Pretty sure this has been suggested to high holy hell already, but I'd like a way to craft my own Chainmail without having to find a Village.
So, I suggest they add the ability to craft Iron Chains.
Crafting would be simple:
4 Iron Ingots can make 8 Iron Chains.
Meaning it costs half as much Iron to make a Chainmail shirt than it does to make an Iron Chestplate.
You can also use them to craft Chain Link fences, and a new weapon, the Block and Chain.
Chain Link Fences would be similar to regular fences, only they have a post every other block, with chain links in the middle.
The Block and Chain weapon would be a short range weapon on par with an Iron Sword. Craft it by using 4 Iron chains in a square, with an Iron Block at one of the corners.
To use it, hold the Block and Chain in your hand, and click and hold the left mouse button to begin spinning it over your head. While Spinning it, you will knockback mobs in melee range, doing minor damage, at the expense of durability. Releasing the left mouse button will hurl the Iron Block at a target up to 6 blocks straight ahead, dealing heavy damage and knock back equivalent to a second level enchantment. The Block and Chain would be unusable in tight quarters, requiring the player to have at 3x3x1 block area over their head in order to swing the weapon.
It can also be "fired" from a dispenser to strike mobs a distance away. Applying a Redstone charge to a Dispenser containing a Block and Chain would cause it to launch the block out 6 blocks, where it would fall to the ground. Applying another Redstone charge would reel the ball back in again. Would work as a defensive weapon, for knocking mobs off of cliffs, or would look cool as an Anchor on an airship. Or you could set 4 of them up on opposite towers and play a giant game of Rock Em Sock Em Robots. The Block and Chain can both press Buttons and activate Pressure Plates, making it useful for remote testing of redstone traps and mechanics as well. They can also be enchanted with Knockback, Looting, and Durability Enchantments.
The Block and Chain could also be used by a new mob for Strongholds, Iron Hammers.
Iron Hammers would be fatter, fully Iron-armored Zombies that wield Block and Chain weapons and protect Portal Rooms from marauding Players. they move incredibly slowly, but their heavy armor would give them 40 hearts of Health, with a 20% reduction in damage (Effectively giving them 50 Hearts). When they first spot the player, they will begin swinging their Block around menacingly and growling. Being close to the Hammer while it's spinning its block would do the same amount of knockback that the player does to regular mobs. Once the player gets close enough, they will hurl their block out and try and hit the player, dealing up to 4 hearts of damage, as well as heavy knockback. The player can easily sidestep the attack, however, making the Hammer have to slowly reel it back in, giving the player time (about 5 seconds) to run in and wail on it with their sword, before it picks up the block and starts spinning it around again. As heavy as they are, Iron Hammers only receive half the knockback from regular attacks, even Knockback/Punch enchanted weapons. On death, Iron Hammers will drop about 100XP, Rotten Flesh, a random piece of Iron Armor with random Durability and possibly an enchantment, and, rarely, a Block and Chain weapon.
They can also be spawned from Eggs in Creative, making excellent Bosses for Adventure Maps.
Amazing all the crap you can do with just some little metal links, right?
Lemme know what you think.
I like everything about this post, and would love to see these features in vanilla. The chain links really should have been in Minecraft a very long time ago. Support
Full support, Iron hammers, Bal... erm, I mean Block and chains, fences, chainmail, assorted etc. Also, chainmails kinda ugly, they should make it more tightly knit, so it's more realistic. I wish they'd add so I could stop griefers.
why not a morning star(a medieval weapon, a ball with sharp points attached to a chain that you can swing around).
it basically would just act like a fishing pole accept doing damage and not pulling/holding people/mobs(and no fishing)
There are no balls in minecraft. Balls are usually just Blocks. Hence the name.
And for its power, range and knockback it would need to be large and unwieldy.
I will remain on the fence with this, as it seems a bit overly complicated, but I will give you some tactical information: Look up the armor and breaking-rates before making chainmail twice as affordable as iron, they are close to the same in both aspects. Unless some kind of nerf is put on one of them this will break armor-values for sure.
I don't like any of your ideas. I think that crafting chainmale armor takes away from its rarity. Finding chain armor is better than simply crafting it. Of course they would need to nerf the chain armor too if they added it in and made the crafting recipe give you 8 chains. I don't like the idea of chain fences either. It doesn't feel like Minecraft. It is simply to modern. I don't like the hammer idea either, as I see really no use. No support-
I don't like any of your ideas. I think that crafting chainmale armor takes away from its rarity. Finding chain armor is better than simply crafting it. Of course they would need to nerf the chain armor too if they added it in and made the crafting recipe give you 8 chains. I don't like the idea of chain fences either. It doesn't feel like Minecraft. It is simply to modern. I don't like the hammer idea either, as I see really no use. No support-
Chainmail is only rare if you can't find a village with a blacksmith. Chainmail doesn't need to be rare to make it unique.
