Who else thinks wireless redstone transmitters/ receivers should be implemented (Craftable in survival). It would save a ton of redstone and repeaters and would just be helpful in general. You can create different "frequencies" so you can connect as many as you like. Crafting recipe:
Redstone torches in the four corners, a comparator in the middle and redstone dust in the remaining spaces.
An by the way, this already exists. You can use command blocks with the scoreboard feature.
Transmitter: a command block adds one point to a random objective ( you can use anything)
Receiver: a command block checking if a point has been added. If so, an output is given through a comparator and a second command block removes the point.
Very easy to do with command blocks. Use /scoreboard players set @p (objective) 1, hooked up to input, then a clock and comparitor on a command block with /testfor @a[score_(objective)_min=1] and then hook that comparitor output to a command block with /scoreboard players set @a[score_(objective)_min=1] (objective) 0, then hook that up to an output. It's easier than it sounds.
The point of redstone is to act as a wire to transmit power. It's find the way it is, I don't think we really need wireless redstone just to save a few minutes of mining and building.
Redstone torches in the four corners, a comparator in the middle and redstone dust in the remaining spaces.
Transmitter: a command block adds one point to a random objective ( you can use anything)
Receiver: a command block checking if a point has been added. If so, an output is given through a comparator and a second command block removes the point.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumNow about the suggestion, this suggestion is way too over-suggested, over-powered, and over-easy (and I don't mean the way you can cook your eggs).
Also, here is an awesome suggestion I had: http://www.minecraftforum.net/topic/1745550-biome-effects/