My suggestion is to make minecraft update rarely about every half year or annually than like now it's updated every month or 2
my suggestion is to make sure that server's owner dont get they map up by the updates.. you guys should make the best build of minecraft version and not to update and update again like nowdays.. you should only update when you think it's the confirmation .. not like 1.5 then 1.5.1 and then 1.5.2 and so on cause of bugs... you should give server owner time for their server to run so people are going to donate.. if the server only run for 2 month and then update with bugs... their map will have error and they need to restart the map and that's sucks
thank you... hope you accept this (im a server owner too)
They do not update because they want to update, they update because the community wants them to update. I agree with you sometimes it's very annoying that one update goes RIGHT after another but nothing changes, besides minor bugfixes. But, if they stop doing this Minecraft will start to decay (if it isn't already) and become another airarreT.
Rollback Post to RevisionRollBack
Notice: If you notice this notice you will notice that this notice is not worth noticing.
1: To keep the consumers (us) happy
2: Notch, Jeb and Dinnerbone are really nice and humble to give updates so often.
3: They are devoted to Minecraft and the PC games they make.
4: To keep Minecraft exciting with new content and therefore keeping the consumers (us again) around to play the game.
I think you get my point. So don't be upset if the staff at Mojang say "Why don't we devote our time to the fans by giving them updates for all their support? They surely won't be upset after all these updates!" Apparently not though, be more appreciative of all the work they put into these updates. It's not easy to make a very successful game. Keep the updates rolling.
Minecraft updates too slow. I think it is perfect how it is. I'm not one to use mods, or texturepacks so it doesn't bother me. Servers could always stall the update until they get the world ready, or their community begs them to update.
I kinda like having to wait long, but not too long. It gives the update a sort of build up, but doesn't make me wait so long that it turns me off.
Thank Mojang for their hard work rather than complain about how much they care for you, the consumer.
yes. you´re right.
when I played only vanila minecraft it always taked way to long time to update.
but think of servers. most servers use plugins, and updating plugins is just boring. rewriting everything.
and players who don´t play on servers/with mods, with big updates there's a lot more to do when a new update comes out.
I usally play first vanila(ssp/csp), then some server(plugins), then with mods(takes longer then plugins to update, and also boring), and after I'm done with mod(updates) I play on servers and snapshots.
this is how more players play mincraft. if you try to do this all there's way to less time.
There really isn't a problem. Most mods, especially smaller ones, update a couple days after MC and modding should never take precedence over the vanilla game. Everyone else has mentioned this, but you seem to not be getting it.
Rollback Post to RevisionRollBack
@TristanBombHey, if you like my suggestion or if I helped you, please click that button!
don't be upset if the staff at Mojang say "Why don't we devote our time to the fans by giving them updates for all their support? They surely won't be upset after all these updates!" Apparently not though, be more appreciative of all the work they put into these updates. It's not easy to make a very successful game
UHHH UPDATES ARE TOO SLOW. UHHH UPDATES ARE TOO FAST.
It's like listening to a broken record in here. Are you sure you guys aren't just bots made to spout the same bullshit whenever you see a generally disliked idea in a thread?
First there's the "don't like it, don't use it" defense that's passed around so often it should be a bannable offense by now. I mean, you can't just have an opinion that goes against status quo and back it up with logical/objective points, that starts discussion, and like we want any of that am I right? Seriously, fuck off with that already, if an update introduced an obviously game-breaking but optional mechanic you have the right to complain. Just like in this case, if someone thinks updates come out too fast, don't just tell them they're wrong, suggest why you disagree so they can counter you and you can do the same.
Second, there's the Mojang *I LOVE MODS*. Yeah, I get it, it is the official forums, but can you guys at least not just say "they work hard!!! stop criticizing them!" and realize 'hard work' doesn't inherently mean the product of the work will be good?
Can you believe it that there are two different opinions among a large community? It's not like we're multiple people, right?
What Over9000Guy said probably hurts me the most. (nice funny meme name btw xD) Do none of you see the problem with a developer releasing constant updates just to appease their fanbase? Does anyone recognize that sounds a lot like pandering?
That's my point. If you think about it, you're actually making it worse, even for yourself. It might take a while, but at least they DO update and you get the new features. If you wait 6 months, then you miss out on all the features. 6 months late is better than 3 weeks late. Obviously, Mojang cares about vanilla much more than mods, and understandably. You may be missing the 1.5 features if the mods are still in 1.4, but if there were a couple months between each update, you will be effectively be a couple versions behind compared to what the real versions would be.
