Appologies if any of these were already suggested. I hope its okay if I can have multiple ideas on a thread cause I am kinda new here.
So the basic topic is going to be some mobs. Alot of these may be considered "Epic Monsters". The drops are not 100%
Demon
- Moderate speed
- Fights like an Iron Golem (knocks back instead of air)
- Very agressive
- About as common as an Enderman in the overworld
- Naturally spawns in the Nether
- Drops leather (3-5)
- Drops Nether wart (1-2)
- Drops Coal (1-6)
- Red humanoid with very short black horns and claws with the arrow-like tail
- Dark red
- Yellow eyes
Greater Demon
- Moderate speed
- Big target
- Immune to fire
- Can ignite 9 blocks below you, setting them on fire
- High melee damage
- Uncommon
- Has a 4 block high jump
- Does not get knocked back
- Drops chain armor (Very rare)
- Drops fire enchant 1 iron sword (rare)
- Drops obsidian (2-5)
- Drops fire charge (1-3)
- Drops magma cream (1-2)
- Extremely agressive
- Spawns in the Nether
- Light red
- Has wings (Does not use them)
- Red/pink eyes
Sand Worm
- Fast as a sprinting player
- Travels underground and briefly pops up nearby to attack
- Moderate health
- Deals good damage
- As common as an enderman
- Appears on surface as a small moving bump of sand
- Makes a burrowing sound
- Drops 10 sand
- Only spawns in the Desert
- Can only move through gravel, soul sand, sand, clay, snow and dirt
- Drops bones (2-4)
- TNT or explosions attract them
- You will not be able to see one that isn't coming to attack you
- Has a jaw like an ant
- 4 black eyes
Sea Lord
- Very uncommon
- Can only be found in an ocean on the sea floor
- A very large amount of health
- Can drag you underwater (12 block reach, pulls you close in)
- Can shoot a bubble that will explode like TNT (Works underwater and blows up when it meets air)
- Biggest creature in minecraft
- Can be heard like a Ghast but only underwater
- Drops 1 sponge
- Drops up to 6 silypads
- Drops 5 sand
- Drops 10 ink sac
- Drops half damaged fishing rod
- Drops up to 12 uncooked fish
- Drops up to 2 empty bottles
- Dark blue
- Like an octopus/squid wit glowing green eyes
Queen Spider
- 25% chance of one in a spawning in the biome
- 100% chance of finding 1 in "large biomes"
- Will only spawn in the jungle
- Large with pink highlights
- Makes deeper sound than the spider
- Will engage any mob that touches the spider web (not spiders)
- Spiders spawn more commonly in the chunks (cave spiders can spawn on land there)
- Does not like light (Will not be in a high level of it)
- Attacks when it is hit or a web is touched
- Makes a dense web nest which actually lets alot less light through
- Nearby spiders behave like pigmen, if queen is attacked, they all charge
- Can spawn a baby spiders(normal and up)
- Baby spiders deal half a heart on normal and a full on hard
- Drops up to 20 string
- Drops spider web (3-4)
- Deals alot of damage
- Very quiet until a fight starts
- May leave a trail of web
- Fire does not spread through these webs
- Stands taller and not close to the ground
- Drops up to 8 spider eyes
- Drops 1-2 spider spawn eggs
- Drops 1 Cave spider spawn egg
- Drops 1 steve head
- Drops 1 skeleton head
- Pretty good amount of health
- Green eyes
Yeti
- Spawns in snow biomes
- Same as fighting Iron Golem (same size, HP, knockback, speed and reach)
- Aggressive
- Drops up to a stack of snowballs
- Drops leather armor which will most likely be damaged
- Drops stone axe
- Drops compass
- Drops spruce sapling
- Looks what you think the average Yeti would look like..
Thats about it. I am sorry if any of these were repeats and it took me about 30M to do these. What do you think? Thanks for reading and I thought these would make minecraft a little more exciting.
Aaannd I just seen the "One suggestion per topic"
:/
The forums I come from like the exact opposite. Sorry
No, that only applies to non-related suggestions. Several mobs can be mentioned in one thread, but saying "Add guns and birds and rugs and more music" is considered wishlisting.
