If your an adventure player like my self you like to find more random buildings or generated places so a couple of ideas I had is floating dungeons (with harder mobs),
singular testificate buidlings randomly generated in the wold with one to two villagers,
a new type of biome kind of thing is in deserts randomly you'd find an oasis which would have some palm trees (A new sapling maybe?) some nice water in a little pools and some plant life and along side that I was hoping per biome water would change color slightly so for desert it would be a nice turqoise maybe something close to that for swamp a mucky green etc.,
I was also hoping for a new demension so I'm not sure whqat to name it or anything along the lines of that but it would take nether stars surronded by some sort of block to make another and you couldcraft a portal to a would called the wither and it would always be night wither skeletons would be the population (maybe other types of a wither mobs) that way we have mroe of a reason to fight the wither multiple times and not just because of beacons,
a new type of weapon system such as battle axes (which would do more damage then a sword) and would be crafted like a helmet with sticks all down the middle and I have been wanting a hammer weapon to be added but a dungeon weapon we already have a type of armor you can't get (except for from villagers) which is chain but I want hammers and you can only get them from dungeons,
and finally a feature I really have wanted for a while a dummy (for combat practice) it looks just like a player only with no living animations and it's texture is wood (depending on what you made it out of) and you could equip it with armor and a weapon make it hold an item if desired and had an NBT tag to make it looks like a player but still was still had no living animation and has the same orentations as a mob head and if shot with a bow it would act like a player and make the bell sound if it hit them and it would sound like your hitting wood when hitting it with a sword though and can only be broken with a tool now I've wanted this feature for a long time for a good combat practicing system and such I have wanted this for another fact so you could have npcs in multiplayer that would be good for multiplayer because it is coulnted as a block so you can climb and stand on it and it would send a redstone signal if shot with a bow.
I have really wanted these features for quite some time probably sense back in Beta 1.7 well some of these features anyway, and these features would all be for the purpose so that players would adventure more if there's more out there to explore and we know Jeb can do these things we've seen his generating like from Minecraft 1.2.5 when they added jungles. So those are my ideas to enhance the cuuretly simple combat system and adding more types of things to adventure for. ~Thanks for reading!
Ok, well um I believe posting more than one thing is a wish list and against rules, but I will go ahead and give you my thoughts
I agree with the more buildings, I dont like your supposed "floating dungeon/fortress" idea, if we had the aether dimension then I would say yes
I think it would be cool if deserts had oasis's
I would like a new dimension, but I dont think the wither is the way to go, but I see your reasoning behind the decision
Your idea for the dungeon weapon is good, but why would you have it in a dungeon if what you are saying is that since we can get chainmail from villigers we should get a battleaxe from a random chest? I think that ether the weapon could be sold to use by the blacksmith or add some new crafting mechanic, like we can buy a blueprint from the blacksmith and then with this blueprint we can build different weapons, but the blueprint has to be part of the recipe
Now your practice dummy I really like, I guess you could either right click it and open its inventory, or you could right click with a sword and it equips the sword... Now what I believe is if that you give it a weapon it should become a hostile mob of some kind, but when defeated it drops the dummy pick up block, and depending what armor/weapons it had would be dropped but damaged like any other used weapon or armor
Also the Redstone thing could help with like a cool new way for like a mansion or something, having a personal doorman or something
Ok, well um I believe posting more than one thing is a wish list and against rules, but I will go ahead and give you my thoughts
I agree with the more buildings, I dont like your supposed "floating dungeon/fortress" idea, if we had the aether dimension then I would say yes
I think it would be cool if deserts had oasis's
I would like a new dimension, but I dont think the wither is the way to go, but I see your reasoning behind the decision
Your idea for the dungeon weapon is good, but why would you have it in a dungeon if what you are saying is that since we can get chainmail from villigers we should get a battleaxe from a random chest? I think that ether the weapon could be sold to use by the blacksmith or add some new crafting mechanic, like we can buy a blueprint from the blacksmith and then with this blueprint we can build different weapons, but the blueprint has to be part of the recipe
Now your practice dummy I really like, I guess you could either right click it and open its inventory, or you could right click with a sword and it equips the sword... Now what I believe is if that you give it a weapon it should become a hostile mob of some kind, but when defeated it drops the dummy pick up block, and depending what armor/weapons it had would be dropped but damaged like any other used weapon or armor
Also the Redstone thing could help with like a cool new way for like a mansion or something, having a personal doorman or something
Overall I give support,
Thanks and my reasoning for the weapon only get able through dungeons/loot chests is for the fact that it would be nicer so not all your "rare" stuff comes from villagers. Now I do believe floating islands would be nice though with some sort of dungeon/loot chest if you take at the attached photos you'll see my reasoning... Hope you like my models and now that I thought of it it would have to be some sort of dungeon with a roof so mobs don't burn and I was thinking it would be better if the ground areas where a little longer... And I apologize I didn't know that was against the rules I must of accidentally skipped that so I apologize.
