I'm gonna say it right off the bat, this is a dimension suggestion. On top of that, its a Wither boss fight dimension suggestion. On top of THAT, the Altropy is a recreation of the End, so I'm saying that straightforward. Any who, let's begin.
So, I was flying around in Creative, working on my creative world, when I saw the mob heads in the inventory. As I gazed out of the window of my Creative castle, I saw where I fought the Wither, and it hit me; Different types of withers, depending on what mob head is placed on the middle "neck" of the soul sand "T". But as I pondered the idea of zombie headed or creeper headed Withers, I thought, "Well, that kinda takes away the personality of summoning withers... So, I came up with the Altropy, (fancy word for decay, or wither).
The Altropy
The Altropy is very similar to the End; a floating island with the boss flying about. The boss, of course, is the man of honor, the Wither. The differences between The Altropy and the End (besides he blocks that make it) is that there are no obsidian towers and that there are smaller floating islands scattered about in the air around the main island. The world is made up only of a block called Soul Brick, which is a cross between between soul sand and bricks. The only way to obtain soul brick is to go to the Altropy. Some islands and chunks of the main island would have a special soul brick that is affected by gravity. This means that during the Wither fight, parts of islands can collapse into the void.
"What will this Wither in the Altropy drop thats so special, besides the escape portal?"
Well, I'm glad you asked, it would drop a metric ton of XP, enough for... 125 levels? I believe the dragon drops 115 levels. Anyway, on top of the escape portal, it would drop a "Large Withered Head", which would be like the trophy of the Altropy (similar to the Dragon Egg). Not much, but hey, the reward from the dragon is a bit lacking too.
"How do I get to the Altropy? Do just make the portal?"
No, you'll have to find the portal in the Nether.
"The Nether? Why there?"
Well, you get the wither skeletons and their skulls in the Nether, so the portals too would be in the Nether.
"In the Nether Fortresses then, right?"
Nope, the portals would have their own dungeon, similar to a stronghold in the overworld. But instead of being massive super structures underground, they are simple small multi-level towers in the middle of lava oceans. There would be five per world, similar to the strongholds spawn rate of three.
"Ok, ok, so new stronghold, with new dimension, and a new Wither? What the heck would be the purpose of the Withers we can summon?"
As I mentioned earlier, there would be different variants, each with different mod heads (so instead of just wither skulls, zombie heads, creeper heads, and skulls. Maybe player heads, but that'll get too weird really fast, maybe a Steve Wither). These guys would still go dropping nether stars and such, the only difference is that they would be a bit weaker, so not so spammy, and a little slower. The Altropy Wither would be bigger than the "mini-withers" and could inflict a "Wither III" effect.
"Wither 3? That would kill people instantly!"
Its not that powerful. Yes, the mini-withers' Wither II would be the same with the vampyrism, but the draining would be slower, but last longer. The Wither III would last A LOT longer, and heal the Wither more.
"Wait, what would these Withers do? Anything special?"
Well, at first, I was like "Nah, I just want decor", but then the community was like "They should do something special!" So, Mini-Withers now have special abilities!
Zombie Wither:
These are made using a zombie head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased direct damage to the player.
Skeleton Wither:
These are made using a skeleton head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased ranged damage to the player.
Creeper Wither:
These are made using a creeper head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased blast damage to the player.
"Oh ok, but one thing... How do we activate the portal to get to the Altropy?"
Ah yes, activating the portal, more importantly, finding the bastion that holds the portal. You would have to use a little item called a "Soul". These souls are dropped by creatures called Soul Snatchers.
"Soul Snatchers? Haven't I seen that name on the suggestions forums before?"
Most likely, it was a mob suggested by Mr Dirtminer6. It also inspired me to post this Altropy suggestion. He deleted his post I believe, but I still give him credit.
Soul Snatcher
So, the soul snatchers have the same spawn rate as endermen, and spawn in both the overworld, the Nether, and the Altropy. They are neutral in both dimensions. When they kill you, they take all the gear you had on you, and store it into an "inventory", and the items can only be recovered by killing another Soul Snatcher (the mechanic is similar to that of an Enderchest). These guys attack by basic "melee combat" (running at you), they shoot small energy balls at you (three at a time), and occasionally wield iron swords. The Soul Snatchers drops the items known as "Souls".
