I can recall one of the servers I was building on some time ago, and I remember an aspiring redstone programmer who was trying to create a lever password mechanism that would protect the local town from griefers and the like when combined with obsidian walls. Unfortunately the password needed to be fairly long to be practical and by the time he had developed a five digit system, the circuitry took up more than half the town. Needless to say the project was eventually scrapped as it interfered too much with the rest of the residents routines and goals.
I'm not sure why it took me this long to consider it, but with situations like this in mind, I would like to see redstone microchips. If anyone has played LittleBigPlanet, they probably know where I am going with this. These microchips would be placed much like signs but would press flat against any surface, including floors. When right-clicked, these items would open up a 15x15 grid in a "popup menu" of sorts. On this grid players could place any variety of redstone circuity/logic items and systems, or even other microchips for more space. This chips could have three inputs and one output exactly, with the output on the "north" side of the item, or perhaps we could discuss another system.
As near as I can tell, players would not be able to cheat this system, as redstone items used on these microchips would take up the same amount of units on the grid as they would block faces in the "physical" world. For example, one unit of redstone would amount to one space on the grid.
To my knowledge something like this has not been suggested or implemented before. At least I couldn't find it. I searched the Minecraft wiki and forums and could not find anything like it.
I think that microchips are way too advanced for the Minecraft universe. They use bows, not guns, for example. Redstone microchips would be to modern, no support.
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The following comes from a redstone/programing noob's thoughts on this:
I don't think a microchip inside a microchip would be reasonable to code, let alone the basic idea of a microchip like this. My reasoning is that how would the circuitry inside the microchip function? It sounds like a lot of work to be done by one block, to replace a 10x10 circuit.
Furthermore, I think this might defeat some of the purpose (or at least what i think is a purpose) of redstone, which is to be a fairly bulky way to make circuitry. People make redstone computers covering areas of hundreds of blocks, not by putting a few ingredients into the crafting table. Although this microchip idea wouldn't really reduce the material costs (if not increase them) or the process of arranging the materials, part of massive redstone computers is, quite simply, their massiveness.
While I don't hate the concept (I would love to make even tiny redstone clocks take up less space), I don't know if it will work/fit in the game.
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Actually, this has been suggested before. Several times. As others have said, a full-blown microchip would be a little too advanced, let alone possibly game-breaking, for Vanilla Minecraft, though since the idea is popular enough it may as well be suggested for a mod so people can try it out for themselves and see if they like it or not.
I think that microchips are way too advanced for the Minecraft universe. They use bows, not guns, for example. Redstone microchips would be to modern, no support.
That is a good point. I guess I just figured, if they have logic gates they understand the concept. Then again miniaturization is another thing entirely.
Actually, this has been suggested before. Several times. As others have said, a full-blown microchip would be a little too advanced, let alone possibly game-breaking, for Vanilla Minecraft, though since the idea is popular enough it may as well be suggested for a mod so people can try it out for themselves and see if they like it or not.
Sorry about that. The in-forum search engine didn't turn anything up. Maybe I just used the wrong keywords. If it's been suggested several times before and hasn't been implemented, I guess there's a good reason.
Minecraft has been about survival and has been pretty simple over the years. This would have to be the biggest item update to implement, nor would it accommodate the original Minecraft theme: Build, survive, have fun.
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I'm surprised I haven't seen the one major detraction. This proposed idea is a 2 dimensional plane. The vast majority of large contraptions are built on multiple planes, so this microchip would effectively be useless for the intended purpose.
Also, the lag threat is far too great to be a feasible implementation. No Support.
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I'm not sure why it took me this long to consider it, but with situations like this in mind, I would like to see redstone microchips. If anyone has played LittleBigPlanet, they probably know where I am going with this. These microchips would be placed much like signs but would press flat against any surface, including floors. When right-clicked, these items would open up a 15x15 grid in a "popup menu" of sorts. On this grid players could place any variety of redstone circuity/logic items and systems, or even other microchips for more space. This chips could have three inputs and one output exactly, with the output on the "north" side of the item, or perhaps we could discuss another system.
As near as I can tell, players would not be able to cheat this system, as redstone items used on these microchips would take up the same amount of units on the grid as they would block faces in the "physical" world. For example, one unit of redstone would amount to one space on the grid.
To my knowledge something like this has not been suggested or implemented before. At least I couldn't find it. I searched the Minecraft wiki and forums and could not find anything like it.
I don't think a microchip inside a microchip would be reasonable to code, let alone the basic idea of a microchip like this. My reasoning is that how would the circuitry inside the microchip function? It sounds like a lot of work to be done by one block, to replace a 10x10 circuit.
Furthermore, I think this might defeat some of the purpose (or at least what i think is a purpose) of redstone, which is to be a fairly bulky way to make circuitry. People make redstone computers covering areas of hundreds of blocks, not by putting a few ingredients into the crafting table. Although this microchip idea wouldn't really reduce the material costs (if not increase them) or the process of arranging the materials, part of massive redstone computers is, quite simply, their massiveness.
While I don't hate the concept (I would love to make even tiny redstone clocks take up less space), I don't know if it will work/fit in the game.
No I will not +1 you unless you say something worth +1ing. Respect is earned, not given.
Also, the lag threat is far too great to be a feasible implementation. No Support.