Right now all mobs the things exactly the same. Zombies walk at the same speed, skeletons fire at the same rate, they all do the same damage, etc. That's kinda boring. We should bring some variation to the mob attributes.
Note I do not know the exact speed of everything so I'm gonna go do some research.
Zombies:
Should walk at different speeds
Skeletons:
Should sometimes shoot faster or slower. But more accuracy when slower and less when faster.
Should also do less damage the faster it shoots.
Creepers:
Different walk speeds.
Different explosion radii and hiss time
Endermen:
How often they teleport
Blaze and ghast:
How often they fire their fireballs
This will bring more life to the mobs instead of being mindless drones. Thanks for reading and vote in the poll if you support
Note I do not know the exact speed of everything so I'm gonna go do some research.
Zombies:
Should walk at different speeds
Skeletons:
Should sometimes shoot faster or slower. But more accuracy when slower and less when faster.
Should also do less damage the faster it shoots.
Creepers:
Different walk speeds.
Different explosion radii and hiss time
Endermen:
How often they teleport
Blaze and ghast:
How often they fire their fireballs
This will bring more life to the mobs instead of being mindless drones. Thanks for reading and vote in the poll if you support