Chains are about as "modern" as iron bar fences.
I explained several uses for the Block and Chain, and the Iron Hammer would act as a boss.
I will remain on the fence with this, as it seems a bit overly complicated, but I will give you some tactical information: Look up the armor and breaking-rates before making chainmail twice as affordable as iron, they are close to the same in both aspects. Unless some kind of nerf is put on one of them this will break armor-values for sure.
>Raises a point about armor values
>Doesn't actually post the armor values
Chainmail could be nerfed, if needed, to provide a median of protection between Leather and Iron armor.
Reduce the Armor value by 1 1/2 to 2 points, making it about as protective as Gold, but with significantly more durability.
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Pretty good Idea over all, but since Iron armor and chain armor are the same amount good, 4 Iron Ingots should craft 4 chain, and I think the "Block and Chain" weapon should use 2 sticks for a handle, plus 2 chain, rather than just using 4 chain.
The only thing I don't like us that you use 4 iron to craft chainmail. Why would I do that instead of make it into iron armor?
(Also from 2013)
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My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
i LOVE all your ideas the block and chain would be an AMAZING lucky find in survival games. the iron hammer, i really like the idea, and, im a big fan of
the game legend of zelda (nintendo) and it really reminds me of the iron knuckle and darknut. overall, great idea!!!!!!!!!!!:lol:
I like the chain idea. It's suggested often because it's a good suggestion. I don't agree with other posters that this would make Chain Armor OP, because iron is plentiful anyway and if you have enough iron, why not craft the more durable, more protection armor anyway? Who cares if it isn't TWICE as durable, and twice as protective?
I'm on the fence about your fence idea though (get it?) I agree that a chain link fence does look a little out of place and modern in Minecraft. What I would like to see instead is a fence type craftable with Iron Bars (which already exist).
I really like the weapon idea. It does something different and cool and you'd have a reason to use both that and the sword.
I like your mob idea too, however, keep in mind that Strongholds are often full of tight quarters too small for the weapon to be used in, meaning the mob would pretty much be a sitting duck in some places. I think a quick workaround would be that the Iron Hammer can use the weapon in any quarters, or has a regular weapon they can switch to if they can't use the Block and Chain. In addition, they don't do enough damage to be a boss. Four hearts is nothing to a player with endgame gear on their way to face the Ender Dragon. With their armor and enchants, it'd be more like half a heart. It should do a lot more damage, especially since the Block and Chain is kind of easily avoidable I assume.
One thing I'd like to add as a possible use for this: Make the chains placeable. They can be used like vines for climbing, and for decoration as well.
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To those of you suggesting new uses for Emeralds in the suggestions forum: Emeralds have enough uses. You can trade with villagers to get diamond armor/tools/weapons and enchants. Stop suggesting that Emeralds are useless, and learn to play Minecraft. Thanks.
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I think 4 Iron Ingots should get us 4 Chains, since Chainmail is just as good as Iron Armor.
Chain link fences would be something new to decorate with.
Block and Chain sounds like a cool idea, but I think rather than using 4 Chain, we should use 2 sticks and 2 Chain. I personally do not have anything against the dispenser idea, but Mojang would have to rewrite the code for dispensers. Maybe you could add a new type of dispenser specifically designed for Block and Chain.
Iron Hammers are not a bad Idea, but if we are in the portal room of a Stronghold, we are likely already heading for the End, where we will fight the Enderdragon, so why would we need an extra boss in the portal room itself? Maybe instead you could add a new type of dungeon that they would spawn in.
So, I suggest they add the ability to craft Iron Chains.
Crafting would be simple:
4 Iron Ingots can make 8 Iron Chains.
Meaning it costs half as much Iron to make a Chainmail shirt than it does to make an Iron Chestplate.
You can also use them to craft Chain Link fences, and a new weapon, the Block and Chain.
Chain Link Fences would be similar to regular fences, only they have a post every other block, with chain links in the middle.
The Block and Chain weapon would be a short range weapon on par with an Iron Sword. Craft it by using 4 Iron chains in a square, with an Iron Block at one of the corners.
To use it, hold the Block and Chain in your hand, and click and hold the left mouse button to begin spinning it over your head. While Spinning it, you will knockback mobs in melee range, doing minor damage, at the expense of durability. Releasing the left mouse button will hurl the Iron Block at a target up to 6 blocks straight ahead, dealing heavy damage and knock back equivalent to a second level enchantment. The Block and Chain would be unusable in tight quarters, requiring the player to have at 3x3x1 block area over their head in order to swing the weapon.
