everything; no transparent blocks obviously, but "soft" blocks like dirt, sand and gravel should also be excluded, I feel.
I do not like the fact you need one chisel for every block. Because all tools take up one item slot per tool, this would be very unhandy. Just give it a durability; A lower one, to keep it expensive, could still be bolstered by the unbreaking enchantment.
The other thing I disagree with is how you erase carvings. I feel they should not have hitboxes at all: You instead target he block on which it is on. Otherwise they don't feel like they are part of the block, but feel they are something attached to it. To erase a carving you could either break the block or put another block over it.
Something interesting could also be the ability to carve pictures; A possibility if painting is also added.
All in all, support, though it could use a little improvement.
I think carving transparent blocks makes sense (etched glass is a real thing), but you're probably right that it shouldn't work on soft blocks like sand, wool, gravel, dirt, etc.
The single use of the chisel is meant to balance them against signs. If you could use the chisel over and over again, then this could potentially be much cheaper and compact than using signs. I consider this a higher tier of sign, which deserves a greater expense.
If it's possible to create a block with no hitbox, then I'd support needing to break the block the carving is on, or placing another block in the carvings space to destroy it.
I like the idea but it seems unnecessarily expensive. 6 planks and a stick gives you 3 signs which stack. I would say an iron ingot is worth at least a few logs so it should have a few uses.
I think carving transparent blocks makes sense (etched glass is a real thing), but you're probably right that it shouldn't work on soft blocks like sand, wool, gravel, dirt, etc.
The single use of the chisel is meant to balance them against signs. If you could use the chisel over and over again, then this could potentially be much cheaper and compact than using signs. I consider this a higher tier of sign, which deserves a greater expense.
If it's possible to create a block with no hitbox, then I'd support needing to break the block the carving is on, or placing another block in the carvings space to destroy it.
You have a point with the transparent blocks, but I meant that from a technical standpoint; It might be strange to carve into the sides of stairs, for example. Including transparent blocks simply makes the implementation more complicated. If it can be done, however, great!
I agree with the balance, but I think that signs are more versatile than carvings anyway, and after a while it is nearly irrelevant if you use one iron ingot or carry a stack of signs. Both are very cheap, even at a fairly early stage. Idea: You can place signs on floors (and should be able to place them on ceilings, I feel), so why not let carvings be carved into these as well? That way the difference would be even clearer.
I'm sure it is possible; The game just needs to know it is there - how you interact with it is an add-on anyway. Plus, signs (and carvings) are (would be) tile entities: We all know you can interact with blocks behind these as long as we don't center on them.
You have a point with the transparent blocks, but I meant that from a technical standpoint; It might be strange to carve into the sides of stairs, for example. Including transparent blocks simply makes the implementation more complicated. If it can be done, however, great!
Yeah, it should avoid any situation where letters magically float in midair. So stairs wouldn't be valid. Neither would things like slabs, torches, etc. If it's a full block though like glass or even ice that should be fine.
Yeah, it should avoid any situation where letters magically float in midair. So stairs wouldn't be valid. Neither would things like slabs, torches, etc. If it's a full block though like glass or even ice that should be fine.
This is a very good idea. I would suggest, however, that you cannot carve just everything; no transparent blocks obviously, but "soft" blocks like dirt, sand and gravel should also be excluded, I feel.
I do not like the fact you need one chisel for every block. Because all tools take up one item slot per tool, this would be very unhandy. Just give it a durability; A lower one, to keep it expensive, could still be bolstered by the unbreaking enchantment.
The other thing I disagree with is how you erase carvings. I feel they should not have hitboxes at all: You instead target he block on which it is on. Otherwise they don't feel like they are part of the block, but feel they are something attached to it. To erase a carving you could either break the block or put another block over it.
Something interesting could also be the ability to carve pictures; A possibility if painting is also added.
All in all, support, though it could use a little improvement.
I agree with the balance, but I think that signs are more versatile than carvings anyway, and after a while it is nearly irrelevant if you use one iron ingot or carry a stack of signs. Both are very cheap, even at a fairly early stage. Idea: You can place signs on floors (and should be able to place them on ceilings, I feel), so why not let carvings be carved into these as well? That way the difference would be even clearer.
I do like the idea of being able to make it seem as though you carved the top and bottom of the block. What's a mystic temple without a rune inscribed floor?
As for durability, I think 3 uses per chisel is a good number. 1/3rd an iron ingot per carving (plus 1/3rd of a stick) seems like a fair price.
Even though balance is in mind, and I do heartily appreciate the attempt for balance, I think 1 use per chisel is a bit of a turnoff.
How about instead of a 'stone sign', you're chiseling in individual dots? That way entering text would take more effort than a wooden sign, but you could also make non-text based carvings, and would be perfect for statues!
Giving it 3 uses would also work.
Rollback Post to RevisionRollBack
Check out Boats Evolved; the fancy huge customizable boats Notch tweeted about brought to life!
This'd be a great addition for the aesthetics of blocks for any type of Minecraft map!
I'm just curious of how much the carving would stand out on the block, however, you have my full support.
This'd be a great addition for the aesthetics of blocks for any type of Minecraft map!
I'm just curious of how much the carving would stand out on the block, however, you have my full support.
Support!
It wouldn't stand out at all. The goal is to make it just look like writing on the block, not anything place on top.
