" A lonely miner once crossed through the frozen wastelands of our world. On the brink of death he found a gateway to another world. In this new world was creatures he had never seen before. Giants the height of trees wielding clubs made from tree trunks, herding thick furred elephants across the barren wasteland of ice and cold snow... The miner spat out his last icy breath, and passed on, he had found Frosthall. "- Saga of The Miner 1:13
Frosthall
Every realm has its polar opposites, literally. Frosthall is a frozen wasteland with scattered trees, these trees however are taller than the tallest mountains in the Over-World. When the nether was created, it was a place in replica to that of fire, to counter-balance the nether they created Frosthall, a place in replica to that of ice.
Water that exists in Frosthall is frozen, if you want to survive you have to melt down your own water while facing temperatures in the negative thirties and below. The creatures that survive here only do so because of their thick coats, and natural adaptation to the harsh cold and frequent blizzards.
How to get to Frosthall;
Getting to Frosthall is not all that easy, it requires resources. Even then, using the portal is rather complicated, and requires the right timing.
Description: Giant skeleton wearing purple robes trimmed with gold and black runes. Carries a large wooden stave as well. half of it's skull is flesh hanging from the bone, the other half is skull.
Weapon: Staff of Hypothermia
Rarity: One in existence.
Iceclops
Health: 8 (x8)
Attack: Skull-Bash ()
Height: Three blocks.
Description: Tall, muscular. Has one eyes, dark grey fur with patches of scales.
Weapon: Fists
Rarity: Uncommon
Ice Rat
Health: 3 ()
Attack: Bite ()
Height: 1/3 Block.
Description: A solid white rat with red eyes and a pink tail.
Weapon: Teeth
Rarity: Common
Wendigo
Health: 12 (x12)
Attack: Claw swipe () bite ()
Height: Two blocks
Description: White fur, cyan chest and face. Muscular, long claws and teeth, beady eyes.
Weapon: Claws, Teeth.
Rarity: Uncommon
Items / Ores / Materials
Frostite Ore
Description: Ore is a light blue with tips of white.
The bite of The Cold is a never ending debuff gained when you enter Frosthall. This debuff causes half a heart of damage every six minutes you are there. The only way to stop this from harming you is to wear at least one piece of Mammoth Fur armor.
( WIP Thread. Suggest ideas for Frosthall and support it so that it can be added in game! Who wouldn't love to come here to this wonderful land and explore it? )
Not a bad idea but I'm not fond of another new dimension without any set purpose (Nether is essential to brewing and is a safer place to fight a Wither as far as structures because most people don't build there much. End is a boss realm specifically so the Ender Dragon mechanics work properly). What new game mechanic is added with this dimension?
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Curse PremiumNo support, we don't need a new dimension with no purpose except 'coolness' which most likely will take over all of Mojang's time,
Magic.
Yes we have ender eyes and potions to throw, but no real magic.
A new mechanic for magic casting could be added?