If your an adventure player like my self you like to find more random buildings or generated places so a couple of ideas I had is floating dungeons (with harder mobs),
But not everyone's an adventurer. Also, floating dungeons can cause unwanted mob spawning down below.And the big dirt roof on top looks silly... I like the dungeon design itself though.
singular testificate buidlings randomly generated in the wold with one to two villagers,
This seems a bit pointless.
a new type of biome kind of thing is in deserts randomly you'd find an oasis which would have some palm trees (A new sapling maybe?) some nice water in a little pools and some plant life and along side that I was hoping per biome water would change color slightly so for desert it would be a nice turqoise maybe something close to that for swamp a mucky green etc.,
An oasis would be cool.But, add more information. Completely think this out.
I was also hoping for a new demension so I'm not sure whqat to name it or anything along the lines of that but it would take nether stars surronded by some sort of block to make another and you couldcraft a portal to a would called the wither and it would always be night wither skeletons would be the population (maybe other types of a wither mobs) that way we have mroe of a reason to fight the wither multiple times and not just because of beacons,
Pretty unoriginal for a new dimension. The Nether already has naturally spawning wither skeletons, with the materials inside the Nether forming into the Wither boss. Again, add more info. This is really not detailed.
a new type of weapon system such as battle axes (which would do more damage then a sword) and would be crafted like a helmet with sticks all down the middle and I have been wanting a hammer weapon to be added but a dungeon weapon we already have a type of armor you can't get (except for from villagers) which is chain but I want hammers and you can only get them from dungeons,
Once again, add more information. All you gave us is the crafting recipe.Also oversuggested.
and finally a feature I really have wanted for a while a dummy (for combat practice) it looks just like a player only with no living animations and it's texture is wood (depending on what you made it out of) and you could equip it with armor and a weapon make it hold an item if desired and had an NBT tag to make it looks like a player but still was still had no living animation and has the same orentations as a mob head and if shot with a bow it would act like a player and make the bell sound if it hit them and it would sound like your hitting wood when hitting it with a sword though and can only be broken with a tool now I've wanted this feature for a long time for a good combat practicing system and such I have wanted this for another fact so you could have npcs in multiplayer that would be good for multiplayer because it is coulnted as a block so you can climb and stand on it and it would send a redstone signal if shot with a bow.
Seriously? Combat practice? All you do is strafe and click as fast as possible with your best sword. As for the redstone signal, we have wooden buttons for that.
I have really wanted these features for quite some time probably sense back in Beta 1.7 well some of these features anyway, and these features would all be for the purpose so that players would adventure more if there's more out there to explore and we know Jeb can do these things we've seen his generating like from Minecraft 1.2.5 when they added jungles. So those are my ideas to enhance the cuuretly simple combat system and adding more types of things to adventure for. ~Thanks for reading!
It's a wishlist. You didn't really give "new" generated buildings, just a floating dungeon remake, a knockoff Wither realm, miniaturized villages, and a new biome. You also did not give any information on an "advanced" combat system, just two vague weapons.
In my opinion I would say this is a great Idea the floating dungeons may be hard to see if you are not in a good render distance / are to high in the sky. Also the battle axes have been thought up for a while and are always a good suggestion.Also the practice dummy is really a good idea and would be nice for archery practicing.
In my opinion I would say this is a great Idea the floating dungeons may be hard to see if you are not in a good render distance / are to high in the sky. Also the battle axes have been thought up for a while and are always a good suggestion.Also the practice dummy is really a good idea and would be nice for archery practicing.
+Support
Thanks man I really enjoy people sharing my thoughts but says other I need to be more specific well I'm unaware if any of Mojang actually attend to this so it might be a waste of our time, but I knew I has the time and it was worth the shot.
Ah. A fair suggestion. Just cant physically see this in the game. It looks interesting, yet too unusual. Your on the lines to something good however, I like your creative thinking (I was told not to half-support suggestions), either support or no support. For this, I'm sorry but it would have to be no support.
Well thanks anyway man I guess I really should've just been more in detail but I am just glad you at least took the time to read my ideas and thoughts.
I understand you want me to be specific but if I wanted to get into detail people would see how long it was and bail in under seconds....
