This is seriously needed. You should be able to assign server variables, block variables, player variables and client variables. This would open up an immense amount of opportunities. You would be able to make your own variables with their own names.
Server variables are global variables server-wide.
Block variables only apply to the command block using it.
Player variables are assigned to the player. When the player dies, the variable goes away.
Client variables are assigned to the client. When the player dies, the variable stays.
Alright, explain some of those. A player variable is already here with /scoreboard as it binds to a player. I'd like to hear a bit more about block variables, server variables, and client variables.
Alright, explain some of those. A player variable is already here with /scoreboard as it binds to a player. I'd like to hear a bit more about block variables, server variables, and client variables.
I mean making your own variables. I updated the OP.
Server variables are global variables server-wide.
Block variables only apply to the command block using it.
Player variables are assigned to the player. When the player dies, the variable goes away.
Client variables are assigned to the client. When the player dies, the variable stays.
These would be somewhat like coding variables.
Not the same thing. I'm looking for more flexibility.
I mean making your own variables. I updated the OP.