Enderdust
Another update! This time, brought by Mr Wizardbuddy2. This now is Enderdust. Enderdust is made from an enderpearl, and turning it into dust. This would be combined with the souls that Soul Snatchers drop, creating a Withered Soul. This withered soul would be used to find the bastions similar to an Eye of Ender to a stronghold.
Soul Chest
So, I was thinking how similar the withered soul was to eyes of ender, and thought of another idea: The Soul Chest. This is a chest that allows you to get items taken by Soul Snatchers, and extract them out of the chest. You can only withdraw the items however, no depositing (no second enderchest for you!). These would be crafted using a withered soul and soul brick, in the same fashion as an enderchest.
Soul Gems
So, now I have thought of the idea of soul gems. Well I didn't think of it, Mr FutureNyanCat did, but you get the point. Soul gems are found in the nether, like nether quartz. They are, however, very rare (think emerald rarity). Soul gems are also rarely dropped by Soul Snatchers. Soul gems are used in making the Withered Soul Sword, as well as using it for brewing. It can be brewed with a mundane potion to create a blindness potion. It can be brewed with an awkward potion to make nausea potion.
Okay... So I just killed the Altropy Wither... Aaaand I want to show my friends what I've done! Are there any other special rewards?
Well... Yes. But it won't be easy. You would need three giant wither heads, a diamond sword, a beacon, and four soul gems. in a crafting table. The reward would be a "Withered Soul Sword".
Wait... Three heads? But there's only one Altropy Wither...
Unless you resurrect it! I will be posting pictures of it soon, but resurrection of the Altropy Wither would be like using the Nether Core in Minecraft PE. But expect pictures soon.
Tell me about that Withered Soul Sword... It sounds... Useful... For PvP...
Hold your horses! This is not some OP man slaughtering device! The WSS is a sword with unlimited durability, but is the missing strength gap between iron and diamond (I dont know the stats, help here would be nice). It also inflicts Wither I as a little added bonus. There will be a poll over what should be done about this...
Will the Enderdragon get something like this then?
It will, but I'll go into that at a later date. Right now, Wither time!
Pictures
Next up, some reference pictures. Please note, they look like they were drawn by a 4th grader because I have no access to cool drawing programs, so I used dA Muro. I also had to use my laptop trackpad to draw out the pictures. Anyway, enjoy.
The top is for the End, the bottom is for the Altropy.
This is a comparison picture to show similarities between Overworld and Nether Strongholds. The little Parthenon temple was the original idea I had for the Nether Stronghold, but I changed it to a small tower.
The concept art of the Soul Snatchers. It is based off of Dirtminer6's description of it.
Some In-Game Pictures; Note the lack of standard Quartz blocks, so these wont be quartz farms.
Well, this is the end of the suggestion. Now, normally if I have a suggestion that gets hated upon, I let it sink to the bottom, but this suggestion, I want to improve it as much as possible, so I want LOTS of feedback from the MC community. I'm hoping to have an elaborate thing to post over in the Mod Ideas suggestion, to test the waters of the idea in-game (I also have no coding skills whatsoever). But, please, do give feedback, your ideas, questions, concerns, answers, etc.
Kinda like the idea of something in the middle of the lava ocean in the Nether..though it'd have to be farther out. THat close to land its no challenge to get to. MAke it farther out, so if a ghast saw you building a bridge to it, it'd be really dangerous
Kinda like the idea of something in the middle of the lava ocean in the Nether..though it'd have to be farther out. THat close to land its no challenge to get to. MAke it farther out, so if a ghast saw you building a bridge to it, it'd be really dangerous
That is just an example picture, so chillax. I like the idea of weaker and stronger versions of the wither. I also like the idea of a new wither dimension. Also, this would be another reason to explore the nether. I support.
I hope you're not advocating the soul snatcher's permanent 15% debuffs, because I don't like that part. I also think that soul snatchers should be neutral (like zombie pigmen, not like endermen). I think that the soul chest should function like an Ender chest, because a second Ender chest would be really useful. It would also be part of the reward after the boss fight.
I hope you're not advocating the soul snatcher's permanent 15% debuffs, because I don't like that part. I also think that soul snatchers should be neutral (like zombie pigmen, not like endermen). I think that the soul chest should function like an Ender chest, because a second Ender chest would be really useful. It would also be part of the reward after the boss fight.
