One thing I don't like about the water in Minecraft is that it's allmost always all at sea level. I'd like to see some lakes and rivers high up at the height of tall hills and mountains, or at least on biomes that are raised up higher than sea level, then pour off into impressive waterfalls that empty out into oceans or lakes. In addition to this idea, you could also create rapids of sort. Rivers that steadily go downhill and actually have a bit of a current (though I'm not sure how good that would actually look).
I got this idea when seeing some custom creations of dams, which looked really cool, but were almost impossible to make without using some sort of external program or patiently creating your own elevated river/lake.
Does anyone else get what I'm saying? I think it would be pretty amazing to come across a massive waterfall and build a bridge across it, or a dam, or even just a house perched on the edge of one.
A good approach for refining your idea is to talk about how to modify the existing River biome (which was an EXCELLENT addition).
Right now rivers look very nice, in no small part because of their scale: 5-10 blocks wide, 0-5 blocks deep (I haven't actually measured a sample- I'm guessing) If you wanted to make these rivers more "realistic" by giving them elevation, my concern is there aren't large enough hills to support his. The Large Hills biome is the only one with the requisit elevation but a river 5-10, by 0-5 blocks large running down the side of most of the "large hills" would dwarf the hill.
Alternatively you could leave river biomes alone and count on "little streams" from source blocks but Minecraft already has these.
In short, I think you'd have to revamp the entire terrain to give large areas some amount of elevation for your idea to work - do you agree?
This is good and I approve. Like much of work generation it's been somewhat lacking for a long time. I get the difficulties in all this but I feel generation on a whole as well as water physics should be looked at further.
I got this idea when seeing some custom creations of dams, which looked really cool, but were almost impossible to make without using some sort of external program or patiently creating your own elevated river/lake.
Does anyone else get what I'm saying? I think it would be pretty amazing to come across a massive waterfall and build a bridge across it, or a dam, or even just a house perched on the edge of one.
A good approach for refining your idea is to talk about how to modify the existing River biome (which was an EXCELLENT addition).
Right now rivers look very nice, in no small part because of their scale: 5-10 blocks wide, 0-5 blocks deep (I haven't actually measured a sample- I'm guessing) If you wanted to make these rivers more "realistic" by giving them elevation, my concern is there aren't large enough hills to support his. The Large Hills biome is the only one with the requisit elevation but a river 5-10, by 0-5 blocks large running down the side of most of the "large hills" would dwarf the hill.
Alternatively you could leave river biomes alone and count on "little streams" from source blocks but Minecraft already has these.
In short, I think you'd have to revamp the entire terrain to give large areas some amount of elevation for your idea to work - do you agree?