As most of you know, for a while now Mojang has added a lot of features for mapmaking every update, and I have another one that will allow mapmakers to do very complex (and awesome) feats. Minecraft's data format is the Named Binary Tag, or NBT system, which is basically a hierarchy of TagCompounds, which are like folders, TagLists, which are... lists, and other tags made to contain a single value. If mapmakers could use a command, say, /nbt, that allows them to modify an entity's NBT tags, a lot of potential can be unlocked. Say I want to have the players allowed to fly without creative mode: in this case, we can use /nbt @a ROOT/abilities/mayFly 1. For TagLists, numbers can be used in place of names, as lists do not support naming tags. Mapmakers can get a lot out of this, able to change spawners and more on the fly, and if more @ shortcuts are added to be used as directory replacements for tags, such as @e for the player's current inventory item, then even more will be possible. As for those who do not create or play adventure maps, you can still have a little fun by making smaller contraptions, or if you are less technically-minded, it won't really affect your Minecraft experience.
P.S. I am perfectly aware of the In-Game NBTedit mod (In fact, I use it all the time, and it would be a great resource for this suggestion, actually). This doesn't work from a command block properly and even if it did it isn't vanilla and therefore cannot be used in maps.
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I can't really tell what your asking for here? An in-game NBT tag editor?
Well, no, it's a command that edits an NBT tags so you don't NEED an in-game editor. Say I want to overheal a player. I can use /nbt @p ROOT/Health 40 and then they will have double health. That's just an example, there are much better uses for this, like in the new versions, you can modify a sword's attributes on the fly as part of an upgrade system (I would tell you the command, but I'm not sure of the NBT format of attributes.)
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Curse PremiumP.S. I am perfectly aware of the In-Game NBTedit mod (In fact, I use it all the time, and it would be a great resource for this suggestion, actually). This doesn't work from a command block properly and even if it did it isn't vanilla and therefore cannot be used in maps.
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Curse PremiumWell, no, it's a command that edits an NBT tags so you don't NEED an in-game editor. Say I want to overheal a player. I can use /nbt @p ROOT/Health 40 and then they will have double health. That's just an example, there are much better uses for this, like in the new versions, you can modify a sword's attributes on the fly as part of an upgrade system (I would tell you the command, but I'm not sure of the NBT format of attributes.)