The parts I felt were good ideas on the original soul snatcher, I posted here. I just wanted to give credit to Dirtminer6 for the original idea, chivalry and such. Neutrality, to me, sounds a bit over used for the "really bad" mobs (I dont hate the idea, I just dont like the idea of a lot of neutral mobs).
Also, the soul chest seems to be a bit of a battle of the bulge, some want it, some dont.
Neutrality, to me, sounds a bit over used for the "really bad" mobs (I dont hate the idea, I just dont like the idea of a lot of neutral mobs).
There's a reason it's overused: It's a good way to balance out a mob that could be seen as a mini-boss. Any mob that is very powerful, you should be able to choose in some way whether you want to fight it. Swarming mobs, wolves and pigmen, are neutral. The nether's range of horrors, you choose to go into. Endermen are somewhat neutral. The Ender dragon, you have to go looking for. Making a mini-boss neutral is the simplest way of balancing it.
Here's what could happen if the soul snatcher is aggressive:
If you're mining early on in the game, you find your first diamonds, and a soul snatcher attacks you, you won't be prepared for a fight with a mini-boss. You definitely won't be able to recover your items.
Therefore, I feel that the soul snatcher would be more balanced if it were neutral.
There's a reason it's overused: It's a good way to balance out a mob that could be seen as a mini-boss. Any mob that is very powerful, you should be able to choose in some way whether you want to fight it. Swarming mobs, wolves and pigmen, are neutral. The nether's range of horrors, you choose to go into. Endermen are somewhat neutral. The Ender dragon, you have to go looking for. Making a mini-boss neutral is the simplest way of balancing it.
Here's what could happen if the soul snatcher is aggressive:
If you're mining early on in the game, you find your first diamonds, and a soul snatcher attacks you, you won't be prepared for a fight with a mini-boss. You definitely won't be able to recover your items.
Therefore, I feel that the soul snatcher would be more balanced if it were neutral.
Hmm... Tis a good point... How I see it, increased numbers of soul snatchers would balance out with neutrality... What If I were to take out the mob summoning idea? That seems to make it more boss-like, something I dont want it to be.
Hey, thanks for giving me credit on soul snatcher description.
Support.
No problem man. I saw your soul snatcher thread was deleted. Tis a shame, the soul snatchers had strong potential. How do you think of my revision of them?
No problem man. I saw your soul snatcher thread was deleted. Tis a shame, the soul snatchers had strong potential. How do you think of my revision of them?
Good. Better than mine at least.
Nobody really supported mine for some reason, but im glad to see yours is doing good.
I like it,but soul snatchers should be neutral at least at the overworld. You could simple find one when you barely got a iron pickaxe.You could use the large Wither Head as a mask so Wither skeletons will be neutral(like pigmen,but they turn all agressive in a 64 range if attacked)
So, I was flying around in Creative, working on my creative world, when I saw the mob heads in the inventory. As I gazed out of the window of my Creative castle, I saw where I fought the Wither, and it hit me; Different types of withers, depending on what mob head is placed on the middle "neck" of the soul sand "T". But as I pondered the idea of zombie headed or creeper headed Withers, I thought, "Well, that kinda takes away the personality of summoning withers... So, I came up with the Altropy, (fancy word for decay, or wither).
The Altropy
The Altropy is very similar to the End; a floating island with the boss flying about. The boss, of course, is the man of honor, the Wither. The differences between The Altropy and the End (besides he blocks that make it) is that there are no obsidian towers and that there are smaller floating islands scattered about in the air around the main island. The world is made up only of a block called Soul Brick, which is a cross between between soul sand and bricks. The only way to obtain soul brick is to go to the Altropy. Some islands and chunks of the main island would have a special soul brick that is affected by gravity. This means that during the Wither fight, parts of islands can collapse into the void.
"What will this Wither in the Altropy drop thats so special, besides the escape portal?"
Well, I'm glad you asked, it would drop a metric ton of XP, enough for... 125 levels? I believe the dragon drops 115 levels. Anyway, on top of the escape portal, it would drop a "Large Withered Head", which would be like the trophy of the Altropy (similar to the Dragon Egg). Not much, but hey, the reward from the dragon is a bit lacking too.
