Gameplay
Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
Poll: Which parts of this system do you like?
Ended May 15, 2014
Poll: Which parts of this system do you NOT like?
Ended May 15, 2014
Poll: Do you support this system's implementation overall? (If yes, if
Ended May 15, 2014
English is not my first language, sorry for any spelling and/or grammar mistakes
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I have been using the signature on all my forum accounts on various forums.
1. This is a suggestion for vanilla, the mod is only proof of concept.
2. Calacblog is not (directly) working on the mod. (To my knowledge)
3. Calacblog is a woman/girl. (I don't know how old you are Calacablog.)\
4. Glad to hear that you support! Don't forget to rep the OP!
Who cares what Mojang thinks? It's a mod, a mod can be whatever the author wants it to be. Mojang has repeatedly shown they're willing to ste... er.. incorporate popular ideas once they take off within the community.
Build it out as a fully fledged mod and to hell with Mojang. Either they pick it up or they don't.
They have already seen it and have given us the criteria for giving it a chance at becoming part of minecraft. The only major criteria that is currently missing is the lighting issue.
As to the lighting issue.
For non-generated chunks:
What if we made a secondary NoiseGenerator function that allowed for a resolution argument, that would then be used to create lower resolution noise maps. Then when trying to figure out if an non-generated chunk should cast a shadow, we start with an extremelly low resolution where 1 pixel = 9 chunks centered on the current chunk+height above. Then if the pixel shows that it is solid(due to more then half the terrain in the chunk being solid, we switch to 1 pixel = 1 chunk, then normal resolution. This allows for a rough shadow to be cast by non-generated chunks.
I believe you just won.
I agree. They didn't add horses (and many other features for that matter,) until they became a mod, and Cubic Chunks will probably be no different. I say we should just let the ball keep rolling, wait for Cubic Chunks to become a mod, and then beg Mojang to copy and paste the code from it into Minecraft. Beg them to steal from the mod creator. Beg for them to capitalize on his hard work. Beg for them to use the wonderful thing he took so long to craft when they should have been the ones making it. They are being paid to do things like that, after all.
I have become a bitter person.
As it will be in the future, it was at the birth of Man
There are only four things certain since Social Progress began.
That the Dog returns to his Vomit and the Sow returns to her Mire,
And the burnt Fool's bandaged finger goes wabbling back to the Fire;
And that after this is accomplished, and the brave new world begins
When all men are paid for existing and no man must pay for his sins,
As surely as Water will wet us, as surely as Fire will burn,
The Gods of the Copybook Headings with terror and slaughter return!
-The Gods Of The Copybook Headings, by Rudyard Kipling.
It would be great to have this along with another mod that died in beta 1.8. A mod that made it possible to travel higher or lower than the original height limits, and find yourself in another dimension. It was possible under this mod, to enter the Nether by digging through the Bedrock layer, which was replaced with Obsidian. I don't remember this mod's name though, unfortunately, and most of my searches proved fruitless.
I'd gladly make something like that if they release source. Doesnt sound too complicated.
I don't know how this works with generators but this would be better for higher generation, allowed by increased height.
This is not a mod but a suggestion. The mod is only a proof of concept to show infinite height with less lag is possible, and it will be out when Barteks2x estimates it is playable (enough bugs fixed).
Put the imgur link in img brackets.
[.img] link [./img] without the periods.