Ideas ForMinecraft Villages/Villagers in Future Updates
Hello people of Minecraft. I've only recently made an account and only to post some ideas on a forum, so please if you can send the ideas to Jens or someone from Mojang.
-Villagers can build houses if you put the required resorces in the village chest
(Similar to the mod in yog box)
-Watchtowers in villages are taller
-Warriors added to villages
Baisically its just a villager but with hands like the player with leather armour and a sword.
Just an idea to build off of.
-Town Hall
-More than just two things to trade per villager
Thats all the things I can come up with for now but ill have more later.
PEACE MINECRAFT!!
Sorry for the criticism from a forum noob but...
-If this is added, it would make sense that every villager would have to collect its trading resources, and that's a little too much.
-Actually a nice idea, the houses do get a little cramped.
-They aren't watchtowers, they're churches. (I don't blame you)
-Iron golems already are the protectors, unless they are added as gatherers of mob drops.
-They could replace wells, which are currently the center of vilages.
-I think 2 is enough..
Sorry for the criticism from a forum noob but...
-If this is added, it would make sense that every villager would have to collect its trading resources, and that's a little too much.
-Actually a nice idea, the houses do get a little cramped.
-They aren't watchtowers, they're churches. (I don't blame you)
-Iron golems already are the protectors, unless they are added as gatherers of mob drops.
-They could replace wells, which are currently the center of vilages.
-I think 2 is enough..
There are already villagers that trade for fish. We don't really need a specific one just for that.
This one has been suggested a ton. While I would never want them to just expand automatically (because if it gets in the way of my buildings, they would have to die, and I don't want to do that), controlled expansion is fine by me. How does the game know what chest is the Village Chest though? And what happens if you break it?
As said, they are churches. There is a house type that could be considered a watchtower (the one with the fences on the roof and the ladder going up to it), but I don't really see a need for it to be taller.
Been suggested a ton, and I think that Iron Golems fit the job well enough. Not needed imo.
Confused as to what you mean here. Do you mean the fact we can only give them two items at once? The only reason we can give more than one thing at a time is because you need to provide Gravel and a payment to get Flint, or you need to pay and give them armor for them to enchant it. If you meant the number of things they offer, they definitely offer more than two each.
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There are already villagers that trade for fish. We don't really need a specific one just for that.
This one has been suggested a ton. While I would never want them to just expand automatically (because if it gets in the way of my buildings, they would have to die, and I don't want to do that), controlled expansion is fine by me. How does the game know what chest is the Village Chest though? And what happens if you break it?
As said, they are churches. There is a house type that could be considered a watchtower (the one with the fences on the roof and the ladder going up to it), but I don't really see a need for it to be taller.
Been suggested a ton, and I think that Iron Golems fit the job well enough. Not needed imo.
Confused as to what you mean here. Do you mean the fact we can only give them two items at once? The only reason we can give more than one thing at a time is because you need to provide Gravel and a payment to get Flint, or you need to pay and give them armor for them to enchant it. If you meant the number of things they offer, they definitely offer more than two each.
I mean for different trades after youve traded once, that there should be more than just 2 options of trade, and thanks for the feedback
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Hello people of Minecraft. I've only recently made an account and only to post some ideas on a forum, so please if you can send the ideas to Jens or someone from Mojang.
-Vilagers who trade fish can go fishing and have fishing hats:
http://wallpaperscraft.com/image/one_piece_embarrassment_boy_hat_fishing_sky_29741_1920x1080.jpg
Kinda like this...
-Villagers can build houses if you put the required resorces in the village chest
(Similar to the mod in yog box)
-Watchtowers in villages are taller
-Warriors added to villages
Baisically its just a villager but with hands like the player with leather armour and a sword.
Just an idea to build off of.
-Town Hall
-More than just two things to trade per villager
Thats all the things I can come up with for now but ill have more later.
PEACE MINECRAFT!!
-If this is added, it would make sense that every villager would have to collect its trading resources, and that's a little too much.
-Actually a nice idea, the houses do get a little cramped.
-They aren't watchtowers, they're churches. (I don't blame you)
-Iron golems already are the protectors, unless they are added as gatherers of mob drops.
-They could replace wells, which are currently the center of vilages.
-I think 2 is enough..
And also for more than 2 trades.
I think villagers would trade 5 items maximum.
Depending if you're giving them nice trades.
what he said
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I mean for different trades after youve traded once, that there should be more than just 2 options of trade, and thanks for the feedback