Makes explosive entities (tnt, tnt minecarts, ender crystals, etc.) not damage the environment but still do damage to players and mobs. This will make vanilla custom maps more dynamic and interesting as people can use TNT, tnt minecarts, etc with non-blast resistant blocks (for example, fighting a creeper with a tnt minecart on its head in a wool room, so it explodes when it dies)
Before people bombard this with "JUST USE A PLUGIN NOOB" It's actually a interesting idea. However i have the akward feeling this isn't a new idea. And not everyone can use bukkit. I myself had a had time setting it up compared to a vanilla.
Makes explosive entities (tnt, tnt minecarts, ender crystals, etc.) not damage the environment but still do damage to players and mobs.
Good idea for a thread, bad execution. Put more detail into what it will do, & why it'd be useful (although It's pretty obvious what it'd be useful for). Also, give reason why it should be in the game & how it might work.
When you do that, I will definitely support your good, but flat, suggestion.
Actually this is an interesting idea which Mojang might have already considered implicating. Personally I wouldn't use it since I feel it ruins a key experience in the game but this is something /gamerule should be able to do.
Oh, the tortures I could condu--uhh like the idea of this. It would make custom maps more dynamic (looking at you, Vechz) and since this already can be applied to Creeper booms, why not other booms, too?
I will neighter support or debunk.
When you do that, I will definitely support your good, but flat, suggestion.
Good to know. Hope to see it soon then.
Stay fluffy~