Features: Normally connected to an ocean, but can form lakes. They have jagged, stone spires rising high out of the water. Sometimes topped with dirt. They are usually stand-alone, but can form a wall of jutting peaks.
Features: A less dangerous version of a ravine, it is primarily filled with vegetation, and curves downward into a valley. They may have a ravine in the middle, but they normally just have a flat area.
I like the first one just because I think that would look like awesome terrain generation but i'm going to say the same thing I say all the time about new biome suggestions. If they don't bring new items to the game, there not needed.
Tundra before 1.8 was removed? How.....how have I not known this? I guess I don't pay attention.
I like these biomes 'specially the valley and sea cliffs.
(Off topic: How do you manage all of these threads at once? Whenever I did one, I felt so drained I wouldn't try for months again, even with support)
The sea cliffs are alright, valleys sort of exist already and the wasteland sounds like the Ice Plains. I think the wastelands would make more sense if the snow wasn't there.
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Features: Normally connected to an ocean, but can form lakes. They have jagged, stone spires rising high out of the water. Sometimes topped with dirt. They are usually stand-alone, but can form a wall of jutting peaks.
Rarity: 30% by an Ocean, 10% by itself.
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Name:Valley
Features: A less dangerous version of a ravine, it is primarily filled with vegetation, and curves downward into a valley. They may have a ravine in the middle, but they normally just have a flat area.
Rarity: 10%, 30% chance of having a ravine
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Retired StaffI've never played Beta, so I wouldn't know.
Anyway, I think I'll just end up removing that one due to popular demand.
Funny, I never even PLAYED Beta...
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Curse PremiumI like these biomes 'specially the valley and sea cliffs.
(Off topic: How do you manage all of these threads at once? Whenever I did one, I felt so drained I wouldn't try for months again, even with support)