"How do I get to the Altropy? Do just make the portal?"
No, you'll have to find the portal in the Nether.
"The Nether? Why there?"
Well, you get the wither skeletons and their skulls in the Nether, so the portals too would be in the Nether.
"In the Nether Fortresses then, right?"
Nope, the portals would have their own dungeon, similar to a stronghold in the overworld. But instead of being massive super structures underground, they are simple small multi-level towers in the middle of lava oceans. There would be five per world, similar to the strongholds spawn rate of three.
"Ok, ok, so new stronghold, with new dimension, and a new Wither? What the heck would be the purpose of the Withers we can summon?"
As I mentioned earlier, there would be different variants, each with different mod heads (so instead of just wither skulls, zombie heads, creeper heads, and skulls. Maybe player heads, but that'll get too weird really fast, maybe a Steve Wither). These guys would still go dropping nether stars and such, the only difference is that they would be a bit weaker, so not so spammy, and a little slower. The Altropy Wither would be bigger than the "mini-withers" and could inflict a "Wither III" effect.
"Wither 3? That would kill people instantly!"
Its not that powerful. Yes, the mini-withers' Wither II would be the same with the vampyrism, but the draining would be slower, but last longer. The Wither III would last A LOT longer, and heal the Wither more.
"Wait, what would these Withers do? Anything special?"
Well, at first, I was like "Nah, I just want decor", but then the community was like "They should do something special!" So, Mini-Withers now have special abilities!
Zombie Wither:
These are made using a zombie head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased direct damage to the player.
Skeleton Wither:
These are made using a skeleton head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased ranged damage to the player.
Creeper Wither:
These are made using a creeper head and two wither skeleton heads on a "T" of soul sand. These guys function similarly to our Withers, except they have increased blast damage to the player.
"Oh ok, but one thing... How do we activate the portal to get to the Altropy?"
Ah yes, activating the portal, more importantly, finding the bastion that holds the portal. You would have to use a little item called a "Soul". These souls are dropped by creatures called Soul Snatchers.
"Soul Snatchers? Haven't I seen that name on the suggestions forums before?"
Most likely, it was a mob suggested by Mr Dirtminer6. It also inspired me to post this Altropy suggestion. He deleted his post I believe, but I still give him credit.
Soul Snatcher
So, the soul snatchers have the same spawn rate as endermen, and spawn in both the overworld, the Nether, and the Altropy. They are neutral in both dimensions. When they kill you, they take all the gear you had on you, and store it into an "inventory", and the items can only be recovered by killing another Soul Snatcher (the mechanic is similar to that of an Enderchest). These guys attack by basic "melee combat" (running at you), they shoot small energy balls at you (three at a time), and occasionally wield iron swords. The Soul Snatchers drops the items known as "Souls".
Enderdust
Another update! This time, brought by Mr Wizardbuddy2. This now is Enderdust. Enderdust is made from an enderpearl, and turning it into dust. This would be combined with the souls that Soul Snatchers drop, creating a Withered Soul. This withered soul would be used to find the bastions similar to an Eye of Ender to a stronghold.
Soul Chest
So, I was thinking how similar the withered soul was to eyes of ender, and thought of another idea: The Soul Chest. This is a chest that allows you to get items taken by Soul Snatchers, and extract them out of the chest. You can only withdraw the items however, no depositing (no second enderchest for you!). These would be crafted using a withered soul and soul brick, in the same fashion as an enderchest.
Soul Gems
So, now I have thought of the idea of soul gems. Well I didn't think of it, Mr FutureNyanCat did, but you get the point. Soul gems are found in the nether, like nether quartz. They are, however, very rare (think emerald rarity). Soul gems are also rarely dropped by Soul Snatchers. Soul gems are used in making the Withered Soul Sword, as well as using it for brewing. It can be brewed with a mundane potion to create a blindness potion. It can be brewed with an awkward potion to make nausea potion.
Okay... So I just killed the Altropy Wither... Aaaand I want to show my friends what I've done! Are there any other special rewards?
Well... Yes. But it won't be easy. You would need three giant wither heads, a diamond sword, a beacon, and four soul gems. in a crafting table. The reward would be a "Withered Soul Sword".
Wait... Three heads? But there's only one Altropy Wither...