It's like listening to a broken record in here. Are you sure you guys aren't just bots made to spout the same bullshit whenever you see a generally disliked idea in a thread?
First there's the "don't like it, don't use it" defense that's passed around so often it should be a bannable offense by now. I mean, you can't just have an opinion that goes against status quo and back it up with logical/objective points, that starts discussion, and like we want any of that am I right? Seriously, fuck off with that already, if an update introduced an obviously game-breaking but optional mechanic you have the right to complain. Just like in this case, if someone thinks updates come out too fast, don't just tell them they're wrong, suggest why you disagree so they can counter you and you can do the same.
Second, there's the Mojang *Removed*. Yeah, I get it, it is the official forums, but can you guys at least not just say "they work hard!!! stop criticizing them!" and realize 'hard work' doesn't inherently mean the product of the work will be good?
Can you believe it that there are two different opinions among a large community? It's not like we're multiple people, right?
What Over9000Guy said probably hurts me the most. (nice funny meme name btw xD) Do none of you see the problem with a developer releasing constant updates just to appease their fanbase? Does anyone recognize that sounds a lot like pandering?
what are you talking about? who would like this idea? you know you dont have to update, theyre just saying this is a horrible idea
You honestly cannot please the Minecraft community. When 1.2.5 came out UPDATES ARE TOO SLOW. When they started updating regularly UPDATES COME OUT TOO FAST!
You honestly cannot please the Minecraft community. When 1.2.5 came out UPDATES ARE TOO SLOW. When they started updating regularly UPDATES COME OUT TOO FAST!
Truth be told, it's not that arduous to update mods or plugins on a release or update. The only time when it's absurdly difficult or arduous is when a major change happens. For example, it was easy to update from 1.4 to 1.5, because there was very little backend change. However, the change from 1.2 to 1.3 (I think) had many mechanic and backend changes, and was harder to update.
From the time I've been modding, it's only been time consuming to update twice.
It's like listening to a broken record in here. Are you sure you guys aren't just bots made to spout the same bullshit whenever you see a generally disliked idea in a thread?
First there's the "don't like it, don't use it" defense that's passed around so often it should be a bannable offense by now. I mean, you can't just have an opinion that goes against status quo and back it up with logical/objective points, that starts discussion, and like we want any of that am I right? Seriously, fuck off with that already, if an update introduced an obviously game-breaking but optional mechanic you have the right to complain. Just like in this case, if someone thinks updates come out too fast, don't just tell them they're wrong, suggest why you disagree so they can counter you and you can do the same.
Second, there's the Mojang *Removed*. Yeah, I get it, it is the official forums, but can you guys at least not just say "they work hard!!! stop criticizing them!" and realize 'hard work' doesn't inherently mean the product of the work will be good?
Can you believe it that there are two different opinions among a large community? It's not like we're multiple people, right?
What Over9000Guy said probably hurts me the most. (nice funny meme name btw xD) Do none of you see the problem with a developer releasing constant updates just to appease their fanbase? Does anyone recognize that sounds a lot like pandering?
It's like listening to a broken record, because most people have that opinion. I personally agree. If they have content that they want to release, they should be able to. It's not just Mojang rewarding players for their....um, support I guess? There are two other really good reasons they would release updates more regularly.
1. Pride in their work. I understand that packaging stuff in an update allows for larger updates and more excitement from the players, but maybe the developers want to release their work soon. When someone writes a series of books, they wouldn't want to wait until they had written all of them. They'd be released as they were written. I understand the analogy doesn't apply well here, becasue of mods and servers and all that jazz, but if I were a developer, I'd want my work seen as soon as possible.
2. Keeping players interested. More constant updates means that players stay interested. I know lots of players on my regular servers (me included) who generally just get bored with MC, especially if you've been playing for a year or two. You just run out of things to do. But when a small update comes out, lets say with just some redstone things and quartz, it gives you hundreds of building combinations, and it gets people playing again, even for a little. I'm sure Mojang wants to keep their players interested.
3 (I realize I only said two before). A lot of the updates focus on improving previous features. It's hard to improve on features while they're developing, simply because they don't have players playinsng the game to give suggestions. I understand why they release snapshots, but some things take more than a week of playing to figure out it's downsides or things to be improved, not to mention a large portion of the community doesn't play the snapshot.
