This suggestion is Skills, Minecraft sometimes gets boring.. the goal of minecraft is to survive, but after you play for a while you start to thrive, and you have nothing to do.. Here is the suggestion, it just might give you something to do!
You have to start new skills for each world, so you wont ever have to run out of skills to train!
The max level you can achieve for every skill is 20
you would have a Xp bar for every skill once you fill it up completely you will level that skill up, the higher the skill the increased chance of getting More items, and the higher the skill you can do more and do better things!
Also when creating a world you can Enable/Disable Skills
Here and "Some" skills that ive thought of..
Thiefing: The ability to pickpocket villagers, if caught you cannot pickpocket for 5-Minutes, You can level up this skill by stealing items, The higher the skill the more expensive items you can pickpocket
Fighting: Gives you a chance to get a Double damage hit, And triple damage with your hands, You can level up this skill by killing enemys, the higher the skill the higher the chance
Farming: Gives you the chance to get 3-Seeds out of one crop, You can level up this skill by destroying crop, the higher the level the higher the chance
Shooting: Gives you a chance to do double the damage, You can level up this skill by killing enemys, the higher the level the higher the chance
Exploring: Increases spawn rate of Generated structures in unexplored areas of the map, To level up this skill you have to explore the Unexplored areas of your map
Fishing: Gives the chance of reeling in up to 2-Fishes in one cast, You can level up this skill by reeling in fishes, the higher the level the higher the chance
Woodcutting: Gives the chance of getting 2-Wood from one Wood (Only when cut from tree) you can level up this skill my cutting wood (not planks), The higher the level the higher the chance
Mining: Gives the chance of getting Double-Xp every ore you mine, You can level up this skill by mining ore, the higher the level the higher the chance
Well if you have come up with a skill or think i should change something please leave me a comment below
Queue people saying it will make Minecraft into an RPG. And this time I agree with them. While Minecraft still wouldn't have plot or narrative progression, this is way too RPG-ish for me.
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This isn't an Elder Scrolls game, and this would add some pretty horrible balance issues in multiplayer. The same even goes for singleplayer, because once these skills get high enough, some parts of the game would get way easier than they already are. It all adds up in the end.
Queue people saying it will make Minecraft into an RPG. And this time I agree with them. While Minecraft still wouldn't have plot or narrative progression, this is way too RPG-ish for me.
This isn't an Elder Scrolls game, and this would add some pretty horrible balance issues in multiplayer. The same even goes for singleplayer, because once these skills get high enough, some parts of the game would get way easier than they already are. It all adds up in the end.
Added "Also when creating a world you can Enable/Disable Skills"
- you would have a Xp bar for every skill once you fill it up completely you will level that skill up, the higher the skill the increased chance of getting More items, and the higher the skill you can do more and do better things!
Also when creating a world you can Enable/Disable SkillsHere and "Some" skills that ive thought of..
Thiefing: The ability to pickpocket villagers, if caught you cannot pickpocket for 5-Minutes, You can level up this skill by stealing items, The higher the skill the more expensive items you can pickpocket
Fighting: Gives you a chance to get a Double damage hit, And triple damage with your hands, You can level up this skill by killing enemys, the higher the skill the higher the chance
Farming: Gives you the chance to get 3-Seeds out of one crop, You can level up this skill by destroying crop, the higher the level the higher the chance
Shooting: Gives you a chance to do double the damage, You can level up this skill by killing enemys, the higher the level the higher the chance
Exploring: Increases spawn rate of Generated structures in unexplored areas of the map, To level up this skill you have to explore the Unexplored areas of your map
Fishing: Gives the chance of reeling in up to 2-Fishes in one cast, You can level up this skill by reeling in fishes, the higher the level the higher the chance
Woodcutting: Gives the chance of getting 2-Wood from one Wood (Only when cut from tree) you can level up this skill my cutting wood (not planks), The higher the level the higher the chance
Mining: Gives the chance of getting Double-Xp every ore you mine, You can level up this skill by mining ore, the higher the level the higher the chance
Well if you have come up with a skill or think i should change something please leave me a comment below
Also remember to vote!
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Besides, I think it's all kind of unnecessary grinding.
This reminds me of MCMMO. Hmm.
"On a scale of one mile to Lord of the Rings, how far did you walk today?"
Nice try though.
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Retired Staffhttp://www.minecraftforum.net/topic/625846-the-leveling-up-thread/page__hl__%22skill+system%22
http://www.minecraftforum.net/topic/587611-skillcraft/
http://www.minecraftforum.net/topic/585753-possible-skills/#entry7739354
http://www.minecraftforum.net/topic/72898-skills-and-levels/page__st__60#entry1176693
http://www.minecraftforum.net/topic/57243-skills-in-minecraft/#entry947600
http://www.minecraftforum.net/topic/25651-my-level-up-system/page__st__20#entry502037
http://www.minecraftforum.net/topic/27592-skills/
Locking.