Castles will be located inside of a village. They will have a king inside the castle, it will have tons of chests that the king will not allow you to open until you have defeated a wither and bring him the star. If you are successful he will allow you to take anything from them. If you defeat another wither chests will be restocked and you can take anything. These chests however will be unbreakable due to cheaters, and whenever they are restocked. The chests will contain valuables such as, Diamonds, iron, gold, emeralds, Diamond iron and gold tools/armour, obsidian, enchanted books (or whatever they're called) and both types of golden apples. The castles will have a 1/10 chance of spawning in villages
There will also be abandoned villages of which will contain no villagers. The houses would be as if something destroyed it. Also you don't need to kill the wither to get the loot, since there is no king. These will however be rare, 1/25 chance a castle in a village will be abandoned.
I know this idea is unpolished but I still think it is good
I honestly don't mind this idea that much. Maybe make it so that the castles spawn less often and that the chests don't restock. And put them on top of a bedrock block because of hoppers.
Not a bad idea. Although the idea of a castle with such attribute being located in every village might be just a bit OP. If they were rare, perhaps just as rare as fortresses, then it would be cool.
There will also be abandoned villages of which will contain no villagers. The houses would be as if something destroyed it. Also you don't need to kill the wither to get the loot, since there is no king. These will however be rare, 1/25 chance a castle in a village will be abandoned.
I know this idea is unpolished but I still think it is good
Dude. That is pretty much just a hate speech. You gave no reasons for disliking it nor did you give any ideas that could improve it.
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