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I am aware this has probably been discussed before as it is a fairly obvious creature to add to Minecraft following its undead monster theme. Zombies, Zombie Pigmen, Skeletons and Wither skeletons. The possibility of Ghosts or Phantoms is another thing I have in mind however since you are supposed to stick to one topic at a time ill talk about only Vampires on this thread. See my later to be started thread, the Master Vampire. But I figured id throw my ideas out there. http://www.minecraftforum.net/topic/1855192-master-vampire-a-new-boss-mob/
A brief comprehensive Vampiric history
What is a Vampire? Most people are familiar with Vampires in some form or another, legends of Vampires or Vampiric creatures date back millenia. The Greeks called them Empousai or Empusa, female demons who fed on youthful blood. Around the year 1300 A.D tales about the Succubus and Incubus demons became prevalent. Bram Stokers Dracula is a well known tale, transforming Romania's prince of darkness Vlad the Impaler into the most famous Vampire of all time, Dracula. In the past century or so Vampires have become more romanticized much to my own disdain. Vampires like the Dracula portrayed by Bela Lugosi began the transformation of Vampires from bloodthirsty demonic monsters into suave and attractive figures, humanizing them really, but movies like 30 days of night, Vanhelsing, and Priest maintain the monstrous figure. Such as it should be in my personal opinion.
Vampires in Minecraft What?
An highly hostile Undead mob Where?
Spawns uncommonly in normal darkness in the regular world, but is primarily found in their own type of dungeon. Spawn rate adjusted for game difficulty level. Why?
A very strong mob with unique loot and fighting style. Once you acquire a decent blade, Iron or Diamond, especially with enchantments, and some armor no standard mob is a danger to you. Just a nuisance really. A smart player can travel at night and not be attacked at all. The vampire could be added to spice up the dangers of the night time.
Complicated coding required yes, but would be worth it to see them brought to unlife in the Minecraft world.
Attributes and capabilities
Size- 2 blocks high 1 block wide Attack-Melee based attack. Easy-6 Normal-8 Hard-10 (Weaponless) Hp- Easy-25 Normal-35 Hard-45 Special attribute-Drains a certain amount of your hp into itself to heal. The amount is based off of damage dealt and therefore off of the difficulty level. This does not mean additional damage, it means life point absorption from the damage level already set, being 1/4-1/2 damage dealt on a dice roll.
Vampires are an intelligent mob meaning they can open wooden doors, push buttons, climb ladders, and pull levers, and will do so in order to attempt to reach your character if they sense him. Sense meaning if they see you enter a building, they will attempt to follow. However, this also means they can be tricked into harming themselves, as you can set up a trap activated by a button, lever or pressure plate.
Vampires would have twice the vision distance of other undead mobs.
Vampires can break wood doors, dirt, gravel, wood fences, and will break torches. They cannot break wooden blocks, iron doors, iron bars, or cobblestone, stone and different bricks.
On rare occasion a Vampire will wield a sword, stone, iron, or gold. They may also wear armor, up to iron. This is factored into the damage and damage reduction as being intelligent they know how to utilize these items. If you drop a sword or piece of armor near a Vampire they will pick the item up and use them if they are higher tier then their current equipment. The use of a sword does not enhance or hinder the life draining ability, which is factored off of the Vampires base damage.
Drops-Iron bars, bones, gold bars, armor or sword, bone meal, coal, buckets, misc things. However, their most valuable drop is a 100% drop of at least 1 but up to 5 Vampiric ash's.
A secondary interesting and unique drop is the bucket of blood. When poured into a cauldron it will draw in Undead mobs and Wolves, including Vampires. The blood is consumed with three contacts, but a mob such as a Zombie will not drink all three, only one. He will linger near the cauldron, and mobs who drink from it will not despawn very quickly. This allows you to sort of xp farm.
Vampiric ash's-A new in game item dropped by all Vampires. There use is to allow you to "tame" an undead mob, turning them into what is called a Thrall. Zombies, Skeletons or Zombie Pigmen could be turned into your own follower. Similar to the process required to tame wolves or cats, but more dangerous, you hold the ash and right click on a mob when within range to use the ash on them. Dark bubbles will spawn from the undead mob when they have been thralled, and will occasionally bubble up from a thralled undead mob. The process takes 1-5 ash pieces. They do not work on other Vampires. Undead mobs cannot be bred.
Use the ash in conjunction with the cauldron of blood to make acquiring your very own Undead Thrall all the more easy!
Slaying the Vampire
Regular Vampires are melee based, so shooting them with arrows is an excellent way to go but Vampires will seek you out viciously and intelligently so maintain your distance. Arrows also deal less damage then higher tier blades.
