A new mob addition into the game, a hord of cows spawn, with them there is a certain chance (pretty high one is better) for a Bull to spawn with that group, the Bull consists of a pretty dangerous passive/agressive mob into the animals group. He protects the cows, himself and his own territory; This means that if the Player
attacks any cow in the group, the Bull will go into his Agressive mode, his colour will change into a bit reddish fur, and will enter Rage mode, in which he rams into the Player at high speeds, and makes a serious amount of damage, the Bull can also enter Rage mode if the player attacks the bull itself, if it wears red leather armour, or if he breaks into his territory ( If he stays too close to the cows and the Bull for a long while, the bull will put his head down pointing its horns towards the player. If the player turns around and leaves, he goes back to normal, and well if he doesn't ... Well you know the consecuences.
Mob Stats:
HP: 7 Hearts
Damage it inflicts: 3,5 Hearts. (Hardened mode)
2,5 Hearts (Normal mode)
1,5 Hearts (Easy mode)
1,5 Hearts (Pacific mode)
Speed: Pretty fast when it rams, it can be avoidable though. ( Tell me if this bull is too overpowered! )
The Ramming attack:
In Rage mode the bull will ram into the Player and inflict damage, it will put its head down, sticking out it's horns and run towards the players, during the Ram attack, it can only 1-3 block distances, meaning that if you start to run away and jump into a higher layer of dirt, the bull will too. But if you strafe to a side, it will rotate towards your new location, if its some blocks away, By the contrary if it's close enough and you evade it. It will keep going and stop at some point. ( This section is not finished, give out ideas or correct my info if it isn't too difficult/easy).
Drops:
When killed, it drops Red meat, ( Name still being thought of ) if it's eaten raw it will feed as much as raw cow meat but will make you enter Berzerk mode ( or Rage mode ), In Raw state better speed and attack for 6 seconds. But in cooked state better speed and attack for 10 seconds.
Well, thats all for now . Hope you liked the idea and feed back your thoughts or ideas about it !. Have a good time
Seems cool,but lower the attack damage.
A player has 8 hearts,so if we want cow meat at the beginning of a world for food/armorwe won't be able to since the bull can kill us 1 hit,so think about the impact on how we play the game a bit
Seems cool,but lower the attack damage.
A player has 8 hearts,so if we want cow meat at the beginning of a world for food/armorwe won't be able to since the bull can kill us 1 hit,so think about the impact on how we play the game a bit
Yeah, you're right. I was thinking of a guy with some iron armour and sword. If you startup you'll get either rammed or starve to death!.
I change it to 4
A mob that can kill an unprotected player in two hits that protects one of the primary sources of food and armor early in the game? No support.
Actually, if you're good at it, you can just evade it and hit it with a stone sword a pair of times and it can be gone . Plus the berzerk, and well you are probably right about the Damage, in Hard mode 3,5 health ( dont forget you heal half a heart if you aren't hungry ). In normal mode 2,5 helath. And well passive 1,5 Or something.... ( Reduced its health to 7 Hearts, i mistook the Health Value for the Health Hearts )
PASSIVE/AGRESSIVE MOB ! .
Ok, so my idea is basically this :
A new mob addition into the game, a hord of cows spawn, with them there is a certain chance (pretty high one is better) for a Bull to spawn with that group, the Bull consists of a pretty dangerous passive/agressive mob into the animals group. He protects the cows, himself and his own territory; This means that if the Player
attacks any cow in the group, the Bull will go into his Agressive mode, his colour will change into a bit reddish fur, and will enter Rage mode, in which he rams into the Player at high speeds, and makes a serious amount of damage, the Bull can also enter Rage mode if the player attacks the bull itself, if it wears red leather armour, or if he breaks into his territory ( If he stays too close to the cows and the Bull for a long while, the bull will put his head down pointing its horns towards the player. If the player turns around and leaves, he goes back to normal, and well if he doesn't ... Well you know the consecuences.
Mob Stats:
HP: 7 Hearts
Damage it inflicts: 3,5 Hearts. (Hardened mode)
2,5 Hearts (Normal mode)
1,5 Hearts (Easy mode)
1,5 Hearts (Pacific mode)
Speed: Pretty fast when it rams, it can be avoidable though. ( Tell me if this bull is too overpowered! )
The Ramming attack:
In Rage mode the bull will ram into the Player and inflict damage, it will put its head down, sticking out it's horns and run towards the players, during the Ram attack, it can only 1-3 block distances, meaning that if you start to run away and jump into a higher layer of dirt, the bull will too. But if you strafe to a side, it will rotate towards your new location, if its some blocks away, By the contrary if it's close enough and you evade it. It will keep going and stop at some point. ( This section is not finished, give out ideas or correct my info if it isn't too difficult/easy).
Drops:
When killed, it drops Red meat, ( Name still being thought of ) if it's eaten raw it will feed as much as raw cow meat but will make you enter Berzerk mode ( or Rage mode ), In Raw state better speed and attack for 6 seconds. But in cooked state better speed and attack for 10 seconds.
Well, thats all for now . Hope you liked the idea and feed back your thoughts or ideas about it !. Have a good time
A player has 8 hearts,so if we want cow meat at the beginning of a world for food/armorwe won't be able to since the bull can kill us 1 hit,so think about the impact on how we play the game a bit
Yeah, you're right. I was thinking of a guy with some iron armour and sword. If you startup you'll get either rammed or starve to death!.
I change it to 4
It will satisfy as much hunger as the cow meat, plus the Berzerk mode.
I aggree, this game needs new animals for a more deep survival experience !
Actually, if you're good at it, you can just evade it and hit it with a stone sword a pair of times and it can be gone . Plus the berzerk, and well you are probably right about the Damage, in Hard mode 3,5 health ( dont forget you heal half a heart if you aren't hungry ). In normal mode 2,5 helath. And well passive 1,5 Or something.... ( Reduced its health to 7 Hearts, i mistook the Health Value for the Health Hearts )