First of all, I really despise all of those useless updates that Jeb and Notch have come up with. For example, bats, witches, ocelots, the End, magma cream, nether temples, jungle temples, desert temples, etc.
You’re probably shocked, and at the same time wondering, why?
Well, one of the reasons is because I hate when people add pointless objects to the game. Breeding was a brilliant idea. A way to reproduce your animals so that you don’t have to go searching miles for a lousy chicken? Sounds great! In fact, using wheat to lure and breed them was pure genius. Chickens now can be bred with seeds! Awesome! What makes it all so amazing for me is that they are implementing features that are already in the game! Even the pig controlling thing was cool! They added carrots, which don’t really do anything useful (except regenerate health) and combined them with the also boring fishing rod! I mean, fishing rods weren’t as popular and useful as all they could do was fish. Important, but I dislike items that have only one function and purpose. Now you can control pigs, which is another improvement to the pointless “sitting on a pig, and letting it take you nowhere” routine.
But if they wanted to make the game see more, “alive” instead of adding stupid ocelots that waste your raw fish or bats that scared the s**t out of you, they could have added actual fish instead of entities, or added animals with a purpose. Sure the game feels more alive, but that’s where the entertainment stops. Sometimes I feel like killing every ocelot in the world!! And if they wanted to encourage exploration into jungles and deserts, they should be creative and not add the word "temple" after the name of the biome and stick it in the game. Example, an oasis would've been way cooler!
Suggestions:
Oasis. A replacement to the desert temples and desert wells. Although in my opinion, they should actually keep desert wells, put plenty of grass around it, have a small pool of water, and a few trees. Maybe even a chest!
Villages In Every Biome. Why not? Personally, I don't find villages often so having them be around more would be better. Imagine a snow village! A jungle village in the trees! An underwater village? Cave villages? I would agree, definitiely needs to be more life down there!
Igloos. Just being creative guys! I believe Snow Forests and Snow Plains are quite ugly and boring. (Unless you build a really cool house, but until then no one really gets attracted to those biomes.)
Snow Golems That Spawn Naturally In Snowy Biomes. Self explanatory, no?
Shipwrecks? Would be cool to find a sunken ship and explore it.
Other Mobs Get Armour. Why do zombies get all the good stuff? Skeletons with enchanted bows and Enderman with butter boots? Interesting twist to the game.
Better Enchantments. Notch and Jeb are making the the weapons and armour interesting but what about tools? Maybe each tool has specific enchantments?
(Ex. Axes can get a lumberjack enchantment PLEASE LEAVE AN ANSWER BELOW ON WHAT OTHER ENCHANTMENTS THE TOOLS CAN HAVE! (SHOVELS, PICKS, FISHING RODS,)
Sorry Guys! These are all the ideas on my head for now! Will make an extended list, and will work on this page often. X Peace.
List Of Things I'd Like To See In Minecraft! Wishlists are not allowed
First of all, I really despise all of those useless updates that Jeb and Notch have come up with. For example, bats Which tell you if it's dark enoughfor mobs to spawn, witches agree, ocelots Which scare away creepers, the End That's worthless to you!?, magma cream for potions, nether temples ?, jungle templesMoss stone and they are awesome, desert temples They also rock, etc.
You’re probably shocked, and at the same time wondering, why?
Well, one of the reasons is because I hate when people add pointless objects to the game. Breeding was a brilliant idea. A way to reproduce your animals so that you don’t have to go searching miles for a lousy chicken? Sounds great! In fact, using wheat to lure and breed them was pure genius. Chickens now can be bred with seeds! Awesome! What makes it all so amazing for me is that they are implementing features that are already in the game! Even the pig controlling thing was cool! They added carrots, which don’t really do anything useful (except regenerate health) and combined them with the also boring fishing rod! I mean, fishing rods weren’t as popular and useful as all they could do was fish. Important, but I dislike items that have only one function and purpose. Now you can control pigs, which is another improvement to the pointless “sitting on a pig, and letting it take you nowhere” routine.
But if they wanted to make the game see more, “alive” instead of adding stupid ocelots that waste your raw fish or bats that scared the s**t out of you, they could have added actual fish instead of entities, or added animals with a purpose. Sure the game feels more alive, but that’s where the entertainment stops. Sometimes I feel like killing every ocelot in the world!! And if they wanted to encourage exploration into jungles and deserts, they should be creative and not add the word "temple" after the name of the biome and stick it in the game. Example, an oasis would've been way cooler!
Suggestions:
Oasis. A replacement to the desert temples and desert wells. Although in my opinion, they should actually keep desert wells, put plenty of grass around it, have a small pool of water, and a few trees. Maybe even a chest! Okay, but why replace temples, and what is the oasis. Also, that is redundant as hell
Villages In Every Biome. Why not? Personally, I don't find villages often so having them be around more would be better. Imagine a snow village! A jungle village in the trees! An underwater village? Cave villages? I would agree, definitiely needs to be more life down there! Because they are hard to find for a reason, and underwater villages?? Cave villages?
