I had the idea of moss which appears on wood and stone if left outside for example houses and statues. Moss will make blocks more weak and more easier to destroy. If you do not want the moss it is possible to use shears to gather moss and then you can combine it with wood or stone in a crafting square to make a mossy block. This is not my best idea though its my first. I hope there will be no negative comments
What this needs is proper definition of where to grow moss and not. Maybe just where there is sunlight? this may not seem too natural, but at least it eliminates most home-areas from growth. You need to specify which blocks it will affect as well, will it only affect stone and all types of wood, or planks as well? I support the idea, but not the implementation.
*Coughs*
That is a suggestion on crafting Moss using Wheat Seeds... Which does not make sense.
Back to topic.
Having it grow on the sides of Wood and Stone would not only annoy builders, but would cause a lot of lag.
Why not have it only naturally generate on the sides of them? And what would be good is if it only generates when not under direct sunlight and not in the warm and cold biomes, because Moss is happiest when in moist areas, and not inside caves.
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*Coughs*
That is a suggestion on crafting Moss using Wheat Seeds... Which does not make sense.
Back to topic.
Having it grow on the sides of Wood and Stone would not only annoy builders, but would cause a lot of lag.
Why not have it only naturally generate on the sides of them? And what would be good is if it only generates when not under direct sunlight and not in the warm and cold biomes, because Moss is happiest when in moist areas, and not inside caves.