I get the mod thing. I really do. People like mods, but people like the vanilla game as well. I remember 1.3 took all summer to come out, and it was really a long wait. People got bored.
"Oh boo hoo. You can wait a little longer for updates." (Not a real quote)
Okay, but people can wait a little while for their mods or servers to update. Maybe with the API that might be coming by the end of the year (I hope) It will be easier for modmakers and plugin makers. Right now, I think the system works.
P.S. Could you tone down the language? I just know little kids surf these forums too.
I personally think the updates should be moreSTABLE. It's been since 1.1 that we have had an update that gets released ONCE without any extra patches. The last official version, 1.4 , had 7 PATCHES.That's flat-out ridiculous. Mojang should release a pre-release 3-4 weeks before the launcher download, this way they can have:
1) Lots of beta testing and bug find-and-destroy time.
2) Time for mods, servers, and Bukkit to update.
3) Overall general support from the community, more feedback and less bugs for a better experience.
1. Pride in their work. I understand that packaging stuff in an update allows for larger updates and more excitement from the players, but maybe the developers want to release their work soon. When someone writes a series of books, they wouldn't want to wait until they had written all of them. They'd be released as they were written. I understand the analogy doesn't apply well here, becasue of mods and servers and all that jazz, but if I were a developer, I'd want my work seen as soon as possible.
Do you honestly think it's pride? I'm being serious, there's no way either of us could actually tell if they truely do take pride in what they do, so this is hard to argue, but I can't say I feel the same way. Seems more like rushed content then wanting to show off something you think is cool and exciting.
2. Keeping players interested. More constant updates means that players stay interested. I know lots of players on my regular servers (me included) who generally just get bored with MC, especially if you've been playing for a year or two. You just run out of things to do. But when a small update comes out, lets say with just some redstone things and quartz, it gives you hundreds of building combinations, and it gets people playing again, even for a little. I'm sure Mojang wants to keep their players interested.
Then the community should stop being impatient. Maybe it would be better to make them wait for quality, so we can weed out the bad members.
3 (I realize I only said two before). A lot of the updates focus on improving previous features. It's hard to improve on features while they're developing, simply because they don't have players playing the game to give suggestions. I understand why they release snapshots, but some things take more than a week of playing to figure out it's downsides or things to be improved, not to mention a large portion of the community doesn't play the snapshot.
I'm pretty positive a lot of updates do not focus on improving old features, and instead just give us barely completed features before they move on to something different. If they wanted the player's response, Notch shouldn't have been so hasty with getting the game released and out of beta.
P.S. Could you tone down the language? I just know little kids surf these forums too.
My suggestion is to make minecraft update rarely about every half year or annually than like now it's updated every month or 2
my suggestion is to make sure that server's owner dont get they map up by the updates.. you guys should make the best build of minecraft version and not to update and update again like nowdays.. you should only update when you think it's the confirmation .. not like 1.5 then 1.5.1 and then 1.5.2 and so on cause of bugs... you should give server owner time for their server to run so people are going to donate.. if the server only run for 2 month and then update with bugs... their map will have error and they need to restart the map and that's sucks
thank you... hope you accept this (im a server owner too)
1: To keep the consumers (us) happy
2: Notch, Jeb and Dinnerbone are really nice and humble to give updates so often.
3: They are devoted to Minecraft and the PC games they make.
4: To keep Minecraft exciting with new content and therefore keeping the consumers (us again) around to play the game.
I think you get my point. So don't be upset if the staff at Mojang say "Why don't we devote our time to the fans by giving them updates for all their support? They surely won't be upset after all these updates!" Apparently not though, be more appreciative of all the work they put into these updates. It's not easy to make a very successful game. Keep the updates rolling.
Constantly evolving, reaching further heights.
I kinda like having to wait long, but not too long. It gives the update a sort of build up, but doesn't make me wait so long that it turns me off.
Thank Mojang for their hard work rather than complain about how much they care for you, the consumer.
There really isn't a problem. Most mods, especially smaller ones, update a couple days after MC and modding should never take precedence over the vanilla game. Everyone else has mentioned this, but you seem to not be getting it.
It's like listening to a broken record in here. Are you sure you guys aren't just bots made to spout the same bullshit whenever you see a generally disliked idea in a thread?