Wood was once living but is now dead, like the Vampire, and can be harmful to them. A wooden sword or tool will do +1/2 its standard combat damage, I.E a wooden sword will do 6 damage instead of 4, the same as an iron sword. However due to the lack of durability and still being weaker then a diamond sword a wooden sword may not be your weapon of choice.
Vampires are vulnerable to sunlight and take 1/2 more damage then Zombies or Skeletons when exposed and set aflame.
Welding a weapon enchanted with Smite would be helpful.
Vampires cannot enter Village churches/Temples, even without a door. They cannot enter Jungle or Desert temples.
Vampire Appearance
Black, purple, dark blue or blood red outfits, no squid ward nose as seen on Villagers and Iron Golem's, white fang graphics on face, red, orange or black eyes, dark hair, white flesh. Adding male and female graphical versions would be nice. (With Villagers as well) claws.
Appearance adjusted by armor.
Vampire dungeons
Your average dungeon is a small cobblestone room with a few chests and a mob spawn'er block. A Vampire dungeon would be only slightly different. Found in caves or abandoned mine shafts they are a small (10x10 or so) stone brick or Cobblestone room with one small hallway or two leading off into the cave or mine shaft Your first clue to the existence of this dungeon is the creepy sound you here, and the presence of a unusual number of bats.
Instead of a Mob spawning block there would be a 3 block long and two wide "coffin" wood, or Sarcophagus, stone, varying. Also 0-3 chests with standard loot. The coffin or Sarcophagus can be activated like a chest, and will cause a Vampire to spawn if he (or she) is not already outside or nearby. If there is no Vampire nearby (within 50 blocks, a Vampire will not venture more then 100 blocks from its dungeon and will attempt to return at night.) a Vampire will be spawned, but once opened it will not spawn another so as to prevent player farming Vampires. Vampires once spawned are stronger willed then other mobs and never de-spawn until killed by whatever means.
The coffin or Sarcophagus can contain diamonds, emeralds, gold bars, bone meal and or bones, swords up to diamond, enchantment books and possibly more Vampiric ash's. You may access the chest and loot it after the Vampire is spawned however the Vampire will be attacking you well you do this.
Vampires and Villagers
Those poor little NPC villagers have so much to deal with. I almost feel bad doing this to them. Almost.
If a Vampire is within 100 blocks of a Village he will seek out and attack one villager every night, he will not break a door like a Zombie he will simply open it. He will prefer a solitary villager to a group of them.
If a Villager is present within 20 blocks of his dungeon (say from falling into a cave) he will seek them out.
There is a small chance that contact with a Vampire will turn a Villager into a Vampire. This new Vampire will stalk the wilds, seeking the shadows in daylight. He will also have the squid ward nose, much like the Zombie villager.
Well this is all I can think of at this moment. I shall be discussing the Master Vampire boss, Ghosts or spirits at a later time. I open the floor to comments.
The Meaning of Life, the Universe, and Everything.
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Plenty of other games have Skeletons and Zombies, bread, swords, bows and arrows, so I really have no idea what you mean by just like other games. Its not like I am suggesting Minecraft stop being lego's for the computer, its still Minecraft.
Sort of a nuisance is the point, though more of a danger really. Before you learn how to fight them when you start playing Zombies and Skeletons are a nuisance right? Creepers are still annoying. Also their intelligence and toughness can be adjusted for the difficulty. Even make easy setting not spawn them.
Edit-your also overlooking the positive aspects of their loot
I will not support any mob that is capable of breaking blocks or interacting with redstone unless it only spawns in specific locations. Further, I do believe the loot to be rather pointless.
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The Meaning of Life, the Universe, and Everything.
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They are not common @ Jdawg. They would spawn very uncommonly in standard darkness, and only a portion of dungeons which are already uncommon would be Vampire dungeons. (More common near villages of course) And yes they are tougher then other hostile mobs, that is the whole point. Are they boss level tough? No way. Jdawg have you ever fought a Wither boss without cheats? OMFG talk about a fight. It has 300 lp and basically shoots out TNT and poison. A Vampire on max difficulty would only have 45, a little more then twice that of a Zombie, and they are substantially less common then Zombies. Also the Master Vampire would be a new boss for the regular dimension, Wither are technically from the Nether, and the Ender Dragon is in the End. Given the prevalence of Undead mobs in the normal world would it not make sense to have an Undead overlord for the normal world?
Edit-Add shadow realm a new dimension
@TheEpicdude. There are no Vampires in Twilight, those are Sparklepires. And yes they would look similar to your classic Dracula but Minecraft has limits lol.
