The minecraft devs should add pigmen to the overworld. Tribes of pigmen, just like zombie pigmen, that would wander around everywhere on the surface. They would only drop gold nuggets, rarely drop gold, and sometimes drop red shrooms and/or brown shrooms. They'll always be holding golden swords.
SPAWNING
Pigmen will only spawn on grass, and only in the day time. However though, you'll likely see many pigmen at night who haven't despawned yet. They do, however, despawn eventually, just like how zombies and other monsters will.
AI
Pigmen will behave like zombie pigmen, but they'll wander around more, stay close together if there's more than one, and they will attack night time MOBs such as zombies and spiders. However though, they'll leave creepers alone. The only resemblance between them and zombie pigs in AI is if you hurt one, they'll all come after you. Until you hurt them though, they'll leave you alone.
One thing that you may have the chance of seeing is pigmen joining together: if pigmen who have not seen eachother before meet, they will stay together in a group. If you spawn many pigmen, you may see them slowly start following eachother and forming an army.
PIGMEN BUILDINGS
Pigmen would sometimes appear in villages with 6 to 12 little huts and 12 to 24 pigmen inside. In their villages, there will almost always be an open pit quarry mine, and it will always be going straight down to bedrock.
The pigman hut is shown here in full detail, (they aren't great builders) and a pigman quarry is sort of shown here -- in a normal map, it would be going much farther down due to the normal world height. Also, pigman quarries would be twice as wide. http://i.imgur.com/udhSqVI.png Each hut would be at least 6 or so spaces apart.
Another thing that would be in their buildings is one or two giant mushrooms, red or brown, sticking out on the surface as little "trees" by their homes.
Their villages will be surrounded by a wall of planks. Their entrance, (each village only has one entrance) will have this: http://i.imgur.com/fAnwKxG.png The heads on sticks indicate their barbarism.
Their chests will have poor items, such as cobble and sticks, but there is a chance that they will have gold, rarer than that iron, and even rarer, perhaps diamonds. Pigman villages would mainly exist as something to attempt to attack when you're powerful and/or playing with friends.
REASONS TO ADD PIGMEN
1) Another MOB to fight and kill if you want a challenge/want to use your enchanted gear or potions.
2) More gold. Gold is a poor item, so getting it more frequently wouldn't be that bad.
3) They can be used as guards on servers, or you could create dungeon spawners that make pigmen to guard your castle in a build server. The only problem is they despawn, so they wouldn't really become a replacement for iron golems unless you were in creative.
4) Their skin has been in the game for ages, it's time they finally did something with it.
OTHER NOTES
When a pigman kills a hostile MOB or is killed by one, neither the hostile nor the pigman should drop any items or XP. This way, you won't find rotten flesh and arrows and bones and gold nuggets just sitting around everywhere when you go exploring.
Thank you for reading this, if you really did take the time to read this whole thing. Most people would probably dismiss it as "TL;DR" with "theres alredy pigmen in the nether" or "this has been suggested b4".
I really like the idea of them banding together over time. I could see how this could get overpowering though, like if you attack one pigman and hole up in a fort, and then like a week later there's an army outside. But still, support.
I really like the idea of them banding together over time. I could see how this could get overpowering though, like if you attack one pigman and hole up in a fort, and then like a week later there's an army outside. But still, support.
They would despawn over time, so that wouldn't happen. But if you put a bunch of pigman dungeon spawners, they would band together like that. Thanks though
I like this idea. Could use a bit of fleshing out, but there is potential. One thing, the mine probably shouldnt go down to bedrock level. It should be deep, but not THAT deep.
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Your brain is so powerful, it would take a state of the art computer the size of a factory to come even close to matching the processing power.
I like this idea, they could be more tribal than the villagers, and it would be nice to see a mob tat actually fights back against its attackers in groups, i.e. it would be pretty cool if zombie sieges happened to pigmen villages and they actually fought back. Also when they were infected they could become zombie pigmen.
Yeah that would be awesome I also would want pigmen to appear in cages in the Nether
Why haven't we added them? Because they aren't needed. We already have villagers, we don't need nomadic ones too.
With the same logic we could say we didn't need spiders because we already had zombies and they're an enemy. Pigmen would be nice for the sake of variety at least. Also, the current villagers don't fight back or attack MOBs at all, or put up any sort of fight against players. They don't drop anything useful either.
The pigmen I'm suggesting are more like enemies than villagers too, since there's nothing to do with them except fight them, or spawn them with plugins around structures to guard them from hostile MOBs.
I find them, and also this suggestion, more appropiate in the Nether. Human - zombie = Overworld, Pigman - Pigzombie = Nether.
