Instead of forcing mob buffs, give us the option to enable or disable the mob buffs.
There will be modes.
Aggressive Zombies: [ON/OFF] Zombies will chase you as far as render distance goes. OFF: Nerf to 1.5.2.
Zombie Siege: [ON/OFF] Zombies attack villagers. If OFF, zombies won't siege villages, nerfed to 1.1.
Faster Skeleton: [ON/OFF] Skeletons fires faster if you get closer. OFF: Skeleton nerfed to 1.4.7.
Zombie Summoning: [ON/OFF] If disabled, zombies won't summon when damaged and nerfed to 1.5.2.
If set to OFF, the mob changes are disabled, meant they will be reverted.
Setting Aggressive Zombies to OFF reduces the range significantly to 16 blocks radius.
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Curse PremiumThere will be modes.
Aggressive Zombies: [ON/OFF] Zombies will chase you as far as render distance goes. OFF: Nerf to 1.5.2.
Zombie Siege: [ON/OFF] Zombies attack villagers. If OFF, zombies won't siege villages, nerfed to 1.1.
Faster Skeleton: [ON/OFF] Skeletons fires faster if you get closer. OFF: Skeleton nerfed to 1.4.7.
Zombie Summoning: [ON/OFF] If disabled, zombies won't summon when damaged and nerfed to 1.5.2.
If set to OFF, the mob changes are disabled, meant they will be reverted.
Setting Aggressive Zombies to OFF reduces the range significantly to 16 blocks radius.
This will keep some players happy.
Support or no support?
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Curse PremiumPraise be to Spode.
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Curse Premiumbecause some mob buffs can NOT be disabled even using easy difficulty.