No, that only applies to non-related suggestions. Several mobs can be mentioned in one thread, but saying "Add guns and birds and rugs and more music" is considered wishlisting.
Anyway, several of your ideas have not been suggested, namely the two demons, but you do not flesh them out at all. Basically you don't describe why we need them, why they would be unique, and mostly what they would look like.
These would be considered fleshed out: http://www.minecraft...ob-the-fanfish/ http://www.minecraft...s-the-original/ http://www.minecraft...-with-pictures/
Your suggestion doesn't nearly need to be as detailed as these are, but it would help you and you at least need to have a better description.
Those are some bland and cliche mob ideas... I could maybe live with the sandworm if it's not annoying. I think mobs like the demon, "greater demon" and queen spider are general non-interesting things. The sealord pulling you down sounds annoying as all hell.
Overall, maybe one or two of those ideas might be good with some added originality. The others are kinda dull. So I don't hate your ideas, but I still find them dry.
these seem like boss mobs. also, you gave good detail, but why do we need them? they dont serve much of a purpose, besides being hard to kill enemys that drop stuff that isnt worth killing them for. there drops are kinda lame. they should drop new items.
The sand worm reminds me of Dune. Which I find amusing. But the others are a tad dull. All though the sea lord seems a little OP to me.
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Humanity is the creation of Logic and Emotion, Calculation and Imagination, Cold Analysis and Blind Faith. This is why I believe it is a strange Human that would prize one while shunning the other. For a calculator can do math just as well as you, but a calculator can not use math to make the world a better place.
I know that Sea Lord is pretty tough and annoying and a little unfair in a fight. But you could just pillar up a few blocks above water and just shoot arrows at it. He cant touch you then.
Maybe some of these can be considered naturally spawning boss mobs.
i feel that non of these mob ideas would contribute anything to the game. the mobs in minecraft all have specific roles. i do like the idea of a sandworm type mob but i think it should be more rare than an enderman and noticeable to all players.
i feel that non of these mob ideas would contribute anything to the game. the mobs in minecraft all have specific roles. i do like the idea of a sandworm type mob but i think it should be more rare than an enderman and noticeable to all players.
zombies are not the strongest of minecraft mobs, nor are they the hardest to kill however they do provide a needed range for enemies. all games have a close range melee style mob that does moderate damage. it is a needed element for the game.
skeletons provide a long range combat element.
creepers are a destructive force to set players progress backward.
spiders are to penetrate buildings (there ability to go through 1x2 spaces and climb walls.
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So the basic topic is going to be some mobs. Alot of these may be considered "Epic Monsters". The drops are not 100%
Demon
- Moderate speed
- Fights like an Iron Golem (knocks back instead of air)
- Very agressive
- About as common as an Enderman in the overworld
- Naturally spawns in the Nether
- Drops leather (3-5)
- Drops Nether wart (1-2)
- Drops Coal (1-6)
- Red humanoid with very short black horns and claws with the arrow-like tail
- Dark red
- Yellow eyes
Greater Demon
- Moderate speed
- Big target
- Immune to fire
- Can ignite 9 blocks below you, setting them on fire
- High melee damage
- Uncommon
- Has a 4 block high jump
- Does not get knocked back
- Drops chain armor (Very rare)
- Drops fire enchant 1 iron sword (rare)
- Drops obsidian (2-5)
- Drops fire charge (1-3)
- Drops magma cream (1-2)
- Extremely agressive
- Spawns in the Nether
- Light red
- Has wings (Does not use them)
- Red/pink eyes
Sand Worm
- Fast as a sprinting player
- Travels underground and briefly pops up nearby to attack
- Moderate health
- Deals good damage
- As common as an enderman
- Appears on surface as a small moving bump of sand
- Makes a burrowing sound
- Drops 10 sand
- Only spawns in the Desert
- Can only move through gravel, soul sand, sand, clay, snow and dirt
