What I propose is a very simple suggestion. I suggest not to add new mobs, structures like underwater temples), no sir. I simply suggest to improve a game play mechanic that has been broken since it has been introduced: Fishing. You see, fishing is harder than It should be and people don't use it as a food source normally. Now ill get right to the point: When fishing in Oceans, the bobber has chance to dip for a chance of 1:225 tick. Normally its 1 every 300 tick, when fishing on land, lakes, etc. You must be in an ocean biome to get a 25% percent increase chance of the bobber dipping. I know that 25% increase might not be alot so I propose that when you fish IN a boat IN a ocean biome there will be a chance of the bobber dipping every 1:150 tick. This is to add another use for boats. So basically when you fish on land, the bobber has a chace of dipping 1:300 tick, when you fish in a ocean when your not in a boat, 1:225 tick, and finaly when your in a
ocean biome while in a boat there is a chance of the bobber dipping every 1:100 tick.
I simply suggest to improve a game play mechanic that has been broken since it has been introduced: Fishing. You see, fishing is harder than It should be and people don't use it as a food source normally.
And that's what makes it "broken"? Even if it's not the best food source, it's still needed to tame ocelots. It may be a bit useless, boring, or even underappreciated, but not "broken".
Now ill get right to the point: When fishing in Oceans, the bobber has chance to dip for a chance of 1:225 tick. Normally its 1 every 300 tick, when fishing on land, lakes, etc. You must be in an ocean biome to get a 25% percent increase chance of the bobber dipping.
The chance is only 1:300 when it's raining, and it's 1:500 otherwise.
As for the suggestion, I do actually kind of support. Mostly for the ocean biomes in general and not so much only if you're in a boat.
What I propose is a very simple suggestion. I suggest not to add new mobs, structures like underwater temples), no sir. I simply suggest to improve a game play mechanic that has been broken since it has been introduced: Fishing.
Not much details, if you want a thread for fishing just check out my signature
Support, I remember I once spawned in the ocean biome and decided to settle there. From the very beginning I decided that I want to fish instead of usual farming) and your suggestion really makes sense!
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ocean biome while in a boat there is a chance of the bobber dipping every 1:100 tick.
And that's what makes it "broken"? Even if it's not the best food source, it's still needed to tame ocelots. It may be a bit useless, boring, or even underappreciated, but not "broken".
The chance is only 1:300 when it's raining, and it's 1:500 otherwise.
As for the suggestion, I do actually kind of support. Mostly for the ocean biomes in general and not so much only if you're in a boat.
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Curse PremiumNot much details, if you want a thread for fishing just check out my signature