@PathofPie. Did you know Endermen can break blocks? Zombies can break doors, would you rather have a door opened or broken? And you would just have to be clever mate, put dirt on your side of the iron door and it cant open. It is a bit too easy to be safe, I have no danger sense anymore against standard mobs in Minecraft. Also if it does not see you enter a dirt shelter it wont come after you. It also makes no sense that sand dirt and gravel can stop mobs anyways. As for the loot, that is you opinion.
Edit-Breaking blocks is a very small concern of mine as a Vampire ability btw I wouldn't care if that got removed
When you think about the whole minecraft world (which is practically infinite) then there would be a lot. I'm talking a powerful boss in a dungeon like a maze.
And if those things in twilight are called sparklespires then twilight has bad creativity.also what would the werewolf things be called?
Sparkledoggies
When you think about the whole minecraft world (which is practically infinite) then there would be a lot. I'm talking a powerful boss in a dungeon like a maze.
My Master Vampire idea includes something like that.
As for your first point of course in an infinite world there would be a lot of Vampires. There would also be a lot of Diamonds, a lot of Zombies, a lot of Villages, ect.
And if those things in twilight are called sparklespires then twilight has bad creativity.also what would the werewolf things be called?
Sparkledoggies
I cannot say how the books are as I have never read them but I could not stand the first movie the only one I watched. I was making fun of it. Try Underworld for a more interesting Vampire/Lycan war.
Maybe, but they should be the old ones, not the twisted modern ones. Like strigoi, the traditional ones from Romanian folklore: http://en.wikipedia.org/wiki/Strigoi
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The Meaning of Life, the Universe, and Everything.
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See I have the opposite view, I feel like we are missing a puzzle piece to the undead mob system. Also witches are not undead (usually) though they sort of fit into the clique as you called it.
@Master Neloth idk, having spirits who could transform into animals and possess things or perform magic would be even more complicated. However I would like spirits to be added and ill post about them at some point.
See I have the opposite view, I feel like we are missing a puzzle piece to the undead mob system. Also witches are not undead (usually) though they sort of fit into the clique as you called it.
@Master Neloth idk, having spirits who could transform into animals and possess things or perform magic would be even more complicated. However I would like spirits to be added and ill post about them at some point.
Oh, you thought I meant ghosts. After reading the article on Strigoi more I can see they were described more like some spirit/vampire hybrid. I meant more like traditional vampires, walking non-rotting corpses who are smarter than zombies, feed on blood, and can morph into bats. But, after reading your original post more closely, it looks like you have the right idea. Maybe in the future we could have liches (undead mages) and stuff like that. I support.
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We crawled through dirt and blood and sand to achieve our glorious victory... Not for medals, or glory ...But for what was right.
If vampires were incorporated into Minecraft, I'd want to see them be loosely based rather than the stereotype; basically, something as monstrous as it is intelligent... Take the movie Priest, for example: say what you want about the film itself...but the vampires were downright awesome and an extremely interesting adaptation that didn't follow the traditional concepts.
So, I'd support a vampiric creature...but not the standard run of the mill vampire that we have all seen a million times. As for the ability to manipulate redstone and the like...I wouldn't mind that in the least bit so long as it doesn't destroy anything. I like the idea of more intelligent mobs.
I am aware this has probably been discussed before as it is a fairly obvious creature to add to Minecraft following its undead monster theme. Zombies, Zombie Pigmen, Skeletons and Wither skeletons. The possibility of Ghosts or Phantoms is another thing I have in mind however since you are supposed to stick to one topic at a time ill talk about only Vampires on this thread. See my later to be started thread, the Master Vampire. But I figured id throw my ideas out there.
http://www.minecraftforum.net/topic/1855192-master-vampire-a-new-boss-mob/
A brief comprehensive Vampiric history
What is a Vampire? Most people are familiar with Vampires in some form or another, legends of Vampires or Vampiric creatures date back millenia. The Greeks called them Empousai or Empusa, female demons who fed on youthful blood. Around the year 1300 A.D tales about the Succubus and Incubus demons became prevalent. Bram Stokers Dracula is a well known tale, transforming Romania's prince of darkness Vlad the Impaler into the most famous Vampire of all time, Dracula. In the past century or so Vampires have become more romanticized much to my own disdain. Vampires like the Dracula portrayed by Bela Lugosi began the transformation of Vampires from bloodthirsty demonic monsters into suave and attractive figures, humanizing them really, but movies like 30 days of night, Vanhelsing, and Priest maintain the monstrous figure. Such as it should be in my personal opinion.
Vampires in Minecraft
What?
An highly hostile Undead mob
Where?
Spawns uncommonly in normal darkness in the regular world, but is primarily found in their own type of dungeon. Spawn rate adjusted for game difficulty level.
Why?
A very strong mob with unique loot and fighting style. Once you acquire a decent blade, Iron or Diamond, especially with enchantments, and some armor no standard mob is a danger to you. Just a nuisance really. A smart player can travel at night and not be attacked at all. The vampire could be added to spice up the dangers of the night time.
Complicated coding required yes, but would be worth it to see them brought to unlife in the Minecraft world.
Attributes and capabilities
Size- 2 blocks high 1 block wide
Attack-Melee based attack. Easy-6 Normal-8 Hard-10 (Weaponless)
Hp- Easy-25 Normal-35 Hard-45
Special attribute-Drains a certain amount of your hp into itself to heal. The amount is based off of damage dealt and therefore off of the difficulty level. This does not mean additional damage, it means life point absorption from the damage level already set, being 1/4-1/2 damage dealt on a dice roll.
Vampires are an intelligent mob meaning they can open wooden doors, push buttons, climb ladders, and pull levers, and will do so in order to attempt to reach your character if they sense him. Sense meaning if they see you enter a building, they will attempt to follow. However, this also means they can be tricked into harming themselves, as you can set up a trap activated by a button, lever or pressure plate.
Vampires would have twice the vision distance of other undead mobs.
Vampires can break wood doors, dirt, gravel, wood fences, and will break torches. They cannot break wooden blocks, iron doors, iron bars, or cobblestone, stone and different bricks.
On rare occasion a Vampire will wield a sword, stone, iron, or gold. They may also wear armor, up to iron. This is factored into the damage and damage reduction as being intelligent they know how to utilize these items. If you drop a sword or piece of armor near a Vampire they will pick the item up and use them if they are higher tier then their current equipment. The use of a sword does not enhance or hinder the life draining ability, which is factored off of the Vampires base damage.
Drops-Iron bars, bones, gold bars, armor or sword, bone meal, coal, buckets, misc things. However, their most valuable drop is a 100% drop of at least 1 but up to 5 Vampiric ash's.
A secondary interesting and unique drop is the bucket of blood. When poured into a cauldron it will draw in Undead mobs and Wolves, including Vampires. The blood is consumed with three contacts, but a mob such as a Zombie will not drink all three, only one. He will linger near the cauldron, and mobs who drink from it will not despawn very quickly. This allows you to sort of xp farm.
Vampiric ash's-A new in game item dropped by all Vampires. There use is to allow you to "tame" an undead mob, turning them into what is called a Thrall. Zombies, Skeletons or Zombie Pigmen could be turned into your own follower. Similar to the process required to tame wolves or cats, but more dangerous, you hold the ash and right click on a mob when within range to use the ash on them. Dark bubbles will spawn from the undead mob when they have been thralled, and will occasionally bubble up from a thralled undead mob. The process takes 1-5 ash pieces. They do not work on other Vampires. Undead mobs cannot be bred.
Use the ash in conjunction with the cauldron of blood to make acquiring your very own Undead Thrall all the more easy!
Slaying the Vampire
Regular Vampires are melee based, so shooting them with arrows is an excellent way to go but Vampires will seek you out viciously and intelligently so maintain your distance. Arrows also deal less damage then higher tier blades.
Wood was once living but is now dead, like the Vampire, and can be harmful to them. A wooden sword or tool will do +1/2 its standard combat damage, I.E a wooden sword will do 6 damage instead of 4, the same as an iron sword. However due to the lack of durability and still being weaker then a diamond sword a wooden sword may not be your weapon of choice.
Vampires are vulnerable to sunlight and take 1/2 more damage then Zombies or Skeletons when exposed and set aflame.
Welding a weapon enchanted with Smite would be helpful.
Vampires cannot enter Village churches/Temples, even without a door. They cannot enter Jungle or Desert temples.
Vampire Appearance
Black, purple, dark blue or blood red outfits, no squid ward nose as seen on Villagers and Iron Golem's, white fang graphics on face, red, orange or black eyes, dark hair, white flesh. Adding male and female graphical versions would be nice. (With Villagers as well) claws.
Appearance adjusted by armor.
Vampire dungeons
Your average dungeon is a small cobblestone room with a few chests and a mob spawn'er block. A Vampire dungeon would be only slightly different. Found in caves or abandoned mine shafts they are a small (10x10 or so) stone brick or Cobblestone room with one small hallway or two leading off into the cave or mine shaft Your first clue to the existence of this dungeon is the creepy sound you here, and the presence of a unusual number of bats.
