I've have some more suggestions about new blocks using liquid (Water and Lava) as a redstone power source; Water Wheels for water and Thermal Collectors for lava (please read before you judge about this topic)!
Water Wheels are made from 4 wood planks, 4 sticks and a iron ingot, when placed near water (water must be flowing) it generates redstone power but with a very weak signal. Think of it like a cheap way to get redstone power early but not as powerful as other redstone components. Thermal Collectors on the other hand are a bit expensive to make and must be placed near lava (unlike water wheels the lava must not be flowing) but it generates a powerful redstone signal by collecting heat from lava and transfering it into redstone energy, it requires 4 stone blocks (not cobblestone), 4 iron ingots and a nether quartz.
Note that water wheels and thermal collectors must have the back of the blocks face the liquid (the front faces towards the player when placed like most blocks) and the liquid must be present to function otherwise it won't generate redstone power. Also the blocks has the output on the front only which redstone dust must be connected to the front to receive power, anywhere connected except the front side will not work.
The water wheels are very different, the water wheel looks like the wheel itself does not turn at all and the only use is for minor redstone power, it becomes obsolete once stronger redstone blocks are acquired unless used as decoration or still being used.
I'm confused as to where this would ever be needed. If you have enough Redstone to warrant actually building a Redstone contraption, you have more than enough to make Redstone Torches, or at least you know what you are doing enough to go get more.
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It is used to generate redstone power but not as powerful than other redstone blocks (can reach three blocks away with redstone wire), it was meant to be a placeholder until the stronger and useful redstone blocks are created.
Levers can help but water wheels are meant to act as a low grade continuous redstone power source plus it can make expand the red stone wire to 15 blocks before using a repeater.
Maybe but redstone signal strength will matter for some blocks and it's getting updated. Thermal Collectors could make interesting redstone components.
It's all about redstone strength and creative methods after all. You also did not mention that Thermal Collectors can be one of the strongest of all the redstone blocks than just water wheels. Water Wheels is mostly used as a booster expanding the circuit by three blocks (does not stack unless used along with thermal collectors but only once per circuit) than powering redstone alone expanding the output strength for greater effects. Thermal Collectors also does the same thing but has a powerful output that power redstone dust to at least 24 blocks away before you have to add a redstone repeater. Overall it would allow 42 redstone dust to be used once per circuit (resets back to 15 after using a repeater). It also add new ways of powering redstone using water and heat as power.
because I feel like there are some things that aren't clarified, I think I'll make some suggestions that could clarify the suggested blocks a bit more.
for the water wheel:
when it is put in flowing water, unlike other blocks, it does not affect the flow pattern of the water
the closer it is to the source block of the water, the more signal it would output
when water if flowing into it vertically, it puts out 8 (or whatever half the maximum signal strength is) signal no matter how close it is to the source block
the maximum signal the water wheel can output is 3/4 the output of a redstone torch
for the thermal collector:
it functions the same way as the water wheel but vertical vs. horizontal does not matter
could also work with fire
instantly outputs maximum signal when in the nether
Water Wheels that detect liquids to power redstone is just that but only works with water and yes it does not affect the water and using waterfalls will also work, of course the power output is 3/4 the output of a redstone torch. Thermal collectors are like water wheels but are 3x powerful than water wheels, it acts as a geothermal power source for powering redstone by absorbing heat from nonflowing lava but it does not work with fire. The main use for them is boosting signals by Combining Coolant and Heat into the redstone circuits for stronger and powerful redstone signal input.
Water Wheels are made from 4 wood planks, 4 sticks and a iron ingot, when placed near water (water must be flowing) it generates redstone power but with a very weak signal. Think of it like a cheap way to get redstone power early but not as powerful as other redstone components. Thermal Collectors on the other hand are a bit expensive to make and must be placed near lava (unlike water wheels the lava must not be flowing) but it generates a powerful redstone signal by collecting heat from lava and transfering it into redstone energy, it requires 4 stone blocks (not cobblestone), 4 iron ingots and a nether quartz.
Note that water wheels and thermal collectors must have the back of the blocks face the liquid (the front faces towards the player when placed like most blocks) and the liquid must be present to function otherwise it won't generate redstone power. Also the blocks has the output on the front only which redstone dust must be connected to the front to receive power, anywhere connected except the front side will not work.
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for the water wheel:
- when it is put in flowing water, unlike other blocks, it does not affect the flow pattern of the water
- the closer it is to the source block of the water, the more signal it would output
- when water if flowing into it vertically, it puts out 8 (or whatever half the maximum signal strength is) signal no matter how close it is to the source block
- the maximum signal the water wheel can output is 3/4 the output of a redstone torch
for the thermal collector: