I realize that this has become an increasingly common suggestion, but I plan to take a new spin on it.
Introducing, the Vampire!
Location:
Vampires are located in Vampire Caves. Vampire Caves are found rarely underground - they are three block high, cylindrical rooms made of stone, and a new decorative block, bloodstone. Vampire caves have one Vampire and 10-20 bats. The bats make it harder to hit the vampire and are there for decoration.
Health:
26 Health Points
Weaknesses:
>Vampires burn in the sunlight
>Vampires take gradual damage in water
>Vampires take damage when on fire or in lava
>Vampires take fall damage
>Vampires are NOT affected by potions
Abilities:
Vampires walk towards you much like zombies do. They are slightly faster than zombies. They do 6 damage. They have a 20% to inflict you with a 'Leeched' buff.
What this buff does is inflicts damage on you at a gradual rate - but every heart you lose is one gained by the vampire! This causes him to be tough to beat.
Drops:
Upon killing the Vampire, he turns into a bat and drops these:
0-6 Rotting Flesh
0-6 Bone
0-6 Vampire Blood
0-6 Gold Nugget
0-6 Stick
0-6 Carrot
0-6 Potato
6 Experience
Wait wait wait - Vampire blood?
Vampire blood is a new item. It can brewed into an awkward potion to make...
The Potion of Leeching!
This potion does not do anything when you drink it.
But when thrown at a mob, they will get the buff of 'Leeched', similar to what the vampire inflicts on you. Instead, they will gradually lose damage and you will heal.
I plan on spriting the Vampire blood, Bloodstone, Potion of Leeching, and the Leeched buff icon.
I like the general idea, but the vampire itself sounds pathetically easy. No support, sorry.
He needs more attacks than just a brain-dead charge that deals 3 hearts. That damage will probably be turned in to 1/2 a heart or less with armor, and then you can just keep stabbing him since his regeneration cannot keep up with your damage.
His regeneration needs to be made more powerful, and he needs some more attacks and evasive abilities.
Rollback Post to RevisionRollBack
Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
I like the general idea, but the vampire itself sounds pathetically easy. No support, sorry.
He needs more attacks than just a brain-dead charge that deals 3 hearts. That damage will probably be turned in to 1/2 a heart or less with armor, and then you can just keep stabbing him since his regeneration cannot keep up with your damage.
His regeneration needs to be made more powerful, and he needs some more attacks and evasive abilities.
Hmm... perhaps he could have a projectile attack as well? Or should I just increase it from 3 hearts to 4-6? And maybe for every heart you lose he gains two?
Introducing, the Vampire!
Location:
Vampires are located in Vampire Caves. Vampire Caves are found rarely underground - they are three block high, cylindrical rooms made of stone, and a new decorative block, bloodstone. Vampire caves have one Vampire and 10-20 bats. The bats make it harder to hit the vampire and are there for decoration.
Health:
26 Health Points
Weaknesses:
>Vampires burn in the sunlight
>Vampires take gradual damage in water
>Vampires take damage when on fire or in lava
>Vampires take fall damage
>Vampires are NOT affected by potions
Abilities:
Vampires walk towards you much like zombies do. They are slightly faster than zombies. They do 6 damage. They have a 20% to inflict you with a 'Leeched' buff.
What this buff does is inflicts damage on you at a gradual rate - but every heart you lose is one gained by the vampire! This causes him to be tough to beat.
Drops:
Upon killing the Vampire, he turns into a bat and drops these:
0-6 Rotting Flesh
0-6 Bone
0-6 Vampire Blood
0-6 Gold Nugget
0-6 Stick
0-6 Carrot
0-6 Potato
6 Experience
Wait wait wait - Vampire blood?
Vampire blood is a new item. It can brewed into an awkward potion to make...
The Potion of Leeching!
This potion does not do anything when you drink it.
But when thrown at a mob, they will get the buff of 'Leeched', similar to what the vampire inflicts on you. Instead, they will gradually lose damage and you will heal.
I plan on spriting the Vampire blood, Bloodstone, Potion of Leeching, and the Leeched buff icon.
What/who is theriasis? And why don't you just tell me?
Support, great idea.
Thank you both!
He needs more attacks than just a brain-dead charge that deals 3 hearts. That damage will probably be turned in to 1/2 a heart or less with armor, and then you can just keep stabbing him since his regeneration cannot keep up with your damage.
His regeneration needs to be made more powerful, and he needs some more attacks and evasive abilities.
Hmm... perhaps he could have a projectile attack as well? Or should I just increase it from 3 hearts to 4-6? And maybe for every heart you lose he gains two?
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