Hello everyone. I will share some cool ideas with you. Sorry, I am not going to have pictures. I don't want my idea to look like something you would expect. You have to imagine it for yourself. Ok, lets start.
Mobs Alligator- Could spawn in swamp biomes, drops leather and xp, hostile, and not be friendly towards any mob, other than other alligators, a great addition to water mobs.
Bunny- Could have two kinds-normal and snow, lives in plains, taiga , ice plains and forest, passive, and drops xp.
Squirrel- Could spawn in forest, eats acorns, passive, drops acorn xp and leather, and fast.
Bear- Could have two kinds-normal and snow, spawns in forest and taiga, hostile, and drops fish xp and cooked fish a rare drop.
Rat- Could spawn in any biome(except hell and sky), passive, and drops xp.
Bee- Could spawn in forest, jungle, and extreme hills, can be located in beehives from trees, hostile when close, and drops xp and rarely honey.
Frog- Could Spawn in swamp, hops around, passive, and drops xp.
Mole- Could spawn in holes, passive, and drops xp.
Pirate- Could spawn in ocean biome, lives on big boats(just made out of wood planks), has a crew of at least 4 or 5, strongest one is the pirate captain, uses similar skin as villagers, uses iron swords, hostile, kills any mob other than other pirates, and drops leather, xp and rarely an iron sword, also a rare chance of it being an enchanted sword, another great addition to water mobs.
Crab- Could spawn in beach and ocean biome, neutral, drops raw crab meat and xp.
Landscape
Sunflowers- Could generate in plains biomes, about as tall as enchantment tables, and used merely for a beautiful decoration.
Waterfalls- Could generate in Jungle Biomes, have a drop equivalent to the drop of a ravine, and looks beautiful.
Holes- Moles live here.
Pirate Ship- Pirates spawn here, can have chests with gold, buckets, and sometimes swords, and enchantment books, about the size of a stereotypical pirate ship(not to big, or too small!), and has a sail with skeleton face and bones made with black wool, white wool, and gray wool.
Palm Trees- No, not a new tree, but a decoration only found on Tropical Islands.
Beehives- Bees spawn here, can only right click a hive 3 times for honey.
Items
Acorns- Could be dropped from either squirrels or oak trees, can be a fuel source, and could be used to breed squirrels.
Honey- Could be obtained from a bee hive when right clicking with an empty bottle, and could be used to heal 2 hearts.
Raw Crab Meat- Obtained from crabs
Cooked Crab Meat- Obtained by cooking Raw Crab Meat.
Gold Coin- Could be obtained by smelting gold nuggets, could replace emeralds as the current currency.
Biomes
Hell Valley-A biome with lava rivers and valleys and mountains, only accessed in the Nether, and dangerous to be in.
Tropical Island- An island biome with palm trees used as decoration, villages could generate here, rare to come across, and would have beautiful colors.
Well, that is all I have. I hope you enjoyed these ideas. They took me awhile to think of. Yes, I know I didn't do a perfect job. Thanks if you read though!
I like some of these ideas, like the biomes, pirates and aesthetic mobs, but this is a wishlist. Please make separate threads for these ideas.
EDIT: This is the right section, but you need to make separate topic posts for different ideas, otherwise this is considered a wishlist and the topic will be locked.
I like some of these ideas, like the biomes, pirates and aesthetic mobs, but this is a wishlist. Please make separate threads for these ideas.
EDIT: This is the right section, but you need to make separate topic posts for different ideas, otherwise this is considered a wishlist and the topic will be locked.
Yep, you need to divide this into separate threads. You may be in the right section, but we have a rule that you don't make a list of a ton of things that are not related to each other.
Also, be sure to search before posting. Besides the mole holes and sunflowers, I know for a fact that every single one of your ideas has been posted in way better detail. There is also a rule about posting vague and/or redundant topics.
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Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
Mobs
Alligator- Could spawn in swamp biomes, drops leather and xp, hostile, and not be friendly towards any mob, other than other alligators, a great addition to water mobs.
Bunny- Could have two kinds-normal and snow, lives in plains, taiga , ice plains and forest, passive, and drops xp.
Squirrel- Could spawn in forest, eats acorns, passive, drops acorn xp and leather, and fast.
Bear- Could have two kinds-normal and snow, spawns in forest and taiga, hostile, and drops fish xp and cooked fish a rare drop.
Rat- Could spawn in any biome(except hell and sky), passive, and drops xp.
Bee- Could spawn in forest, jungle, and extreme hills, can be located in beehives from trees, hostile when close, and drops xp and rarely honey.
Frog- Could Spawn in swamp, hops around, passive, and drops xp.
Mole- Could spawn in holes, passive, and drops xp.
Pirate- Could spawn in ocean biome, lives on big boats(just made out of wood planks), has a crew of at least 4 or 5, strongest one is the pirate captain, uses similar skin as villagers, uses iron swords, hostile, kills any mob other than other pirates, and drops leather, xp and rarely an iron sword, also a rare chance of it being an enchanted sword, another great addition to water mobs.
Crab- Could spawn in beach and ocean biome, neutral, drops raw crab meat and xp.
Landscape
Sunflowers- Could generate in plains biomes, about as tall as enchantment tables, and used merely for a beautiful decoration.
Waterfalls- Could generate in Jungle Biomes, have a drop equivalent to the drop of a ravine, and looks beautiful.
Holes- Moles live here.
Pirate Ship- Pirates spawn here, can have chests with gold, buckets, and sometimes swords, and enchantment books, about the size of a stereotypical pirate ship(not to big, or too small!), and has a sail with skeleton face and bones made with black wool, white wool, and gray wool.
Palm Trees- No, not a new tree, but a decoration only found on Tropical Islands.
Beehives- Bees spawn here, can only right click a hive 3 times for honey.
Items
Acorns- Could be dropped from either squirrels or oak trees, can be a fuel source, and could be used to breed squirrels.
Honey- Could be obtained from a bee hive when right clicking with an empty bottle, and could be used to heal 2 hearts.
Raw Crab Meat- Obtained from crabs
Cooked Crab Meat- Obtained by cooking Raw Crab Meat.
Gold Coin- Could be obtained by smelting gold nuggets, could replace emeralds as the current currency.
Biomes
Hell Valley-A biome with lava rivers and valleys and mountains, only accessed in the Nether, and dangerous to be in.
Tropical Island- An island biome with palm trees used as decoration, villages could generate here, rare to come across, and would have beautiful colors.
Well, that is all I have. I hope you enjoyed these ideas. They took me awhile to think of. Yes, I know I didn't do a perfect job. Thanks if you read though!
But i posted it in suggestions.
EDIT: This is the right section, but you need to make separate topic posts for different ideas, otherwise this is considered a wishlist and the topic will be locked.
PROUD USER OF THE STEVE SKIN
I understand. I will work on that then.
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ModeratorAlso, be sure to search before posting. Besides the mole holes and sunflowers, I know for a fact that every single one of your ideas has been posted in way better detail. There is also a rule about posting vague and/or redundant topics.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
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