This update would add 2 new gamemodes - RPG Mode and Realistic Mode. These would have sub - modes (creative, survival, hardcore) in a small bar underneath (like Superflat's PResets bar). Of course, if you hate them, you can always just play on survival. Well here they are in full detail:
Part 1: RPG Mode
RPG Mode is similar to Adventure except it adds lots of fantasy mobs like Dragons, Salamanders, Snakemen, and more. The one thing different about this is that you can use the Harvesting skill to be able to hit a block and have a chance at harvesting it. That wouldn't apply to houses, only natural things, and you need a tool when mining. It would destroy the area and give up all its resources (apples, saplings, the whole nine yards). When mining cobble a 3x3x3 area of it would be harvested when you have LVL 1 - 4 of Mining. You can only harvest saplings when you are under LVL 5 of harvesting, but you can harvestall plants all the time. This means, however, that axes are pointless. That is handled by renaming it 'Battle Axe' and making it a weapon. Picks are also somewhat pointless, so they become Crosses, able to keep off Ghosts, but they make it so you cannot enter the Nether. With the Farming skill, hoes become Scythes. And Digging makes shovels Clubs. The way all of those new weapons are crafted change too. There is a special crafting bench for making Tier I weapons (Wooden Sword is Tier 0 and needed to craft a Weapon Table). This has the regular crafting area, but also a Component Shop where you can buy Hilts, Staffs, and Blades to craft these things. You can preview what weapons you can make with them, and you use materials to buy pieces. Weapons will look like their Tier ( I = Wood, II = Stone, III = Gold, IV = Diamond, V = Shiny Diamond) and in the top left corner it will list your weapon and its damage. The Skill tree is what makes you able to thrive in RPG mode. You can click on it in your Inventory and spend XP to gain Skill levels. The Skills are equal to tools and their Icons are like the weapon Tiers. The skills are:
Hoe = Farming
Pickaxe = Mining
Axe = Harvesting
Sword = Hunting
Shovel = Digging
Bow = Sniping (Forks off from Level 3 Hunting, its level 4 is primed and level 5 is primed/shiny)
These skills turn your hands into tools of those kind. There are also spells. You can get to this menu by clicking the scroll wheel on your mouse. Each weapon has a spell. The spells upgrade with your Hunting ability. Also, there is another dimension called Myth. But we'll get there...
Part 2: Realistic Mode
In this mode, The world is all realistic. There are no enchanting tables, or even XP. Creepers become Bombers, Zombies become Muggers, and Skeletons become Snipers. Also, the whole place is covered in huge cities, towns, and camps. This area sounds like a challenging place, amirite? I mean, no mines, forests, or caves? HOW DO I GET ME SOME DIAMONDS!?!?!?!??!?!? Well you don't. You can be a good guy and get a loan from a bank, which is boring and tedious. Or you can be a bad guy with a lot of money and rob it! The cops will show up, so kill them and get a gun with bullets! And then get so many moneys! You will, of course, need to steal a car and escape town. In another town, you can buy a Machete, the equivalent of a Diamond sword to ROB MORE BANKS!!!!! It sounds fun, amirite? And way less complicated than RPG. But the downside is damage causes paralysis and limping sometimes. Also, there are places where a bomber can just walk in and blow up. But, there is a world where you can end that...
Part 3: Myth and City
Myth
The Myth world is a land where everything is in chapters. the portal is found and you use Buttons to patch it up, in addition to replacing the End portal. Inside, you have a Chapter 1 Bookmark. There are doors with 5 chapters. You place the buttons and enter Chapter 1. The chapter starts with a puppet show describing your adventure to the portal. Then, you enter a world that looks.. odd. If you look closely, the blocks have watermarked words describing themsevles. This chapter is a small story. You just need to pass a chamber and get to chapter 2. This is Novel themed. It's longer and has Parkour. Chapter 3 is a series. It has 3 chambers, each with a door to the next, with chamber 3 having a door to chapter 4. That is Play themed, and when you tame a wolf, you end up using him to help. Chapter 5 is an action movie. You need to keep going or you'll die. After that, you get to the appendix, which is where you need to kill the three Authors, the Playwrite, and the Director. Then you can explore the odd world of the Myth. It's all chapters mixed, so you go from a play to a novel to a movie. Also, you get the Story Star, used to make the Ultra Item.
City
The City is like Myth; the portal replaces End and uses Coins. This place is a GIANT city with the center having the tower for Mobs Inc. Inside there are 50 chambers, each easier than the last. At the top, however, you need to kill the CEO. Once dead, there are no more hostile mobs! Yay! But then the city's empty... Then again, no more mobs to worry about.
