I was thinking the other day; "Potions are cool, but I wish there was a way to store them in a cool manner". I then came up with an idea, potion jars. They would be a placeable block that, when right clicked with a potion, would begin to fill up. Each jar could hold maybe three to six potions of one type. You could also right click a filled jar with an empty bottle to fill it. What do you think?
Or, instead, they could give this feature to cauldrons-- they would actually have somewhat of a use! Although they'd be inefficient compared to chests...Still, I don't think they should add a whole new block.
Or, instead, they could give this feature to cauldrons-- they would actually have somewhat of a use! Although they'd be inefficient compared to chests...
Still, I don't think they should add a whole new block.
1 cauldron would contain only one potion type at a time, the potion color would show up, and cauldron would show how much it is filled by how many potions in "contains", but this should be quite a good amount. Say, 8 "fill levels" to indicate an amount of potions going from 1 to say 64. Trying to "empty" a wrong potion type (or water) into a cauldron, or adding a 65th potion, would simple equal "nothing happens".
The problem is that we have so few inventory slots and since potions don't stack at all, bringing potions is a big let down.
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Cauldrons having a use?
1 cauldron would contain only one potion type at a time, the potion color would show up, and cauldron would show how much it is filled by how many potions in "contains", but this should be quite a good amount. Say, 8 "fill levels" to indicate an amount of potions going from 1 to say 64. Trying to "empty" a wrong potion type (or water) into a cauldron, or adding a 65th potion, would simple equal "nothing happens".
The problem is that we have so few inventory slots and since potions don't stack at all, bringing potions is a big let down.