First there's the "don't like it, don't use it" defense that's passed around so often it should be a bannable offense by now. I mean, you can't just have an opinion that goes against status quo and back it up with logical/objective points, that starts discussion, and like we want any of that am I right? Seriously, fuck off with that already, if an update introduced an obviously game-breaking but optional mechanic you have the right to complain. Just like in this case, if someone thinks updates come out too fast, don't just tell them they're wrong, suggest why you disagree so they can counter you and you can do the same.
Second, there's the Mojang *I LOVE MODS*. Yeah, I get it, it is the official forums, but can you guys at least not just say "they work hard!!! stop criticizing them!" and realize 'hard work' doesn't inherently mean the product of the work will be good?
Can you believe it that there are two different opinions among a large community? It's not like we're multiple people, right?
What Over9000Guy said probably hurts me the most. (nice funny meme name btw xD) Do none of you see the problem with a developer releasing constant updates just to appease their fanbase? Does anyone recognize that sounds a lot like pandering?
That's my point. If you think about it, you're actually making it worse, even for yourself. It might take a while, but at least they DO update and you get the new features. If you wait 6 months, then you miss out on all the features. 6 months late is better than 3 weeks late. Obviously, Mojang cares about vanilla much more than mods, and understandably. You may be missing the 1.5 features if the mods are still in 1.4, but if there were a couple months between each update, you will be effectively be a couple versions behind compared to what the real versions would be.
what are you talking about? who would like this idea? you know you dont have to update, theyre just saying this is a horrible idea
Learn to read.
I do for different reasoning than OP.
I legitimately believe you cannot read now. If you can I'm deeply concerned by how the irony of your statement escapes you.
It's not. It would be a smart idea to update the game with better patches that take longer to make. That is OP's and my side of the argument.
A+
*****
Slimes and Slime farms 101 (With pic guide from AR3)
I love it. You guys aren't even trying to hide it.
From the time I've been modding, it's only been time consuming to update twice.
It's like listening to a broken record, because most people have that opinion. I personally agree. If they have content that they want to release, they should be able to. It's not just Mojang rewarding players for their....um, support I guess? There are two other really good reasons they would release updates more regularly.
1. Pride in their work. I understand that packaging stuff in an update allows for larger updates and more excitement from the players, but maybe the developers want to release their work soon. When someone writes a series of books, they wouldn't want to wait until they had written all of them. They'd be released as they were written. I understand the analogy doesn't apply well here, becasue of mods and servers and all that jazz, but if I were a developer, I'd want my work seen as soon as possible.
2. Keeping players interested. More constant updates means that players stay interested. I know lots of players on my regular servers (me included) who generally just get bored with MC, especially if you've been playing for a year or two. You just run out of things to do. But when a small update comes out, lets say with just some redstone things and quartz, it gives you hundreds of building combinations, and it gets people playing again, even for a little. I'm sure Mojang wants to keep their players interested.
3 (I realize I only said two before). A lot of the updates focus on improving previous features. It's hard to improve on features while they're developing, simply because they don't have players playinsng the game to give suggestions. I understand why they release snapshots, but some things take more than a week of playing to figure out it's downsides or things to be improved, not to mention a large portion of the community doesn't play the snapshot.
I get the mod thing. I really do. People like mods, but people like the vanilla game as well. I remember 1.3 took all summer to come out, and it was really a long wait. People got bored.
"Oh boo hoo. You can wait a little longer for updates." (Not a real quote)
Okay, but people can wait a little while for their mods or servers to update. Maybe with the API that might be coming by the end of the year (I hope) It will be easier for modmakers and plugin makers. Right now, I think the system works.
P.S. Could you tone down the language? I just know little kids surf these forums too.
1) Lots of beta testing and bug find-and-destroy time.
2) Time for mods, servers, and Bukkit to update.
3) Overall general support from the community, more feedback and less bugs for a better experience.
Do you honestly think it's pride? I'm being serious, there's no way either of us could actually tell if they truely do take pride in what they do, so this is hard to argue, but I can't say I feel the same way. Seems more like rushed content then wanting to show off something you think is cool and exciting.
Then the community should stop being impatient. Maybe it would be better to make them wait for quality, so we can weed out the bad members.
I'm pretty positive a lot of updates do not focus on improving old features, and instead just give us barely completed features before they move on to something different. If they wanted the player's response, Notch shouldn't have been so hasty with getting the game released and out of beta.
They're part of the problem.