I prefer a 5% chance to stun a mob for 2-4 seconds.
I'd rather see this implemented into the combat formula then a new item just for stunning. Hit, particle effect, stunned for a free hit or two.
Perhaps an enchantment to make it better, like stunning I-II.
I'd rather see this implemented into the combat formula then a new item just for stunning. Hit, particle effect, stunned for a free hit or two.
Perhaps an enchantment to make it better, like stunning I-II.
Only with the enchantment. Making it apply to every weapon would be OP and wouldn't do much good for the combat system.
Anyway, this idea is also OP. Whack someone with club, whack someone with diamond sword, repeat until enemy is dead.
The idea of using this like a sandman came to mind. I think it may be better.
(Sandman)
Instead of a ball, rocks. Could be farmed off gravel with a hoe or something like that.
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I don't know what it would be like or how to craft it. It stuns a mob for like 5 seconds.
Also, it shouldn't deal the same damage as a sword if it is made of the same material; wooden swords would become obsolete.
I would love it if you checked out my "about me" page on my profile and looked at my threads
I'm always happy to see new posters.
and have it do 3 damage(1.5 hearts). reduce the stunning to 1 second or it will be way OP.
I would love it if you checked out my "about me" page on my profile and looked at my threads
I'm always happy to see new posters.
I'd rather see this implemented into the combat formula then a new item just for stunning. Hit, particle effect, stunned for a free hit or two.
Perhaps an enchantment to make it better, like stunning I-II.
Only with the enchantment. Making it apply to every weapon would be OP and wouldn't do much good for the combat system.
Anyway, this idea is also OP. Whack someone with club, whack someone with diamond sword, repeat until enemy is dead.
Yeah, ridiculously overpowered idea. Nope.
(Sandman)
Instead of a ball, rocks. Could be farmed off gravel with a hoe or something like that.