Unless you resurrect it! I will be posting pictures of it soon, but resurrection of the Altropy Wither would be like using the Nether Core in Minecraft PE. But expect pictures soon.
Tell me about that Withered Soul Sword... It sounds... Useful... For PvP...
Hold your horses! This is not some OP man slaughtering device! The WSS is a sword with unlimited durability, but is the missing strength gap between iron and diamond (I dont know the stats, help here would be nice). It also inflicts Wither I as a little added bonus. There will be a poll over what should be done about this...
Will the Enderdragon get something like this then?
It will, but I'll go into that at a later date. Right now, Wither time!
Pictures
Next up, some reference pictures. Please note, they look like they were drawn by a 4th grader because I have no access to cool drawing programs, so I used dA Muro. I also had to use my laptop trackpad to draw out the pictures. Anyway, enjoy.
The top is for the End, the bottom is for the Altropy.
This is a comparison picture to show similarities between Overworld and Nether Strongholds. The little Parthenon temple was the original idea I had for the Nether Stronghold, but I changed it to a small tower.
The concept art of the Soul Snatchers. It is based off of Dirtminer6's description of it.
Some In-Game Pictures; Note the lack of standard Quartz blocks, so these wont be quartz farms.
Well, this is the end of the suggestion. Now, normally if I have a suggestion that gets hated upon, I let it sink to the bottom, but this suggestion, I want to improve it as much as possible, so I want LOTS of feedback from the MC community. I'm hoping to have an elaborate thing to post over in the Mod Ideas suggestion, to test the waters of the idea in-game (I also have no coding skills whatsoever). But, please, do give feedback, your ideas, questions, concerns, answers, etc.
Credits:
Mojang for Minecraft
Dirtminer6 for the Soul Snatcher mob idea.
MadScientist for the "bastions" name for the towers.
Dropable Heads by Arif320: http://www.minecraft...ed30supporters
Enderdust by WizardBuddy2: http://www.minecraft.../#entry19442094
Nether Soul Ore by FutureNyanCat: http://www.minecraft...er-than-quartz/
Should I add Boss mob loot?
That is just an example picture, so chillax. I like the idea of weaker and stronger versions of the wither. I also like the idea of a new wither dimension. Also, this would be another reason to explore the nether. I support.
That is somewhat original, maybe call the towers... Bastions?
TT2000, you are genius.
Bastions... I like that. I'll use that for the tower names.
Also, Use the poll guys, its a good way to get feedback!
Get your dragon at Dragon Cave
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThe parts I felt were good ideas on the original soul snatcher, I posted here. I just wanted to give credit to Dirtminer6 for the original idea, chivalry and such. Neutrality, to me, sounds a bit over used for the "really bad" mobs (I dont hate the idea, I just dont like the idea of a lot of neutral mobs).
Also, the soul chest seems to be a bit of a battle of the bulge, some want it, some dont.
There's a reason it's overused: It's a good way to balance out a mob that could be seen as a mini-boss. Any mob that is very powerful, you should be able to choose in some way whether you want to fight it. Swarming mobs, wolves and pigmen, are neutral. The nether's range of horrors, you choose to go into. Endermen are somewhat neutral. The Ender dragon, you have to go looking for. Making a mini-boss neutral is the simplest way of balancing it.
Here's what could happen if the soul snatcher is aggressive:
If you're mining early on in the game, you find your first diamonds, and a soul snatcher attacks you, you won't be prepared for a fight with a mini-boss. You definitely won't be able to recover your items.
Therefore, I feel that the soul snatcher would be more balanced if it were neutral.
Hmm... Tis a good point... How I see it, increased numbers of soul snatchers would balance out with neutrality... What If I were to take out the mob summoning idea? That seems to make it more boss-like, something I dont want it to be.
I fixed that up. I think he locked his thread. Tis a shame, it had quite a bit of potential.
Also, erryone, I updated the polls a bit, check them out!
Support.
No problem man. I saw your soul snatcher thread was deleted. Tis a shame, the soul snatchers had strong potential. How do you think of my revision of them?
Nobody really supported mine for some reason, but im glad to see yours is doing good.
Support!
-they cant summon mobs
-are neutral
Also, soul chests, I need help with the idea! I need more poll info/feedback!