Part 4: Mobs
RPG Mobs
Dragons: They are like the Ender Dragon, except they are smaller and more colorful. They'll also have special hats in the Myth. They shoot different things at you depending on their color.
Salamanders: These are red, Silverfish - like things that stand on tiny spider legs. They spawn in the Nether and have a 3% chance of leaving a fire trail. They are also attracted to lava.
Snakemen: These are a type of villager with a yellow shirt with a green cloak. Their eyes glow red in the dark and they poison you on contact.
Snakes: These also look like silverfish except they are green, long, and have glowing red eyes. They poison you on contact and turn villagers into snakemen.
Ghosts: These are transparent Skeletons that wield battle axes. They can go through wood and trees and scare away villagers. They are scared by crosses, and that is the only effective weapon against them.
Reapers: The Reaper is a zombie with no bottom, black leather armor, and they are colored black. They have Scythes and teleport behind any and all mobs. Upon sight, they will become incredibly hostile and are a boss mob.
Flipped Villagers: Flipped Villagers look like normal villagers at daytime. But at night, they will have glowing, purple robes and white eyes. They will then proceed to pillage and kill any mob they see - but if they see the player they will instantly attack. They have three powers- to summon illusion clones, that aren't real but can confuse you, to stop glowing, or to attract Ender Wizards.
Ender Wizards: These are villagers with black cloaks and enderman eyes. They will throw ender pearls at you to teleport you out of their house, and if they hit a villager, that villager will become flipped.
Black Cats: These are cats in Ender Wizard houses. They will attack you and randomly spawn gravel above them in a 3x3 area when close to you, this may actually suffocate them though.
Realistic Mobs
The mobs in Realistic Mode are actually made realistic, so there will be less and all mobs not listed here are just gone. Passive mobs are still here however.
Zombie - Mugger
Skeleton - Sniper
Creeper - Bomber
Enderman - Creepy Dude
Slime/Magma Cube - Fat Guys, Green and Red shirts
Iron Golem - Robot
Snow Golem - Frosty
Part 6: Items
There are WAY too many weapons in the RPG Mode to list here, I'm gonna make a seperate post for it soon.
Realistic Mode
Items are renamed and retextured, some of them aren't allowed, all the ones that look magical. I can't think of them now, so... I'll get back to you...
That's all for now, please give me some constructive criticism.
Part 1: RPG Mode
RPG Mode is similar to Adventure except it adds lots of fantasy mobs like Dragons, Salamanders, Snakemen, and more. The one thing different about this is that you can use the Harvesting skill to be able to hit a block and have a chance at harvesting it. That wouldn't apply to houses, only natural things, and you need a tool when mining. It would destroy the area and give up all its resources (apples, saplings, the whole nine yards). When mining cobble a 3x3x3 area of it would be harvested when you have LVL 1 - 4 of Mining. You can only harvest saplings when you are under LVL 5 of harvesting, but you can harvestall plants all the time. This means, however, that axes are pointless. That is handled by renaming it 'Battle Axe' and making it a weapon. Picks are also somewhat pointless, so they become Crosses, able to keep off Ghosts, but they make it so you cannot enter the Nether. With the Farming skill, hoes become Scythes. And Digging makes shovels Clubs. The way all of those new weapons are crafted change too. There is a special crafting bench for making Tier I weapons (Wooden Sword is Tier 0 and needed to craft a Weapon Table). This has the regular crafting area, but also a Component Shop where you can buy Hilts, Staffs, and Blades to craft these things. You can preview what weapons you can make with them, and you use materials to buy pieces. Weapons will look like their Tier ( I = Wood, II = Stone, III = Gold, IV = Diamond, V = Shiny Diamond) and in the top left corner it will list your weapon and its damage. The Skill tree is what makes you able to thrive in RPG mode. You can click on it in your Inventory and spend XP to gain Skill levels. The Skills are equal to tools and their Icons are like the weapon Tiers. The skills are:
Hoe = Farming
Pickaxe = Mining
Axe = Harvesting
Sword = Hunting
Shovel = Digging
Bow = Sniping (Forks off from Level 3 Hunting, its level 4 is primed and level 5 is primed/shiny)
These skills turn your hands into tools of those kind. There are also spells. You can get to this menu by clicking the scroll wheel on your mouse. Each weapon has a spell. The spells upgrade with your Hunting ability. Also, there is another dimension called Myth. But we'll get there...