Instead of a Mob spawning block there would be a 3 block long and two wide "coffin" wood, or Sarcophagus, stone, varying. Also 0-3 chests with standard loot. The coffin or Sarcophagus can be activated like a chest, and will cause a Vampire to spawn if he (or she) is not already outside or nearby. If there is no Vampire nearby (within 50 blocks, a Vampire will not venture more then 100 blocks from its dungeon and will attempt to return at night.) a Vampire will be spawned, but once opened it will not spawn another so as to prevent player farming Vampires. Vampires once spawned are stronger willed then other mobs and never de-spawn until killed by whatever means.
The coffin or Sarcophagus can contain diamonds, emeralds, gold bars, bone meal and or bones, swords up to diamond, enchantment books and possibly more Vampiric ash's. You may access the chest and loot it after the Vampire is spawned however the Vampire will be attacking you well you do this.
Vampires and Villagers
Those poor little NPC villagers have so much to deal with. I almost feel bad doing this to them. Almost.
If a Vampire is within 100 blocks of a Village he will seek out and attack one villager every night, he will not break a door like a Zombie he will simply open it. He will prefer a solitary villager to a group of them.
If a Villager is present within 20 blocks of his dungeon (say from falling into a cave) he will seek them out.
There is a small chance that contact with a Vampire will turn a Villager into a Vampire. This new Vampire will stalk the wilds, seeking the shadows in daylight. He will also have the squid ward nose, much like the Zombie villager.
Well this is all I can think of at this moment. I shall be discussing the Master Vampire boss, Ghosts or spirits at a later time. I open the floor to comments.
Sort of a nuisance is the point, though more of a danger really. Before you learn how to fight them when you start playing Zombies and Skeletons are a nuisance right? Creepers are still annoying. Also their intelligence and toughness can be adjusted for the difficulty. Even make easy setting not spawn them.
Edit-your also overlooking the positive aspects of their loot
"And so I go fast. Not because I want to, because no one else will."
-Sanic Hegehog
Hahaha....ya and would there skin be rotting or would they have the complexion of a baby
Edit-Add shadow realm a new dimension
@TheEpicdude. There are no Vampires in Twilight, those are Sparklepires. And yes they would look similar to your classic Dracula but Minecraft has limits lol.
@PathofPie. Did you know Endermen can break blocks? Zombies can break doors, would you rather have a door opened or broken? And you would just have to be clever mate, put dirt on your side of the iron door and it cant open. It is a bit too easy to be safe, I have no danger sense anymore against standard mobs in Minecraft. Also if it does not see you enter a dirt shelter it wont come after you. It also makes no sense that sand dirt and gravel can stop mobs anyways. As for the loot, that is you opinion.
Edit-Breaking blocks is a very small concern of mine as a Vampire ability btw I wouldn't care if that got removed
And if those things in twilight are called sparklespires then twilight has bad creativity.also what would the werewolf things be called?
Sparkledoggies
My Master Vampire idea includes something like that.
As for your first point of course in an infinite world there would be a lot of Vampires. There would also be a lot of Diamonds, a lot of Zombies, a lot of Villages, ect.
I cannot say how the books are as I have never read them but I could not stand the first movie the only one I watched. I was making fun of it. Try Underworld for a more interesting Vampire/Lycan war.
We crawled through dirt and blood and sand to achieve our glorious victory... Not for medals, or glory ...But for what was right.
@Master Neloth idk, having spirits who could transform into animals and possess things or perform magic would be even more complicated. However I would like spirits to be added and ill post about them at some point.
Oh, you thought I meant ghosts. After reading the article on Strigoi more I can see they were described more like some spirit/vampire hybrid. I meant more like traditional vampires, walking non-rotting corpses who are smarter than zombies, feed on blood, and can morph into bats. But, after reading your original post more closely, it looks like you have the right idea. Maybe in the future we could have liches (undead mages) and stuff like that. I support.
We crawled through dirt and blood and sand to achieve our glorious victory... Not for medals, or glory ...But for what was right.
See new thread-http://www.minecraftforum.net/topic/1855192-master-vampire-a-new-boss-mob/
If vampires were incorporated into Minecraft, I'd want to see them be loosely based rather than the stereotype; basically, something as monstrous as it is intelligent... Take the movie Priest, for example: say what you want about the film itself...but the vampires were downright awesome and an extremely interesting adaptation that didn't follow the traditional concepts.
So, I'd support a vampiric creature...but not the standard run of the mill vampire that we have all seen a million times. As for the ability to manipulate redstone and the like...I wouldn't mind that in the least bit so long as it doesn't destroy anything. I like the idea of more intelligent mobs.