The Meaning of Life, the Universe, and Everything.
As many of my fellow Minecraftians may or may not have noticed there is a severe lack of animal diversity throughout the Minecraft world. We all know the sounds we know the drops, we expect to see pigs and cows in meadows and chickens in jungles for some reason. Animal life must be diversified. Minecraft feels bland to me in that regard.
Now I am unsure if this will qualify as a wish list because it only concerns one subject, animal mobs in jungles but it does include multiple species. Deserts, winter Biomes, meadows, swamps, mushroom islands and oceans will be covered later.
Hostile mobs are not discussed here
Probably my personal favorite biome. Thick foliage makes it hard to see, making it easy to hide. Mighty redwoods can provide a stack and a half of wood, not planks, wood. You can build in trees. Whats not to love?
Biome specific residents of Jungle Biomes Ocelots
And that is it for the list, you see my problem?
Ocelots are timid yet tamable mobs who will hunt chickens.
Other creatures commonly found in Jungles
Chickens seem to be the most common
Pigs the second most
Cows the third
Squid in jungle pools
Creatures that could be added
Probably the most obvious mob to add and probably suggested by many people before therefore first on my list.
Crocodiles would live in Jungle rivers and pools and move very little until prey came nearby which would include: Chickens, Squid, Cows, Pigs, Ocelots, Villagers and players. The rate at which they would hunt is up for debate, perhaps introducing code that speeds up the spawning of animals to compensate, or, make a replacement spawn for each one killed by a Croc. Crocodiles who just fed would be neutral.
Creepers and undead mobs would not be on the dinner menu.
Crocodiles would not stray more then 12 blocks from the water.
Crocodiles can move very quickly for brief periods of time, they could be given a jump attack much like a spider that they use once per battle.
Drops-Leather, Crocodile skin is very strong. But a new type of armor should not be added so make them drop leather.
Spawns in Jungle pools and rivers. Makes crossing jungle rivers actually have possible danger.
A small mob the spawns in water blocks in groups of 2-8, colored to be near impossible to see in the water. They attack any non undead mob that enters the water all as one.
Chance to drop a fish when killed
Does not enter Ocean Biomes or non Jungle rivers
Found in larger numbers in Jungle Biomes then other Biomes they hunt anything with living blood, (non aquatic) taking 1/2 to 1 lp in an attack then flying away until hungry again. When attacked they will try to escape rather then fight.
They will not enter Winter, mushroom Biomes or Ocean Biomes. They will enter meadows, woods, mountains and deserts.
Spawns in groups of 1-2 in non Jungle biomes, 2-4 in Jungles
Drops- Only xp
Not my whole idea list but its good enough and I feel like im pushing the wishlist rule.