- Drops bones (2-4)
- TNT or explosions attract them
- You will not be able to see one that isn't coming to attack you
- Has a jaw like an ant
- 4 black eyes
Sea Lord
- Very uncommon
- Can only be found in an ocean on the sea floor
- A very large amount of health
- Can drag you underwater (12 block reach, pulls you close in)
- Can shoot a bubble that will explode like TNT (Works underwater and blows up when it meets air)
- Biggest creature in minecraft
- Can be heard like a Ghast but only underwater
- Drops 1 sponge
- Drops up to 6 silypads
- Drops 5 sand
- Drops 10 ink sac
- Drops half damaged fishing rod
- Drops up to 12 uncooked fish
- Drops up to 2 empty bottles
- Dark blue
- Like an octopus/squid wit glowing green eyes
Queen Spider
- 25% chance of one in a spawning in the biome
- 100% chance of finding 1 in "large biomes"
- Will only spawn in the jungle
- Large with pink highlights
- Makes deeper sound than the spider
- Will engage any mob that touches the spider web (not spiders)
- Spiders spawn more commonly in the chunks (cave spiders can spawn on land there)
- Does not like light (Will not be in a high level of it)
- Attacks when it is hit or a web is touched
- Makes a dense web nest which actually lets alot less light through
- Nearby spiders behave like pigmen, if queen is attacked, they all charge
- Can spawn a baby spiders(normal and up)
- Baby spiders deal half a heart on normal and a full on hard
- Drops up to 20 string
- Drops spider web (3-4)
- Deals alot of damage
- Very quiet until a fight starts
- May leave a trail of web
- Fire does not spread through these webs
- Stands taller and not close to the ground
- Drops up to 8 spider eyes
- Drops 1-2 spider spawn eggs
- Drops 1 Cave spider spawn egg
- Drops 1 steve head
- Drops 1 skeleton head
- Pretty good amount of health
- Green eyes
Yeti
- Spawns in snow biomes
- Same as fighting Iron Golem (same size, HP, knockback, speed and reach)
- Aggressive
- Drops up to a stack of snowballs
- Drops leather armor which will most likely be damaged
- Drops stone axe
- Drops compass
- Drops spruce sapling
- Looks what you think the average Yeti would look like..
Thats about it. I am sorry if any of these were repeats and it took me about 30M to do these. What do you think? Thanks for reading and I thought these would make minecraft a little more exciting.
Aaannd I just seen the "One suggestion per topic"
:/
The forums I come from like the exact opposite. Sorry
No, that only applies to non-related suggestions. Several mobs can be mentioned in one thread, but saying "Add guns and birds and rugs and more music" is considered wishlisting.
Anyway, several of your ideas have not been suggested, namely the two demons, but you do not flesh them out at all. Basically you don't describe why we need them, why they would be unique, and mostly what they would look like.
These would be considered fleshed out:
http://www.minecraftforum.net/topic/1206279-minecraft-water-mob-the-fanfish/
http://www.minecraftforum.net/topic/1133916-colored-glass-the-original/
http://www.minecraftforum.net/topic/1263050-gliding-minecarts-hot-air-balloons-suggestion-with-pictures/
Your suggestion doesn't nearly need to be as detailed as these are, but it would help you and you at least need to have a better description.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
I added some details.
Overall, maybe one or two of those ideas might be good with some added originality. The others are kinda dull. So I don't hate your ideas, but I still find them dry.
The Unofficial Suggestion Guide - Everything you need to know to not make goofy mistakes in a suggestion! Honestly though, you should really go there.
Maybe some of these can be considered naturally spawning boss mobs.
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Retired StaffAnyway, no support. Generic, and "demon" "greater demon"? Really?
2^10 posts! Sweet.
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Retired Staffzombies are not the strongest of minecraft mobs, nor are they the hardest to kill however they do provide a needed range for enemies. all games have a close range melee style mob that does moderate damage. it is a needed element for the game.
skeletons provide a long range combat element.
creepers are a destructive force to set players progress backward.
spiders are to penetrate buildings (there ability to go through 1x2 spaces and climb walls.