Villagers can now be unlocked with better trades and functionality.
To unlock villagers, there must be over a certain number of villagers ad houses to accommodate them.
Miners
10 Villagers
10 Houses
Can trade stone, dirt, gravel and other 'mine' related blocks.
Miners are useful, versatile villagers and can be hired to dig out blocks.
You do not need to unlock this villager
Teacher
15 Villagers and at least 5 Children
15 Houses
Teachers trade books, paper, feathers, ink, book and quills. Their books include A Blocky Guide to Mathemobiscs, Why Does Sand Fall? and the classic, 12 Pig Rhymes.
To unlock a teacher, you must make 15 bookshelves.
Priest > Alchemist
15 Villagers
17 Houses
Priests have been renamed Alchemists and now live in stone houses. You must build a house at least 5x5 with a cobble floor and stonebrick walls. Alchemists trade current priest objects as well as potions and spawn eggs! Note: Spawn Eggs are quite expensive, requiring 15 Emeralds as well as a Diamond.
To unlock an Alchemist as they no longer spawn naturally, you need to either:
Enchant something
Make a beacon
Brew something
Baker
20 Villagers
20 Houses
A baker would sell baked goods including cakes, cookies, bread, baked potatoes and punpkin pie cheaply. To unlock this, you must use a furnace to bake bread and baked potatoes. Bakers live in Cobblestone houses with a furnace stack at the end. You must build this at least 5*10 with at least 5 furnaces inside.
You can also give a baker an item for it to bake.
Farmer
Farmers are no longer the default villager. They spawn in ones and twos and sell:
Seeds
Melons
Carrots
Wheat
Potatoes
Pumpkins
Apples
They accept bonemeal, bones, seeds, hoes and emeralds. There is now only 1 farm per village and is populated with carrots, potatoes, melons, pumpkins and wheat.
Children
Children wear blue robes and go to school every day. They no longer walk randomly about instead will sit down reading a book or playing games. They also 'live' with a parent who they follow if they see.
An excellent concept, but I don't see the need to make the effort of adding these new villagers, because the stuff they sell is already sold by the default villagers. The child villagers going to school seems very awkward and out of place, though it's hard for me to explain why. Perhaps it's because the school thing sounds very elaborate while every other mob in the game has a certain degree of "simpleness". I don't know, I might come up with a good explanation eventually.
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Hmmm... I guess so the world seems livelier and you don't always see the same villagers.
I admit, it'd be kind of a treat for the eyes to a see a new fresh different-colored villager and thinking, "Hey! I unlocked that!". But in the long run, the new villager doesn't offer anything new except for some slight eye candy. In all honesty, if the villagers offered something more of than some altered trades, I'd fully support.
In fact, if I time and resources, I'll even offer you images of your new villagers.
I think, perhaps if villagers actually did something basic it could be beneficial. Like farmers making trees grow faster or something.
I wouldn't recommend villagers be given tasks like that, as the player could easily manipulate that kind of thing. For example, a player could save his bonemeal and just plant a bunch of a saplings near the farmer to come back to fully grown trees where the villager made the effort for you. I know that's a bad example, but you know what I'm getting at.
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Hey, you there. Yes, you! Are you thinking about posting a suggestion on the forums anytime soon? If so, please read this before doing so.
Well bakers can help you bake things for emeralds.
Butchers... can sell you more types of meat? Like meats from animals not in the game? I dunno, need a think rest.
If it's possible, an Pet Shop Owner would be nice. They sell animals (spawn eggs) and live in a house with fenced in animals.
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Curse PremiumTo unlock villagers, there must be over a certain number of villagers ad houses to accommodate them.
Miners
10 Villagers
10 Houses
Can trade stone, dirt, gravel and other 'mine' related blocks.
Miners are useful, versatile villagers and can be hired to dig out blocks.
You do not need to unlock this villager
Teacher
15 Villagers and at least 5 Children
15 Houses
Teachers trade books, paper, feathers, ink, book and quills. Their books include A Blocky Guide to Mathemobiscs, Why Does Sand Fall? and the classic, 12 Pig Rhymes.
To unlock a teacher, you must make 15 bookshelves.
Priest > Alchemist
15 Villagers
17 Houses
Priests have been renamed Alchemists and now live in stone houses. You must build a house at least 5x5 with a cobble floor and stonebrick walls. Alchemists trade current priest objects as well as potions and spawn eggs! Note: Spawn Eggs are quite expensive, requiring 15 Emeralds as well as a Diamond.
To unlock an Alchemist as they no longer spawn naturally, you need to either:
Enchant something
Make a beacon
Brew something
Baker
20 Villagers
20 Houses
A baker would sell baked goods including cakes, cookies, bread, baked potatoes and punpkin pie cheaply. To unlock this, you must use a furnace to bake bread and baked potatoes. Bakers live in Cobblestone houses with a furnace stack at the end. You must build this at least 5*10 with at least 5 furnaces inside.
You can also give a baker an item for it to bake.
Farmer
Farmers are no longer the default villager. They spawn in ones and twos and sell:
Seeds
Melons
Carrots
Wheat
Potatoes
Pumpkins
Apples
They accept bonemeal, bones, seeds, hoes and emeralds. There is now only 1 farm per village and is populated with carrots, potatoes, melons, pumpkins and wheat.
Children
Children wear blue robes and go to school every day. They no longer walk randomly about instead will sit down reading a book or playing games. They also 'live' with a parent who they follow if they see.
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Curse Premiumhttp://www.minecraft...orld-version-3/
I admit, it'd be kind of a treat for the eyes to a see a new fresh different-colored villager and thinking, "Hey! I unlocked that!". But in the long run, the new villager doesn't offer anything new except for some slight eye candy. In all honesty, if the villagers offered something more of than some altered trades, I'd fully support.
In fact, if I time and resources, I'll even offer you images of your new villagers.
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Curse PremiumI don't think so. I searched for it on Google AND MCF and found nothing.
I think, perhaps if villagers actually did something basic it could be beneficial. Like farmers making trees grow faster or something.
I wouldn't recommend villagers be given tasks like that, as the player could easily manipulate that kind of thing. For example, a player could save his bonemeal and just plant a bunch of a saplings near the farmer to come back to fully grown trees where the villager made the effort for you. I know that's a bad example, but you know what I'm getting at.
It just feels oddly familiar. That's all.
http://www.minecraft...orld-version-3/
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Curse PremiumWell bakers can help you bake things for emeralds.
Butchers... can sell you more types of meat? Like meats from animals not in the game? I dunno, need a think rest.
If it's possible, an Pet Shop Owner would be nice. They sell animals (spawn eggs) and live in a house with fenced in animals.
also the L shaped houses need another torch (zombies can spawn in it >.<)
SUPPORT THEM!!!!! (also if your a new please click on the picture)