Detailed suggestions can work. Forged Swords did. The various boat suggestions did. GO INTO EXTREME DETAIL ABOUT EVERY SINGLE MINOR FEATURE. Just use spoilers to make it less overwhelming.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” — Albert Einstein
"Never try to teach a pig to sing; it wastes your time and it annoys the pig." — Robert Heinlein
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singular testificate buidlings randomly generated in the wold with one to two villagers,
a new type of biome kind of thing is in deserts randomly you'd find an oasis which would have some palm trees (A new sapling maybe?) some nice water in a little pools and some plant life and along side that I was hoping per biome water would change color slightly so for desert it would be a nice turqoise maybe something close to that for swamp a mucky green etc.,
I was also hoping for a new demension so I'm not sure whqat to name it or anything along the lines of that but it would take nether stars surronded by some sort of block to make another and you couldcraft a portal to a would called the wither and it would always be night wither skeletons would be the population (maybe other types of a wither mobs) that way we have mroe of a reason to fight the wither multiple times and not just because of beacons,
a new type of weapon system such as battle axes (which would do more damage then a sword) and would be crafted like a helmet with sticks all down the middle and I have been wanting a hammer weapon to be added but a dungeon weapon we already have a type of armor you can't get (except for from villagers) which is chain but I want hammers and you can only get them from dungeons,
and finally a feature I really have wanted for a while a dummy (for combat practice) it looks just like a player only with no living animations and it's texture is wood (depending on what you made it out of) and you could equip it with armor and a weapon make it hold an item if desired and had an NBT tag to make it looks like a player but still was still had no living animation and has the same orentations as a mob head and if shot with a bow it would act like a player and make the bell sound if it hit them and it would sound like your hitting wood when hitting it with a sword though and can only be broken with a tool now I've wanted this feature for a long time for a good combat practicing system and such I have wanted this for another fact so you could have npcs in multiplayer that would be good for multiplayer because it is coulnted as a block so you can climb and stand on it and it would send a redstone signal if shot with a bow.
I have really wanted these features for quite some time probably sense back in Beta 1.7 well some of these features anyway, and these features would all be for the purpose so that players would adventure more if there's more out there to explore and we know Jeb can do these things we've seen his generating like from Minecraft 1.2.5 when they added jungles. So those are my ideas to enhance the cuuretly simple combat system and adding more types of things to adventure for. ~Thanks for reading!
I agree with the more buildings, I dont like your supposed "floating dungeon/fortress" idea, if we had the aether dimension then I would say yes
I think it would be cool if deserts had oasis's
I would like a new dimension, but I dont think the wither is the way to go, but I see your reasoning behind the decision
Your idea for the dungeon weapon is good, but why would you have it in a dungeon if what you are saying is that since we can get chainmail from villigers we should get a battleaxe from a random chest? I think that ether the weapon could be sold to use by the blacksmith or add some new crafting mechanic, like we can buy a blueprint from the blacksmith and then with this blueprint we can build different weapons, but the blueprint has to be part of the recipe
Now your practice dummy I really like, I guess you could either right click it and open its inventory, or you could right click with a sword and it equips the sword... Now what I believe is if that you give it a weapon it should become a hostile mob of some kind, but when defeated it drops the dummy pick up block, and depending what armor/weapons it had would be dropped but damaged like any other used weapon or armor
Also the Redstone thing could help with like a cool new way for like a mansion or something, having a personal doorman or something
Overall I give support,
Thanks and my reasoning for the weapon only get able through dungeons/loot chests is for the fact that it would be nicer so not all your "rare" stuff comes from villagers. Now I do believe floating islands would be nice though with some sort of dungeon/loot chest if you take at the attached photos you'll see my reasoning...
Responses in bold.
"On a scale of one mile to Lord of the Rings, how far did you walk today?"
+Support
Thank you the temple/dungeon I built by hand.
I understand you want me to be specific but if I wanted to get into detail people would see how long it was and bail in under seconds...
Thanks man I really enjoy people sharing my thoughts but says other I need to be more specific well I'm unaware if any of Mojang actually attend to this so it might be a waste of our time, but I knew I has the time and it was worth the shot.
Well thanks anyway man I guess I really should've just been more in detail but I am just glad you at least took the time to read my ideas and thoughts.
Detailed suggestions can work. Forged Swords did. The various boat suggestions did. GO INTO EXTREME DETAIL ABOUT EVERY SINGLE MINOR FEATURE. Just use spoilers to make it less overwhelming.
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"Never try to teach a pig to sing; it wastes your time and it annoys the pig." — Robert Heinlein