It can also be "fired" from a dispenser to strike mobs a distance away. Applying a Redstone charge to a Dispenser containing a Block and Chain would cause it to launch the block out 6 blocks, where it would fall to the ground. Applying another Redstone charge would reel the ball back in again. Would work as a defensive weapon, for knocking mobs off of cliffs, or would look cool as an Anchor on an airship. Or you could set 4 of them up on opposite towers and play a giant game of Rock Em Sock Em Robots. The Block and Chain can both press Buttons and activate Pressure Plates, making it useful for remote testing of redstone traps and mechanics as well. They can also be enchanted with Knockback, Looting, and Durability Enchantments.
The Block and Chain could also be used by a new mob for Strongholds, Iron Hammers.
Iron Hammers would be fatter, fully Iron-armored Zombies that wield Block and Chain weapons and protect Portal Rooms from marauding Players. they move incredibly slowly, but their heavy armor would give them 40 hearts of Health, with a 20% reduction in damage (Effectively giving them 50 Hearts). When they first spot the player, they will begin swinging their Block around menacingly and growling. Being close to the Hammer while it's spinning its block would do the same amount of knockback that the player does to regular mobs. Once the player gets close enough, they will hurl their block out and try and hit the player, dealing up to 4 hearts of damage, as well as heavy knockback. The player can easily sidestep the attack, however, making the Hammer have to slowly reel it back in, giving the player time (about 5 seconds) to run in and wail on it with their sword, before it picks up the block and starts spinning it around again. As heavy as they are, Iron Hammers only receive half the knockback from regular attacks, even Knockback/Punch enchanted weapons. On death, Iron Hammers will drop about 100XP, Rotten Flesh, a random piece of Iron Armor with random Durability and possibly an enchantment, and, rarely, a Block and Chain weapon.
They can also be spawned from Eggs in Creative, making excellent Bosses for Adventure Maps.
Amazing all the crap you can do with just some little metal links, right?
Lemme know what you think.
Well, why must you have posted it again? You even said yourself, it has been suggested so many times.
I was speaking ironically. Considering the fact that it was likely that hundreds of people have already asked for the ability to craft chainmail.
But then I went on to make my own unique suggestion worthy of its own post.
My profile picture is from http://www.cachemonet.com, I'm an admin on the Minecraft Fanon Wiki
"The good you do today will be forgotten tomorrow; do good anyways" ~Abel Muzorewa

And isn't that crafting recipe and the sprite of the iron chain was taken from a mod?
There are no balls in minecraft. Balls are usually just Blocks. Hence the name.
And for its power, range and knockback it would need to be large and unwieldy.
Chainmail is only rare if you can't find a village with a blacksmith. Chainmail doesn't need to be rare to make it unique.
Chains are about as "modern" as iron bar fences.
I explained several uses for the Block and Chain, and the Iron Hammer would act as a boss.
>Raises a point about armor values
>Doesn't actually post the armor values
Chainmail could be nerfed, if needed, to provide a median of protection between Leather and Iron armor.
Reduce the Armor value by 1 1/2 to 2 points, making it about as protective as Gold, but with significantly more durability.
(Also from 2013)
~yoshi9048
My best suggestion:
Mobs actually being varied???
i LOVE all your ideas the block and chain would be an AMAZING lucky find in survival games. the iron hammer, i really like the idea, and, im a big fan of
the game legend of zelda (nintendo) and it really reminds me of the iron knuckle and darknut. overall, great idea!!!!!!!!!!!:lol:
I'm on the fence about your fence idea though (get it?) I agree that a chain link fence does look a little out of place and modern in Minecraft. What I would like to see instead is a fence type craftable with Iron Bars (which already exist).
I really like the weapon idea. It does something different and cool and you'd have a reason to use both that and the sword.
I like your mob idea too, however, keep in mind that Strongholds are often full of tight quarters too small for the weapon to be used in, meaning the mob would pretty much be a sitting duck in some places. I think a quick workaround would be that the Iron Hammer can use the weapon in any quarters, or has a regular weapon they can switch to if they can't use the Block and Chain. In addition, they don't do enough damage to be a boss. Four hearts is nothing to a player with endgame gear on their way to face the Ender Dragon. With their armor and enchants, it'd be more like half a heart. It should do a lot more damage, especially since the Block and Chain is kind of easily avoidable I assume.
One thing I'd like to add as a possible use for this: Make the chains placeable. They can be used like vines for climbing, and for decoration as well.
Chain link fences would be something new to decorate with.
Block and Chain sounds like a cool idea, but I think rather than using 4 Chain, we should use 2 sticks and 2 Chain. I personally do not have anything against the dispenser idea, but Mojang would have to rewrite the code for dispensers. Maybe you could add a new type of dispenser specifically designed for Block and Chain.
Iron Hammers are not a bad Idea, but if we are in the portal room of a Stronghold, we are likely already heading for the End, where we will fight the Enderdragon, so why would we need an extra boss in the portal room itself? Maybe instead you could add a new type of dungeon that they would spawn in.