I would think that the durability of the tool would decrease per character carved. In this case, it would be able to have the durability half of shears (as it takes one iron ingot), and each character carved would use up 1 durability. Of course there'll be the unbreaking enchantment available to this tool.
The direction of the text could depend on where your character is facing when it is carving on the block.
What would happen if you break the block? I'm not sure what to suggest for this. Maybe the whole block shatters? It doesn't make sense that the carving disappears.
Rollback Post to RevisionRollBack
Don't argue with idiots. They bring you down to their level and beat you with experience.
What would happen if you break the block? I'm not sure what to suggest for this. Maybe the whole block shatters? It doesn't make sense that the carving disappears.
The carving would just vanish and be lost if you break the block. The dropped block would be completely normal and unmarked if placed again.
I don't think realism is really required in Minecraft (we can now craft granite for heaven's sake), but if you need an explanation it can just be that the carving isn't that deep and is easily scuffed off by tools.
The carving would just vanish and be lost if you break the block. The dropped block would be completely normal and unmarked if placed again.
I don't think realism is really required in Minecraft (we can now craft granite for heaven's sake), but if you need an explanation it can just be that the carving isn't that deep and is easily scuffed off by tools.
...you can -craft- granite? Good lord...
Rollback Post to RevisionRollBack
Check out Boats Evolved; the fancy huge customizable boats Notch tweeted about brought to life!
The text color would vary depending on which block it is on, so it appears like a real carving. For example on stone, clay, or glass the text would be dark gray, on wood it would be dark brown.
To place a carving you would need a new tool, the chisel, which can be crafted out of one stick and one iron ingot. Right clicking on a block with a chisel opens up a GUI to leave a carving. However this wears away the chisel, only allowing one use. A carving can be broken just like signs, but drops nothing, as though you were smoothing out the block it was on. So carvings are rather expensive, an iron ingot each, but well worth it considering the versatility and decorative use.
But your version is very promising, if we are able to easily remove the carvings then I don't see a problem.
Could please provide a link to the original suggestion? I would greatly appreciate it.
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
I do not like the fact you need one chisel for every block. Because all tools take up one item slot per tool, this would be very unhandy. Just give it a durability; A lower one, to keep it expensive, could still be bolstered by the unbreaking enchantment.
The other thing I disagree with is how you erase carvings. I feel they should not have hitboxes at all: You instead target he block on which it is on. Otherwise they don't feel like they are part of the block, but feel they are something attached to it. To erase a carving you could either break the block or put another block over it.
Something interesting could also be the ability to carve pictures; A possibility if painting is also added.
All in all, support, though it could use a little improvement.
I think carving transparent blocks makes sense (etched glass is a real thing), but you're probably right that it shouldn't work on soft blocks like sand, wool, gravel, dirt, etc.
The single use of the chisel is meant to balance them against signs. If you could use the chisel over and over again, then this could potentially be much cheaper and compact than using signs. I consider this a higher tier of sign, which deserves a greater expense.
If it's possible to create a block with no hitbox, then I'd support needing to break the block the carving is on, or placing another block in the carvings space to destroy it.
Maybe it could have 3 uses?
You have a point with the transparent blocks, but I meant that from a technical standpoint; It might be strange to carve into the sides of stairs, for example. Including transparent blocks simply makes the implementation more complicated. If it can be done, however, great!
I agree with the balance, but I think that signs are more versatile than carvings anyway, and after a while it is nearly irrelevant if you use one iron ingot or carry a stack of signs. Both are very cheap, even at a fairly early stage. Idea: You can place signs on floors (and should be able to place them on ceilings, I feel), so why not let carvings be carved into these as well? That way the difference would be even clearer.
I'm sure it is possible; The game just needs to know it is there - how you interact with it is an add-on anyway. Plus, signs (and carvings) are (would be) tile entities: We all know you can interact with blocks behind these as long as we don't center on them.
Yeah, it should avoid any situation where letters magically float in midair. So stairs wouldn't be valid. Neither would things like slabs, torches, etc. If it's a full block though like glass or even ice that should be fine.
Sure, I'm fine with that.
Support!
I do like the idea of being able to make it seem as though you carved the top and bottom of the block. What's a mystic temple without a rune inscribed floor?
As for durability, I think 3 uses per chisel is a good number. 1/3rd an iron ingot per carving (plus 1/3rd of a stick) seems like a fair price.
Even though balance is in mind, and I do heartily appreciate the attempt for balance, I think 1 use per chisel is a bit of a turnoff.
How about instead of a 'stone sign', you're chiseling in individual dots? That way entering text would take more effort than a wooden sign, but you could also make non-text based carvings, and would be perfect for statues!
Giving it 3 uses would also work.
I'm just curious of how much the carving would stand out on the block, however, you have my full support.
Support!
It wouldn't stand out at all. The goal is to make it just look like writing on the block, not anything place on top.
Support!
<insert witty stuff here>
Support.
The direction of the text could depend on where your character is facing when it is carving on the block.
What would happen if you break the block? I'm not sure what to suggest for this. Maybe the whole block shatters? It doesn't make sense that the carving disappears.
The carving would just vanish and be lost if you break the block. The dropped block would be completely normal and unmarked if placed again.
I don't think realism is really required in Minecraft (we can now craft granite for heaven's sake), but if you need an explanation it can just be that the carving isn't that deep and is easily scuffed off by tools.
...you can -craft- granite? Good lord...