My second suggestion is to add Candy to the game. Candy can be made by cooking Sugar in a furnace, such as sugar can be caramelized in real life. While it heals no hunger when eaten, it will give the player 10 seconds of Speed II and Jump Boost. As for stacking I think it would be proper if it held the same properties as cake, taking up 1 inventory slot per Candy. It's not something that would be essential to the game, but I think it would add diversity to the food selection. Plus it would add to the leisurely activities found in the game.
My second suggestion is to add Candy to the game. Candy can be made by cooking Sugar in a furnace, such as sugar can be caramelized in real life. While it heals no hunger when eaten, it will give the player 10 seconds of Speed II and Jump Boost. As for stacking I think it would be proper if it held the same properties as cake, taking up 1 inventory slot per Candy. It's not something that would be essential to the game, but I think it would add diversity to the food selection. Plus it would add to the leisurely activities found in the game.
Tell me if you agree, or disagree and why.
Regards.
Why bother going to make a brewing stand when I could just throw some sugar in a furnace?