Igloos. Just being creative guys! I believe Snow Forests and Snow Plains are quite ugly and boring. (Unless you build a really cool house, but until then no one really gets attracted to those biomes.) Show me another place to find a wolf
Snow Golems That Spawn Naturally In Snowy Biomes. Self explanatory, no? *Facepalm* 1. Nothing is self explanatory. 2. Redundant
Shipwrecks? Would be cool to find a sunken ship and explore it. ???? More detail and Already suggested
Other Mobs Get Armour. Why do zombies get all the good stuff? Skeletons with enchanted bows and Enderman with butter boots? Interesting twist to the game. Okay. On the forums, we don't use Sky References. What is butter?
Better Enchantments. Notch and Jeb are making the the weapons and armour interesting but what about tools? Maybe each tool has specific enchantments? Notch doesn't work on minecraft anymore
(Ex. Axes can get a lumberjack enchantment) What the hell does that mean? PLEASE LEAVE AN ANSWER BELOW ON WHAT OTHER ENCHANTMENTS THE TOOLS CAN HAVE! (SHOVELS, PICKS, FISHING RODS,)Don't use caps, and no
Sorry Guys! These are all the ideas on my head for now! Will make an extended list, and will work on this page often. X Peace. Don't add more. This thread won't last 30 minutes. Max.
1. I would not call any of those items useless. Bats are excellent atmospheric mobs, temples and witch huts are great fun and provide a reason to explore, ocelots/cats keep away creepers (I would hardly call that useless), magma cream can create really useful potions, and the end is a cool dimension that can provide a really good goal for those who need one.
They are not pointless, you just don't see the point in them.
2. The oasis is a good idea in general. But replacing temples and wells is just silly.
3. The reason there are not villages in every biome is mainly (from my understanding) because of terrain and space conflictions. Trees for example would generate strangely around villages, leaving quite a few funky generations lying around, and in caves there would simply not be enough space. Tundras however would be a logical place to add villages, because they are flat, have space, and do not generate trees.
4. Igloos might be cool in Tundra villages, but the rest just sounds like an unsupported and stiff opinion. Snow golems might work as a naturally spawning mob, but making them is half the fun.
5. Shipwrecks would be pretty cool.
6. Skeletons do get special gear, I see at least five with enchanted bows and armor every day on my nightly monster hunting expeditions. As for other mobs, armor is uniquely designed for the biped structure in Minecraft, other mobs would not seem to fit with it, for endermen simply have no need, and all the other mobs would never have been intelligent enough to equip it.
7. I do not foresee any that would make sense, but there might be something out there.
Sorry, but this is a wish list and not much of its content is unique. No support, sorry.
Sorry, but what is a wishlist? And I'll delete the thread.
A wishlist is a thread/suggestion that does not stick to one topic, or vaguely sticks to one topic.
As for the thread deleting thing, I think a moderator has to do that. I don't recall a delete feature for threads/posts.
Well, one of the reasons is because I hate when people add pointless objects to the game. Breeding was a brilliant idea. A way to reproduce your animals so that you don’t have to go searching miles for a lousy chicken? Sounds great! In fact, using wheat to lure and breed them was pure genius. Chickens now can be bred with seeds! Awesome! What makes it all so amazing for me is that they are implementing features that are already in the game! Even the pig controlling thing was cool! They added carrots, which don’t really do anything useful (except regenerate health) and combined them with the also boring fishing rod! I mean, fishing rods weren’t as popular and useful as all they could do was fish. Important, but I dislike items that have only one function and purpose. Now you can control pigs, which is another improvement to the pointless “sitting on a pig, and letting it take you nowhere” routine.
But if they wanted to make the game see more, “alive” instead of adding stupid ocelots that waste your raw fish or bats that scared the s**t out of you, they could have added actual fish instead of entities, or added animals with a purpose. Sure the game feels more alive, but that’s where the entertainment stops. Sometimes I feel like killing every ocelot in the world!! And if they wanted to encourage exploration into jungles and deserts, they should be creative and not add the word "temple" after the name of the biome and stick it in the game. Example, an oasis would've been way cooler!
PLEASE LEAVE AN ANSWER BELOW ON WHAT OTHER ENCHANTMENTS THE TOOLS CAN HAVE! (SHOVELS, PICKS, FISHING RODS,)
Sorry Guys! These are all the ideas on my head for now! Will make an extended list, and will work on this page often. X Peace.
They are not pointless, you just don't see the point in them.
2. The oasis is a good idea in general. But replacing temples and wells is just silly.
3. The reason there are not villages in every biome is mainly (from my understanding) because of terrain and space conflictions. Trees for example would generate strangely around villages, leaving quite a few funky generations lying around, and in caves there would simply not be enough space. Tundras however would be a logical place to add villages, because they are flat, have space, and do not generate trees.
4. Igloos might be cool in Tundra villages, but the rest just sounds like an unsupported and stiff opinion. Snow golems might work as a naturally spawning mob, but making them is half the fun.
5. Shipwrecks would be pretty cool.
6. Skeletons do get special gear, I see at least five with enchanted bows and armor every day on my nightly monster hunting expeditions. As for other mobs, armor is uniquely designed for the biped structure in Minecraft, other mobs would not seem to fit with it, for endermen simply have no need, and all the other mobs would never have been intelligent enough to equip it.
7. I do not foresee any that would make sense, but there might be something out there.
Sorry, but this is a wish list and not much of its content is unique. No support, sorry.
A wishlist is a thread/suggestion that does not stick to one topic, or vaguely sticks to one topic.
As for the thread deleting thing, I think a moderator has to do that. I don't recall a delete feature for threads/posts.
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