Part 2: Realistic Mode
In this mode, The world is all realistic. There are no enchanting tables, or even XP. Creepers become Bombers, Zombies become Muggers, and Skeletons become Snipers. Also, the whole place is covered in huge cities, towns, and camps. This area sounds like a challenging place, amirite? I mean, no mines, forests, or caves? HOW DO I GET ME SOME DIAMONDS!?!?!?!??!?!? Well you don't. You can be a good guy and get a loan from a bank, which is boring and tedious. Or you can be a bad guy with a lot of money and rob it! The cops will show up, so kill them and get a gun with bullets! And then get so many moneys! You will, of course, need to steal a car and escape town. In another town, you can buy a Machete, the equivalent of a Diamond sword to ROB MORE BANKS!!!!! It sounds fun, amirite? And way less complicated than RPG. But the downside is damage causes paralysis and limping sometimes. Also, there are places where a bomber can just walk in and blow up. But, there is a world where you can end that...
Part 3: Myth and City
Myth
The Myth world is a land where everything is in chapters. the portal is found and you use Buttons to patch it up, in addition to replacing the End portal. Inside, you have a Chapter 1 Bookmark. There are doors with 5 chapters. You place the buttons and enter Chapter 1. The chapter starts with a puppet show describing your adventure to the portal. Then, you enter a world that looks.. odd. If you look closely, the blocks have watermarked words describing themsevles. This chapter is a small story. You just need to pass a chamber and get to chapter 2. This is Novel themed. It's longer and has Parkour. Chapter 3 is a series. It has 3 chambers, each with a door to the next, with chamber 3 having a door to chapter 4. That is Play themed, and when you tame a wolf, you end up using him to help. Chapter 5 is an action movie. You need to keep going or you'll die. After that, you get to the appendix, which is where you need to kill the three Authors, the Playwrite, and the Director. Then you can explore the odd world of the Myth. It's all chapters mixed, so you go from a play to a novel to a movie. Also, you get the Story Star, used to make the Ultra Item.
City
The City is like Myth; the portal replaces End and uses Coins. This place is a GIANT city with the center having the tower for Mobs Inc. Inside there are 50 chambers, each easier than the last. At the top, however, you need to kill the CEO. Once dead, there are no more hostile mobs! Yay! But then the city's empty...
Part 4: Mobs
RPG Mobs
Dragons: They are like the Ender Dragon, except they are smaller and more colorful. They'll also have special hats in the Myth. They shoot different things at you depending on their color.
Salamanders: These are red, Silverfish - like things that stand on tiny spider legs. They spawn in the Nether and have a 3% chance of leaving a fire trail. They are also attracted to lava.
Snakemen: These are a type of villager with a yellow shirt with a green cloak. Their eyes glow red in the dark and they poison you on contact.
Snakes: These also look like silverfish except they are green, long, and have glowing red eyes. They poison you on contact and turn villagers into snakemen.
Ghosts: These are transparent Skeletons that wield battle axes. They can go through wood and trees and scare away villagers. They are scared by crosses, and that is the only effective weapon against them.
Reapers: The Reaper is a zombie with no bottom, black leather armor, and they are colored black. They have Scythes and teleport behind any and all mobs. Upon sight, they will become incredibly hostile and are a boss mob.
Flipped Villagers: Flipped Villagers look like normal villagers at daytime. But at night, they will have glowing, purple robes and white eyes. They will then proceed to pillage and kill any mob they see - but if they see the player they will instantly attack. They have three powers- to summon illusion clones, that aren't real but can confuse you, to stop glowing, or to attract Ender Wizards.
Ender Wizards: These are villagers with black cloaks and enderman eyes. They will throw ender pearls at you to teleport you out of their house, and if they hit a villager, that villager will become flipped.
Black Cats: These are cats in Ender Wizard houses. They will attack you and randomly spawn gravel above them in a 3x3 area when close to you, this may actually suffocate them though.
Realistic Mobs
The mobs in Realistic Mode are actually made realistic, so there will be less and all mobs not listed here are just gone. Passive mobs are still here however.
Zombie - Mugger
Skeleton - Sniper
Creeper - Bomber
Enderman - Creepy Dude
Slime/Magma Cube - Fat Guys, Green and Red shirts
Iron Golem - Robot
Snow Golem - Frosty
Part 6: Items
There are WAY too many weapons in the RPG Mode to list here, I'm gonna make a seperate post for it soon.
Realistic Mode
Items are renamed and retextured, some of them aren't allowed, all the ones that look magical. I can't think of them now, so... I'll get back to you...
That's all for now, please give me some constructive criticism.