Pigmen seem more like an overworld MOB BECAUSE the zombie pigmen populate the Nether. If all pigmen lived in the nether, they'd just be zombies. :/ Also, there wouldn't be any place to really put them in the nether, (unless you really wanted them to walk side by side with zombie pigs) but there's plenty of space in the overworld...
I almost like the idea, but I also think that making them readily available in the over-world would be a bit much... I think Minecraft would generally loose appeal if pigmen were overpopulated.
However, I'd like to see them as a villager equivalent in mushroom biomes. Make them better than regular villages in terms of trade costs and valuable items, but the rarity of the mushroom biome would make it balanced.
INTRO
The minecraft devs should add pigmen to the overworld. Tribes of pigmen, just like zombie pigmen, that would wander around everywhere on the surface. They would only drop gold nuggets, rarely drop gold, and sometimes drop red shrooms and/or brown shrooms. They'll always be holding golden swords.
SPAWNING
Pigmen will only spawn on grass, and only in the day time. However though, you'll likely see many pigmen at night who haven't despawned yet. They do, however, despawn eventually, just like how zombies and other monsters will.
AI
Pigmen will behave like zombie pigmen, but they'll wander around more, stay close together if there's more than one, and they will attack night time MOBs such as zombies and spiders. However though, they'll leave creepers alone. The only resemblance between them and zombie pigs in AI is if you hurt one, they'll all come after you. Until you hurt them though, they'll leave you alone.
One thing that you may have the chance of seeing is pigmen joining together: if pigmen who have not seen eachother before meet, they will stay together in a group. If you spawn many pigmen, you may see them slowly start following eachother and forming an army.
PIGMEN BUILDINGS
Pigmen would sometimes appear in villages with 6 to 12 little huts and 12 to 24 pigmen inside. In their villages, there will almost always be an open pit quarry mine, and it will always be going straight down to bedrock.
The pigman hut is shown here in full detail, (they aren't great builders) and a pigman quarry is sort of shown here -- in a normal map, it would be going much farther down due to the normal world height. Also, pigman quarries would be twice as wide. http://i.imgur.com/udhSqVI.png Each hut would be at least 6 or so spaces apart.
Another thing that would be in their buildings is one or two giant mushrooms, red or brown, sticking out on the surface as little "trees" by their homes.
Their villages will be surrounded by a wall of planks. Their entrance, (each village only has one entrance) will have this: http://i.imgur.com/fAnwKxG.png The heads on sticks indicate their barbarism.
Their chests will have poor items, such as cobble and sticks, but there is a chance that they will have gold, rarer than that iron, and even rarer, perhaps diamonds. Pigman villages would mainly exist as something to attempt to attack when you're powerful and/or playing with friends.
REASONS TO ADD PIGMEN
1) Another MOB to fight and kill if you want a challenge/want to use your enchanted gear or potions.
2) More gold. Gold is a poor item, so getting it more frequently wouldn't be that bad.
3) They can be used as guards on servers, or you could create dungeon spawners that make pigmen to guard your castle in a build server. The only problem is they despawn, so they wouldn't really become a replacement for iron golems unless you were in creative.
4) Their skin has been in the game for ages, it's time they finally did something with it.
OTHER NOTES
When a pigman kills a hostile MOB or is killed by one, neither the hostile nor the pigman should drop any items or XP. This way, you won't find rotten flesh and arrows and bones and gold nuggets just sitting around everywhere when you go exploring.
Thank you for reading this, if you really did take the time to read this whole thing. Most people would probably dismiss it as "TL;DR" with "theres alredy pigmen in the nether" or "this has been suggested b4".
They would despawn over time, so that wouldn't happen. But if you put a bunch of pigman dungeon spawners, they would band together like that. Thanks though
Please read these two threads:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2572194-please-read-this-before-making-a-suggestion-v2-0
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/44180-for-the-critics-ftc
Yeah that would be awesome I also would want pigmen to appear in cages in the Nether
With the same logic we could say we didn't need spiders because we already had zombies and they're an enemy. Pigmen would be nice for the sake of variety at least. Also, the current villagers don't fight back or attack MOBs at all, or put up any sort of fight against players. They don't drop anything useful either.
The pigmen I'm suggesting are more like enemies than villagers too, since there's nothing to do with them except fight them, or spawn them with plugins around structures to guard them from hostile MOBs.
Pigmen seem more like an overworld MOB BECAUSE the zombie pigmen populate the Nether. If all pigmen lived in the nether, they'd just be zombies. :/ Also, there wouldn't be any place to really put them in the nether, (unless you really wanted them to walk side by side with zombie pigs) but there's plenty of space in the overworld...
That would make alot more sense. I like the idea, but that sounds more appropriate.
However, I'd like to see them as a villager equivalent in mushroom biomes. Make them better than regular villages in terms of trade costs and valuable items, but the rarity of the mushroom biome would make it balanced.